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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
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Posted - 2012.12.02 08:49:00 -
[1] - Quote
It's been probably close to two months since this build has been released. At the very beginning there was a number of threads with the quick verdict: Scout is dead.
I have played as a scout this whole build with intermittent success. I do failry well on closed maps where I can jump around corners and have an upper hand since scout has a lot signature and other suits dont pick you up on HUD unless they see you.
On large open maps I end up wiping the floor, since an hust of wind takes my hp down to zero and silently closing in on a target as a scout with a shotgun is a risky proposition.
Anyway, thought I'd summarize my experience here and see what other ppl who play scout think. I would like to discourage ppl who play scout as a driver or a sniper from posting here though because those applications of scout have little to do with perforance of scout suits in direct combat. |
IamI3rian
OSG Planetary Operations Covert Intervention
11
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Posted - 2012.12.02 09:00:00 -
[2] - Quote
As a frail logi with a tac assault rifle, I can tell you I like nothing better than scouts.
Radar is a tool, not a crutch, and if people actually looked around, most scouts wouldn't stand a chance. I don't kill many heavies, even the better assaults. Scouts? Nearly every time. They (generally speaking of course) don't understand the range of their gun.
They'll get too close, and a simple sidestep causes them to miss, at which point they've got 5 or 7 hip shot rounds in em already from my tac. = D
The only other "class" I'm as happy to see is a sniper who's still in range of my tac. Especially a "kneeler" who thinks I'm another sniper. = )
At least that's my experience. Eyes open, communicate with your squad, and those scouts will usually not get anywhere near you. |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
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Posted - 2012.12.02 09:41:00 -
[3] - Quote
Scouts aren't that bad, especially if you use them for observation, flanking and long range engagements. Their small signature radius makes them easy to overlook and they have mobility in spades. The scout, like a lot of the weapons and equipment is a niche fitting - it really shines when you take advantage of it's strengths, and performs like a polished turd if the enemy capitolizes on it's weaknesses.
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Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2012.12.02 11:16:00 -
[4] - Quote
How many scout suits did I see in the tourny ?
None..well maybe one or two that dropped uplinks real quick before changing out to a useful suit.
I consider myself capable in a scout suit and if I'm honest I still love them however they are not a tool worth bringing to the table 90% of the time. Its basically the same speed as an assault type 2 so honestly whatGÇÖs the point. Not to mention I have a logistics with faster sprint speed and 2 x the hit points.
Only reason I donGÇÖt rage over this all day every day is because IGÇÖm holding out a glimmer of hope for stealth tech thatGÇÖs not in game yet.
Inb4 I go 10-5 in my scout suit all the time well an assault holding a shotgun can do that also.
Out of interest hands up anyone out there in the top 100 on the leader boards and is 100% scout? Redline scrub sniper scouts donGÇÖt bother posting no one cares about you and your pathetic brethren. |
GIZMO2606
Pink Fluffy Bounty Hunterz RISE of LEGION
293
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Posted - 2012.12.02 11:29:00 -
[5] - Quote
At first I hated the scout. After a corp member of PFBHz and myself took sometime to mess around with the scout. We've figured away to make the scout good again. I ran scout for all the builds but this one. Thing was, most of those builds I was copying others loadouts and not thinking of how to build my own build. When my friend and me set down and put our heads together though, we've found away to make the scout into a beast suit and almost kinda op in away. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.12.02 11:43:00 -
[6] - Quote
A good player with a well-fitted and well-skilled ninja Shotgun Scout can get behind enemy lines and cause havoc. With a bit of luck going their way, a good Shotgun ninja will be able to wipe out several players without being spotted, and if they are located, they'll get away from the area before anyone can hurt them effectively.
It's high-risk high-reward, but when you know how to do it well, it's a huge benefit.
Also, Scouts can often get into places other suits can't, and can reach undefended points quickly enough to get the hack before reinforcements arrive.
EDIT: Also, best platform for an Uplink fitting - fast and hard to see. |
OgTheEnigma
Seraphim Initiative. CRONOS.
90
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Posted - 2012.12.02 11:43:00 -
[7] - Quote
Add a shotgun and some biotics and the scout can become deadly. I've been doing this and got over 30 kills in a few Ambush games recently. |
Pent'noir
Algintal Core Gallente Federation
61
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Posted - 2012.12.02 11:45:00 -
[8] - Quote
I play nothing but an av scout. I took a break this build but just started playing again. I haven't noticed any difference... What did they change? |
Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2012.12.02 12:18:00 -
[9] - Quote
OgTheEnigma wrote:Add a shotgun and some biotics and the scout can become deadly. I've been doing this and got over 30 kills in a few Ambush games recently.
I've seen this guy in action and he's always against me in a fight. Gotta be one of the scariest feelings in DUST, when you know somebody is hunting you, but he's really fast and will take you out in two shots. I get more worried due to the fact my suits cost me nearly 100k ISK "SHITSHITSHITRUNNN"
________________________________________ This post is the opinion of Jason Pearson and does not represent Seraphim Initiative in any way whatsoever Should you feel offended, please speak with Jason Pearson directly so he can amend this issue We thank you for your cooperation.
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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.12.02 12:45:00 -
[10] - Quote
OgTheEnigma wrote:Add a shotgun and some biotics and the scout can become deadly. I've been doing this and got over 30 kills in a few Ambush games recently. If you're also OgTheNinja, I've seen you in-game and had some epic Shotgun duels with you on both my alts.
In one match, I kept losing, so I brought a tank. Sorry about that. Was fun while it lasted. |
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UnknowingTea
Tritan-Industries Legacy Rising
21
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Posted - 2012.12.02 14:30:00 -
[11] - Quote
Quote:A good player with a well-fitted and well-skilled ninja Shotgun Scout can get behind enemy lines and cause havoc.
This.
My favorite thing do do with a shotgun scout is sneak around behind enemy lines in Line Harvest (when the enemy is on the C/D side), shoot any guys near the blaster turret installation, hack the installation, use that installation to destroy the other turret installation, then go to town on enemy infantry.
This is definitely a situational thing, but I expect things like this to be more common after we have player-deployed installations. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.12.02 14:32:00 -
[12] - Quote
Once hit detection is fixed scouts are going to be in for a rude awakening. You guys don't know how many deaths you avoid because shots that hit you don't get registered as a hit due to some flaw in the game. |
OgTheEnigma
Seraphim Initiative. CRONOS.
90
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Posted - 2012.12.02 14:37:00 -
[13] - Quote
Garrett Blacknova wrote:OgTheEnigma wrote:Add a shotgun and some biotics and the scout can become deadly. I've been doing this and got over 30 kills in a few Ambush games recently. If you're also OgTheNinja, I've seen you in-game and had some epic Shotgun duels with you on both my alts. In one match, I kept losing, so I brought a tank. Sorry about that. Was fun while it lasted. Yeah, that''s right. Ninja was originally just a nova knife alt but I got sick of the awful melee hit detection. It's been a lot of fun since switching to shotguns now. |
Icy Tiger
Universal Allies Inc.
1026
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Posted - 2012.12.02 14:46:00 -
[14] - Quote
20-3 with a shotgun scout. I'm done here. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
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Posted - 2012.12.02 14:54:00 -
[15] - Quote
Pure scout player here. Only I use the knife. I rarely use a gun and even then it is only to get away as I plant a drop uplink. I then respawn with my knifing fit which is fast, can reach near impossible hills, and penetrate the red zone deeper than any other suit could. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2012.12.02 16:45:00 -
[16] - Quote
Because of shotgun.
Boring suit that only works with one weapon system is boring.
Ok how about any in the top 200 that are pure non sniping scouts ?
I can think of a few and they are all shotgunners bar maybe 1 whos also an assult. 2% at best maybe ?
Its the least seen suit on the battlefield for a reason.
Hmm plenty of +5 KDR guys out there with assults and hvys how many even +3 or +4 KDR non sniper scouts do we have here ?
if your +2 KDR scout sing out because I doubt anyone else will be.
At a competitive level they have very little going for them.
Ow wait silly me we should be scouting right. I enjoy watching others fight yea thats fun. |
Lorilai Libertas
the Aurum Grinder and Company
20
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Posted - 2012.12.02 16:48:00 -
[17] - Quote
profile? what profile?
i'm a fan of the type 2, and b series scout suits. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2012.12.02 16:56:00 -
[18] - Quote
and another thing.
Put a really bad player in a milita hvy or assult and they might just fluke a kill put them in a scout and lolz (unless shotgun)
Because of shotgun. |
Sleepy Zan
Internal Error. Negative-Feedback
2046
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Posted - 2012.12.02 17:10:00 -
[19] - Quote
Scouts have the most limited roll out of any suit. They surpass other suits only in that they reach the objective faster in the beginning of the match but after that they have no chance of defending it. I have said it before not much the scout suit can accomplish that the assault suit can't surpass it in.
I am hoping cloaking and EW fix that, but til then your options are limited to just about shotgun only. If you want to run with an assault rifle, Sniper, mass driver, smg, scrampler pistol, ect. assault suit would be the far better option. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
391
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Posted - 2012.12.02 17:26:00 -
[20] - Quote
Lorilai Libertas wrote:profile? what profile?
i'm a fan of the type 2, and b series scout suits.
suit profile. This is one of the stats that decides whether or not you get highlighted with a red chevron.
All suits have a scan profile and a scan precision stat. If a suit's scan profile is lower than the scan precision of an enemy player then they won't get highlighted as easy.
Here's the native scan stats of the suits - keep in mind that these numbers are before you factor in skills and mods.
heavy precision - 65 profile - 65
assault precision - 50 profile - 50
logi precision - 50 profile - 50
scout precision - 45 profile - 45
so you can see that scouts have a better chance to not get lit up with a chevron for all the other team to see. |
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DTOracle
Universal Allies Inc.
95
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Posted - 2012.12.02 18:26:00 -
[21] - Quote
Sha Kharn Clone wrote:How many scout suits did I see in the tourny ?
None..well maybe one or two that dropped uplinks real quick before changing out to a useful suit.
I consider myself capable in a scout suit and if I'm honest I still love them however they are not a tool worth bringing to the table 90% of the time. Its basically the same speed as an assault type 2 so honestly whatGÇÖs the point. Not to mention I have a logistics with faster sprint speed and 2 x the hit points.
Only reason I donGÇÖt rage over this all day every day is because IGÇÖm holding out a glimmer of hope for stealth tech thatGÇÖs not in game yet.
Inb4 I go 10-5 in my scout suit all the time well an assault holding a shotgun can do that also.
Out of interest hands up anyone out there in the top 100 on the leader boards and is 100% scout? Redline scrub sniper scouts donGÇÖt bother posting no one cares about you and your pathetic brethren. I run scout 100% of the time, shotgun & SMG. |
DTOracle
Universal Allies Inc.
95
|
Posted - 2012.12.02 18:35:00 -
[22] - Quote
Fivetimes Infinity wrote:Once hit detection is fixed scouts are going to be in for a rude awakening. You guys don't know how many deaths you avoid because shots that hit you don't get registered as a hit due to some flaw in the game. The same applies in the opposite scenario. You have no idea how many times I got clean hit on an enemy within 3 meters, just to have the hit not register. If the enemy has range & LOS on me i'm good as dead, hit detection problems or not. |
Yagihige
Crux Special Tasks Group Gallente Federation
175
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Posted - 2012.12.02 18:53:00 -
[23] - Quote
Ludvig Enraga wrote: silently closing in on a target as a scout with a shotgun is a risky proposition.
You never saw STELLIOS play?
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Selinate deux
Amarr Templars Amarr Empire
44
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Posted - 2012.12.02 19:08:00 -
[24] - Quote
IMO scouts need to be able to fit something tantamount to a cloaking device (or semi-cloaked) that has a larger cpu/pg requirement so that you can only use certain smaller weapons with it, making the scout more useful in sneaking and evading.
I'd also like to see a prone position. I don't get why CCP didn't add this in. Prone helps people go undetected when it counts all the time across any game you ever play... |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
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Posted - 2012.12.02 19:17:00 -
[25] - Quote
Yagihige wrote:Ludvig Enraga wrote: silently closing in on a target as a scout with a shotgun is a risky proposition.
You never saw STELLIOS play?
Nah, I never saw saw STELLIOS play. Please, enlighten. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
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Posted - 2012.12.02 19:26:00 -
[26] - Quote
Thanks, for all the comments! This turned out to be a lively thread that I hopped it would be.
From my ow experience I tend to agree most with Sha Kharn (He had a very objective way to illustrate that scouts are inferior). I would not say that scout is bad but it is just not competitive against other suits, it does not have as much going for it as other suits do.
I think GIZMO is a really good scout. I was playing against him the other day. Looks like he got mad speed and Shield regen packed in his suit - not sure, is it proto? And he runs the suit with an AR, so overall he does pretty well.
Beyond this, the other guy who I thought was good is a classic shotty scout. His name is something like "Jackal".
I myself run militia scout with breach shotty most of the time and have my lucky games but I gotta tell you it's hard to be good as a scout. You gotta try to use you mobility to sneak up on ppl from their back. But in a fight with a competent corp where ppl move around in squads and watch each other backs I find myself powerless.
And just to throw out there my favorite pet peeve: simple Breach Shotty does not drop a heavy suit in one shot!
Thanks for commenting, ppl |
Unit-775
Villore Sec Ops Gallente Federation
36
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Posted - 2012.12.02 19:38:00 -
[27] - Quote
Who-¦s STELLI0S ?
He is a true pain in the ass. He runs shotgun scout, i hate seeing him on the other team. I was hoping he switched to something else with the new build, because i got really good at running backwards only because of him.
But this build he doesn't get as annoying as in the last one, because hit detection got better and its easy to kill scouts now. |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
108
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Posted - 2012.12.02 20:15:00 -
[28] - Quote
Scouts are fun when the game is working in my favor.
Many times have I ran up to an assault person and shot my shotgun 3 or 4 times and it's like they're intangible ghosts. Then they turn around and demonstrate why they are not ghosts. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
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Posted - 2012.12.02 20:54:00 -
[29] - Quote
Unit-775 wrote:Who-¦s STELLI0S ?
He is a true pain in the ass. He runs shotgun scout, i hate seeing him on the other team. I was hoping he switched to something else with the new build, because i got really good at running backwards only because of him.
But this build he doesn't get as annoying as in the last one, because hit detection got better and its easy to kill scouts now.
Well, thanks for explanation. But it seems that this build his technique does not really work. A lot of ppl quit scout this build because of the nerf. So, I guess what I am trying to emphasize is that this build made scout a paper target for shooting practice. |
Yagihige
Crux Special Tasks Group Gallente Federation
175
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Posted - 2012.12.02 21:09:00 -
[30] - Quote
Ludvig Enraga wrote: Well, thanks for explanation. But it seems that this build his technique does not really work.
You really never saw him play lol. It works and man, how it works. STELLI0S going 30-1 in a round with shotgun scout only is a pretty common sight. BTW, like Unit-775, i also learned how to run backwards by having him as opponent. Killing him is always a personal achievement. |
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Maximus Creed
ZionTCD Legacy Rising
68
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Posted - 2012.12.02 21:50:00 -
[31] - Quote
I play 90% shotgun scout.
The Scout needs to be played differently - always, always look to flank, never attack head-on, use your speed to sneak behind enemy lines to hack, drop uplinks or simply shoot your enemy in the back, and if you're getting shot at or need to reload, don't get greedy, run for cover!
I regularly go between 2-1 and 3-1 KDR and rack up lots and lots of WP hacking objectives! But, in a highly competitive context against a good, organised opponent, to be quite honest, the Scout is sh*t! I'd do much better as an assault or heavy. I only play Scout because I enjoy the challenge of being the underdog... and because I feel the need, the need for... Anyways...
- Hit detection on scouts is still off - currently a strength but I know if and when it is fixed I will surely die more often!
- We have bugger all for slots/CPU/PG compared to the other suits.
- The scan profile bonus is noticeable, but negligible.
- I always die a horrible death repeatedly on Manus Peak...
For me, the best asset of a Scout is speed, I play with 2x Kinetic Catalyzers (like I said, I feel the need...). But a speed boosted assault or logi can be almost as fast, if not faster considering they get more low slots. And as others have mentioned, the Scout is a one-weapon pony - shotgun. Any other weapon and you're better off with a different suit.
A Scout should be paper thin, but he needs something in return:
- Significantly reduce Scan Profile - to make sneak tactics and flanking more profitable, whilst also making Scout Sniping favourable over Assault Sniping.
- The scout NEEDS to be the fastest suit, being able to fit a Logi faster than a speed fitted scout is unacceptable.
Fix hit detection, and give us stealth modules and then we are talking!
P.s. I've seen both stellios and DToracle in action - they make me nervous! |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
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Posted - 2012.12.03 05:15:00 -
[32] - Quote
Maximus Creed wrote:I play 90% shotgun scout. The Scout needs to be played differently - always, always look to flank, never attack head-on, use your speed to sneak behind enemy lines to hack, drop uplinks or simply shoot your enemy in the back, and if you're getting shot at or need to reload, don't get greedy, run for cover! I regularly go between 2-1 and 3-1 KDR and rack up lots and lots of WP hacking objectives! But, in a highly competitive context against a good, organised opponent, to be quite honest, the Scout is sh*t! I'd do much better as an assault or heavy. I only play Scout because I enjoy the challenge of being the underdog... and because I feel the need, the need for... Anyways...
- Hit detection on scouts is still off - currently a strength but I know if and when it is fixed I will surely die more often!
- We have bugger all for slots/CPU/PG compared to the other suits.
- The scan profile bonus is noticeable, but negligible.
- I always die a horrible death repeatedly on Manus Peak...
For me, the best asset of a Scout is speed, I play with 2x Kinetic Catalyzers (like I said, I feel the need...). But a speed boosted assault or logi can be almost as fast, if not faster considering they get more low slots. And as others have mentioned, the Scout is a one-weapon pony - shotgun. Any other weapon and you're better off with a different suit. A Scout should be paper thin, but he needs something in return:
- Significantly reduce Scan Profile - to make sneak tactics and flanking more profitable, whilst also making Scout Sniping favourable over Assault Sniping.
- The scout NEEDS to be the fastest suit, being able to fit a Logi faster than a speed fitted scout is unacceptable.
Fix hit detection, and give us stealth modules and then we are talking! P.s. I've seen both stellios and DToracle in action - they make me nervous!
I agree with all. I dunno but it seems CCP is really struggling with balance in this game. We see mad swings in rebalancing that don't quite work. The thing that I don't understand is why these tweaks take such a long time. During any given build there are only a handful of rebalancing changes that are drastic and grossly overshoot the mark instead of having a series of small tweaks every couple of days. I guess they just don't have enough time/ resources to keep up with demand. |
Stile451
Red Star.
76
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Posted - 2012.12.03 06:45:00 -
[33] - Quote
You need more than a few days to gauge how the new settings work(at least a few weeks IMO).
As for scouts I have had great success using a scout as a hit and run hacker(generally 800-1200 WP). |
HERCULEZE
Neanderthal Nation
8
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Posted - 2012.12.03 08:48:00 -
[34] - Quote
I've been playing Scout on this Alt for a little over 2 months? It started as a project to build a character to actually "Make Money". I use no AUR gear except a few 'Killswitches' I keep laying about.
With cheap suits, a Kinectic Mod and a AR I can pretty much keep up with most mercs. Granted with a few more deaths but when a fitting is costing me 8k isk 5 deaths is nothig to moan about.
I can run a 'Dragonfly' Suit for 8k isk, Tech 1 Suit for 20k with basic shield regen and a Kinectic mod, and a Tech 2 suit with a GEK 38 for just under 35kisk. Normally i'll run one or two "good fits" depending who im up against in a game, but 9/10 I will earn the cost of the suits just in kills. I have sniper variants also.
So now im currently sat on a lovely pile of money because im earning around 75-100k isk a game just because the scout fits cost nothing.
To be competitive as a scout you really have to play smart and stick with your group, Use the extra speed to keep flanking when your team comes under fire, pump skill points into scout STRENGHS, Reduce your sig radius, use skills into increase your scan precision, Increase your movement speed and make sure you can hit like a truck. Last point is to make sure you have a back-up plan for any map, Like QCQ maps? use a shotgun. Like Big open maps? Use a sniper. Not being meat grinded at your red line? Use a AR.
Manus peak really is a pain for a scout, but I will take my sniper out for that ( I dont sit in the red zone...). Corp battles I have zero experience with as a scout, but any focused fire and I would drop quicker than you could say "drop".
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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.12.03 09:15:00 -
[35] - Quote
In the E3 build, I consistently ran Scout. I preferred the look of the Assault, but I found the Scout performed better for how I played.
Now, I can't survive in a Scout long enough to justify it with most of my fittings. I have a few Dragonfly suits, including my "Kamikaze Free Hugs" uplink fitting, and a stealth medic with a Repair Tool and Shotgun, which is a surprisingly good combo. Keep a couple of Heavies alive while using them as human shields, then pull the Shotgun when somebody gets in close or flanks us. And as a Scout, I can quickly move between different areas of the map, or rush forward to find things, or disappear into the background when nobody's looking and reappear right next to that annoying sniper on a nearby rooftop (who, half the time, is also a Scout). |
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