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Thread Statistics | Show CCP posts - 0 post(s) |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.12.08 19:05:00 -
[1] - Quote
It's pretty balanced ISK wise. Consider how much that thing costs, and keep in mind that there always seems to be someone who loses one each match. |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.12.08 19:16:00 -
[2] - Quote
ZeHealingHurts HurtingHeals wrote:Skihids wrote:It's pretty balanced ISK wise. Consider how much that thing costs, and keep in mind that there always seems to be someone who loses one each match. That is something I thought of, but once the...lesser skilled players figure out that keeping it in the same place, even behind the red-line, is not the best course of action, they will begin to last MANY games. Perhaps it would be best to wait for this to happen to propose balance changes?
We could, but it might be a good idea to propose a multiple player requirement for it. Perhaps one commander, one pilot and a couple gunners to start. |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.12.08 19:17:00 -
[3] - Quote
CCP could also give it some knockback from swarm missile. That would keep it from just sitting there in one place all match. |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.12.08 19:27:00 -
[4] - Quote
We could just limit their movement to the walking speed of a heavy dropsuit. That way infantry could avoid them and it would be difficult to ram one with another. |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.12.08 19:46:00 -
[5] - Quote
We probably need to limit them to one per team, otherwise we could see matches spammed by them.
I know it's unfair to the people who spec into MCC's, but we do need to maintain some semblance of balance.
MCC should probably be a 300x skill too. |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.12.08 20:24:00 -
[6] - Quote
ZeHealingHurts HurtingHeals wrote:DarkShadowFox wrote:Skihids wrote:We probably need to limit them to one per team, otherwise we could see matches spammed by them.
I know it's unfair to the people who spec into MCC's, but we do need to maintain some semblance of balance.
MCC should probably be a 300x skill too. 100000x skill and you can only deploy one per match. Hmmmm...ok, but would it be your average 5lvl skill? If so, would that require that there be different variations of MCC? It's only a beta, so maybe CCPs got some up their sleeves.
There could be the usual levels and racial variants (I would really like to see what the Minmitar MCC looks like), but I'm against having a militia version. It should require skill to operate. |
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