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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Konohamaru Sarutobi
Ahrendee Mercenaries Legacy Rising
91
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Posted - 2012.12.09 18:39:00 -
[1] - Quote
Do something. Thank you |
Deranged Disaster
Seraphim Initiative. CRONOS.
65
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Posted - 2012.12.09 20:16:00 -
[2] - Quote
Konohamaru Sarutobi wrote:Do something. Thank you You make it sound so easy. How about you tell CCP what they can do? Not talking **** here pal, but your arguement is invalid. |
Scheneighnay McBob
Bojo's School of the Trades
1062
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Posted - 2012.12.09 22:27:00 -
[3] - Quote
Deranged Disaster wrote:Konohamaru Sarutobi wrote:Do something. Thank you You make it sound so easy. How about you tell CCP what they can do? Not talking **** here pal, but your arguement is invalid. What do you think this is? A beta? |
WHz DS9899
Doomheim
136
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Posted - 2012.12.09 22:53:00 -
[4] - Quote
AR- Those are complained to ****, and are being fixced, so I'm not going to worry about it.
LR- needs more range
scrambler pistol- change it, and your a idiot
SMG- needs range, less flash& recoil, damage, something, because it's ****.
Mass Driver- It's perfect as well
Forge Gun- needs a nerf aginst tanks. RIght now, I can fit a 1m. isk tank and get one shotted by these things. That shouldn't happen, or am I just a idiot?
SL- Needs more speed, but same with the Forge Gun, especially with the free fit.
Sniper Rifle- Make it have a very slight sway when crouched, because it's too accurate right now
Shitgun- Needs some range (I mean a lot of range)
Vehicles in general- Give them a ammo count, tanks having the most, and dropships the least, give missiles the least ammount of ammo and blasters the most, and have vehicle ammo supply & repair centers as a installation, then return the turrets back to their awesomess
If these fixes are done, thx |
Talnos Nosslu
Osmon Surveillance Caldari State
46
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Posted - 2012.12.10 01:53:00 -
[5] - Quote
Konohamaru Sarutobi wrote:Do something. Thank you Suggest something. Thanks. |
Konohamaru Sarutobi
Ahrendee Mercenaries Legacy Rising
91
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Posted - 2012.12.10 15:03:00 -
[6] - Quote
This is not my first post about balance system for random players |
Konohamaru Sarutobi
Ahrendee Mercenaries Legacy Rising
91
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Posted - 2012.12.10 15:13:00 -
[7] - Quote
WHz DS9899 wrote:AR- Those are complained to ****, and are being fixced, so I'm not going to worry about it.
LR- needs more range
scrambler pistol- change it, and your a idiot
SMG- needs range, less flash& recoil, damage, something, because it's ****.
Mass Driver- It's perfect as well
Forge Gun- needs a nerf aginst tanks. RIght now, I can fit a 1m. isk tank and get one shotted by these things. That shouldn't happen, or am I just a idiot?
SL- Needs more speed, but same with the Forge Gun, especially with the free fit.
Sniper Rifle- Make it have a very slight sway when crouched, because it's too accurate right now
Shitgun- Needs some range (I mean a lot of range)
Vehicles in general- Give them a ammo count, tanks having the most, and dropships the least, give missiles the least ammount of ammo and blasters the most, and have vehicle ammo supply & repair centers as a installation, then return the turrets back to their awesomess
If these fixes are done, thx
I have not problems with weapons, or something like that. I'm talking about the gameplay. Don't force me to join into a corp making me play against 2 or 3 clans in the enemy side. All the people want more weapons, more nerfs, more maps, etc. I just want a simple balance system, matchmaking. I love to play against some friends, clans, etc. But put some clans in my side too. It's that hard? I mean, a clan join into a match, ok, they go the "A" side, another clan joins into that match, ok, they go to the "B" side. It sounds hard right? I think, that would be better, at least, a little. This is a beta, i think developers need to work first in basic things, like balance system, map's bug, gameplay in general. Because you can have 2000 weapons, but it won't be funny if you can't even have a nice match. Just that.
Sorry for the english. See you |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.12.10 15:16:00 -
[8] - Quote
Konohamaru Sarutobi wrote:This is not my first post about balance system for random players What do you mean by a balance system for random players? |
Vermaak Doe
SVER True Blood Unclaimed.
385
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Posted - 2012.12.10 15:18:00 -
[9] - Quote
Mobius Wyvern wrote:Konohamaru Sarutobi wrote:This is not my first post about balance system for random players What do you mean by a balance system for random players? As in not having random people constantly stomped on in pub matches |
Konohamaru Sarutobi
Ahrendee Mercenaries Legacy Rising
91
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Posted - 2012.12.10 15:23:00 -
[10] - Quote
Mobius Wyvern wrote:Konohamaru Sarutobi wrote:This is not my first post about balance system for random players What do you mean by a balance system for random players?
7/10 match the team where i am is full of random players, like me, without corp, without headsets, i don't know, and the enemy team, has 2,3,4 clans. I'm not against teamplay, because that's the best way to play. I like to play against clans, but put in my team some friends, or clans, too. That's all. Because this way, your are forcing players to join into a corp. You are a new player and you can't even play 3 nice matchs in a road because you have 4 clans in the other side. You with 400 000 sp, and those clans with 4 000 000 sp +. That's what i'm saying. Also, you don't need to have fun right now because it's a beta and we are beta testers. Well, i'm just saying, balance system is something basic, essential. I think it's more important that if an assault rifle have 40 mts or 50 mts of range. That's all |
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Mobius Wyvern
BetaMax.
1216
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Posted - 2012.12.10 16:32:00 -
[11] - Quote
Konohamaru Sarutobi wrote:Mobius Wyvern wrote:Konohamaru Sarutobi wrote:This is not my first post about balance system for random players What do you mean by a balance system for random players? 7/10 match the team where i am is full of random players, like me, without corp, without headsets, i don't know, and the enemy team, has 2,3,4 clans. I'm not against teamplay, because that's the best way to play. I like to play against clans, but put in my team some friends, or clans, too. That's all. Because this way, your are forcing players to join into a corp. You are a new player and you can't even play 3 nice matchs in a road because you have 4 clans in the other side. You with 400 000 sp, and those clans with 4 000 000 sp +. That's what i'm saying. Also, you don't need to have fun right now because it's a beta and we are beta testers. Well, i'm just saying, balance system is something basic, essential. I think it's more important that if an assault rifle have 40 mts or 50 mts of range. That's all Most of the matches I'm in seem to have an even spread, but I think part of your issue may be the odd tendencies of the matchmaking system as it is right now. |
R F Gyro
ZionTCD Legacy Rising
315
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Posted - 2012.12.10 16:34:00 -
[12] - Quote
I haven't seen any indication that squads where all members are from a single corp ("one-corp-squad" from now on) join in anything other than a random fashion, so I'm guessing what you are looking for is something like: if a one-corp-squad tries to join a battle, don't allow them to join a team that already has more one-corp-squads than their opponents.
I think this would solve your problem.
However, it would mean that two squads from the same corp would always be on different sides if they queue up at the same time, which the corps wouldn't like.
It would also mean that quite frequently a one-corp-squad can't join a battle even though there are enough spaces free for them, so they'll have to wait longer. Corp players also wouldn't like this.
Another alternative would be to have some matches that only pre-built squads can join, and some that pre-built squads can't join. |
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