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Free Beers
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Posted - 2012.12.03 18:09:00 -
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This came up in discussion with a nullsec buddy and thought it would be interesting to ask the community. "If you were a nullsec alliance attacking a planet what 10 teams would you pick?" Its 200 mill isk reward for a district win and 100 mill isk loss if you lose a district battle.
So there you have it what are your 10 teams? (imperfects can field 2 teams if we are included in your list) |
Free Beers
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Posted - 2012.12.03 18:13:00 -
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EnglishSnake wrote:Can you make a team have a role
Like team A has to be AV, team B logi etc
Or is it hire the 10teams and you have no control over them
For this question lets keep it simple and pick corps. Though if i really really had to i would probably do that and mix in corps to make the best teams. Since many corps have different strengths and weakness |
Free Beers
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Posted - 2012.12.03 18:20:00 -
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Sentient Archon wrote:The biggest problem you will face is after capturing to hold a planet. Which means you would require a minimum of 160 players to capture a planet and atleast 320 to hold to it. Zerg alliances dont count as zergs will be beaten easily. There is only one alliance at this point in time that can put up quality numbers to the best of my knowledge.
You miss the point of the question. "Hire 10 merc teams/corps to take a planet for you". If you read the question at all you would know this. So answer the question and stop being a ******* idiot about it |
Free Beers
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Posted - 2012.12.03 18:31:00 -
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Captain-Awesome wrote:Free Beers wrote:This came up in discussion with a nullsec buddy and though it would be interesting to ask the community. "If you were a nullsec alliance attacking a planet what 10 teams would you pick?" Its 200 mill isk reward for a district win and 100 mill isk loss if you lose a district battle.
So there you have it what are your 10 teams? (imperfects can field 2 teams if we are included in your list) it's the kind of question where ask "I wonder who would ally with my corp" and where the eve politics style of play comes in. when we get friendly fire there's going to be a lot of "bad blood" because regnum ran over darkcloud or adski "accidentally" put a nade on cazaderon 3 times etc etc. be interesting to see I guess :) but I don't think it's going to come to "we can't get enough players to hold this" a few of these corps will swollow their pride and merge the most active / promising players to take it all. my concern is how much of the player pool will be taken up by a few corporations so a 1:1 corp battle over a planet will be required by launch and how many players will actually be playing. to answer the question though I would just look at the tournament results. maybe include stb but that's it.
to much thought put into that. Just pick 10 teams to win the planet. They aren't mixed teams and aren't working for each other. They are under cotnract from nullsec alliance.
so if people like/dont like each other its irrelevant. its a merc contract they get paid to do their job and thats it. |
Free Beers
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Posted - 2012.12.03 18:32:00 -
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EnglishSnake wrote:Free Beers wrote:EnglishSnake wrote:Can you make a team have a role
Like team A has to be AV, team B logi etc
Or is it hire the 10teams and you have no control over them For this question lets keep it simple and pick corps. Though if i really really had to i would probably do that and mix in corps to make the best teams. Since many corps have different strengths and weakness I dont think i could pick 10 tbh, i would end up with having less than 10 atm
Pick as many as you can. |
Free Beers
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Posted - 2012.12.03 18:40:00 -
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Omnipotens Zitro wrote:Well if its 16v16 my list would be this:
3 teams of Imperfects 1 team of Pink.Fluffy.Bunnies 1 team of Synergy 1 team of What the French 1 team of SI 1 team of Tritan 1 team of Rift 1 team of Zion
In that order.
It based off how many skilled players each corp can field as a team and their solo skill each player possesses.
thanks omni this is how simple the question is. just pick 10 team (though 3 imperfect teams is really tight numbers ) |
Free Beers
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Posted - 2012.12.03 19:08:00 -
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Tony Calif wrote:0.0? I'd hire whoever is green. Which by the time we get to 0.0 will be very few. OB records might be a factor if said null sec entity has been blasting people off their planets from space... Tbh, even factional war will depend greatly on who is red and who is blue. Yeah, stating the obvious I know, but really, would you hire people you've spent 1-2 years fighting already, just because it's 0.0?
Tony just pretend you are a nullsec allaince right now and pick 10 teams. Who you like/dislike is pointless when it comes to this stuff. That is part of the point i am trying to make. In dust there is no blue. |
Free Beers
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Posted - 2012.12.03 21:09:00 -
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fahrenheitM wrote:Better question for you imperfects. Were you to need to hire 10 corps to attack on your behalf because you are tied up with other engagements, who would it be? Omni has already offered up his opinion. REgNum is an acceptable answer.
we work for nullsec alliances its first come first to pay us isk. We have no desire to hold planets or sov so will never have to hire corps on our behalf. To follow on to that we are going to let nullsec alliances worry about getting enough teams/corps to take a planet we are just going to focus on the districts we are paid to take.
this was more of a general question to get dust centric corps to see the big picture and realize what a small part of new eden the beta community really is |
Free Beers
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Posted - 2012.12.03 22:35:00 -
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Scheneighnay McBob wrote:Isn't enough information from the beta about this yet.
Yeah, corps like the imperfects are good in a tiny scenario like we fight in now- but what about when they actually have to use real strategy and organisation?
what? we use real tatics and strats in corp battles. public is framing isk and sp and normaly every scrub for himself. |
Free Beers
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Posted - 2012.12.04 01:09:00 -
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Selinate deux wrote:FYI: Nullsec alliances (the corps in particular that have a use for mercs) will probably organize their own teams in-game and not hire others that often.
At least that's how I see it going...
that line of thinking will get alliances in trouble. I have been in nullsec for 6 years now and hear that a lot. At the same time i know lots of eve players playing dust and most of them are just average fps players. Thats okay its not their thing though. they can do pve and hisec play and enjoy dust.
nullsec will be so vast that nullsec alliances will be able to get away with average players much of the time. Put them up against an elite corp and they will be destroyed. Space ships above the planet aren't going to make any difference at that point.
in the end it all comes down to the cost/reward of planets and thats anyones guess now
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