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Sir Meode
Seraphim Initiative. CRONOS.
317
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Posted - 2012.11.27 12:30:00 -
[1] - Quote
Forge gun is the most OP gun in the game right now, Its the only weapon that can do EVERYTHING in game. From Sniping across the map, anti Infantry, anti Air and anti Vehicle.
Its massive damage and large blast radius makes it the weapon of choice for an all round playe |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.11.27 12:33:00 -
[2] - Quote
DJINN Riot wrote:The dark cloud wrote:its not balanced simply cause it has more blast radius and damage then a large railgun. Now tell me why should a tank with a railgun be defenseless compared to a heavy with a forgegun? They are both hybrid weapons so i just think that blast radius on assault forgeguns should be around 1m max. After all swarm launcher users have aswell only their sidearm to defend themself so why should a forgegunner get any kind off benefit? I demand a forgegun nerf on blast radius. Im sick off it that people sitting on top off buildings spamming forges at infantry. If you want to be AV then only AV and not anti everything. Defenseless? 10K Shield/Armor tank VS 1K Shield/Armor forge gunner is hardly defenseless. Sounds more like defended to me.
try kill a forge gunner who keeps popping up over the top of a mountain while they spam forge blasts at you then you will see how defenceless a HAV is |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.11.27 12:40:00 -
[3] - Quote
Bendtner92 wrote: Where's your infantry support?
Ask infantry to get into opposition redlines to kill 1 Heavy and see what they tell you XD |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.11.27 12:52:00 -
[4] - Quote
Bendtner92 wrote:Sir Meode wrote:Bendtner92 wrote: Where's your infantry support?
Ask infantry to get into opposition redlines to kill 1 Heavy and see what they tell you XD Heard of a sniper? Besides, the matches where I've been on your team all you did was sit at the redline with your tank.
There are only a hand full of snipers I trust to cover me.
You play the game how you want to play it and I will play how I want to play it. This threads about OP Forge guns try stay on topic |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.11.27 12:59:00 -
[5] - Quote
Bendtner92 wrote:Sir Meode wrote:try kill a forge gunner who keeps popping up over the top of a mountain while they spam forge blasts at you then you will see how defenceless a HAV is Try to kill a sniper who keeps popping up over the top of a mountain while they spam sniper shots at you then you will see how defenceless a forge gunner is.
Where's your vehicle support? |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.11.27 13:17:00 -
[6] - Quote
Bendtner92 wrote: LOL, so you're basically saying you agree with me. THANK YOU.
You just said a forge gunner isn't OP. I AGREE.
ahh no.
What im basically saying is Forge Guns are OP, they should have ZERO splash damage and a shorter range then they would be balanced. Keep the direct damage as it is thats fine |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.11.27 15:37:00 -
[7] - Quote
Garrett Blacknova wrote:Sir Meode wrote:Bendtner92 wrote: LOL, so you're basically saying you agree with me. THANK YOU.
You just said a forge gunner isn't OP. I AGREE.
ahh no. What im basically saying is Forge Guns are OP, they should have ZERO splash damage and a shorter range then they would be balanced. Keep the direct damage as it is thats fine What you said right before he said this is that vehicles are a good counter to snipers (particularly true in the case of HAVs), while conceding that snipers are a good counter to Forge Guns, which in turn confirms that they're easily countered by one of the most prevalent weapon types on the battlefield, thus making them definitely NOT OP. You may not be OPENLY admitting to that concession, but you still made it.
ahh no. your wrong. A forge gunner can do the same back to a sniper, he doesn't even have to hit the sniper to OHK him.
forge gunner can kill EVERYTHING in a game if that's not OP I don't know what is.
All I see in this thread are Forge users crying "please don't Nerf my god mode"
HTFU |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.11.27 16:32:00 -
[8] - Quote
SoTa PoP wrote:"You need a squad if you wanna **** with me." is the way it should be, Its a Tank
SoTa PoP wrote: Now I find that funny even though it seems straight forward. You should need a squad, but so do tanks. How fair is it that my forge gunning gear costs 200k a suit and your tank costs you double, yet you want to be 5 times stronger then me.
My tank costs 10x more than your Forge fit, why shouldnt i be 10x harder to kill??
SoTa PoP wrote: I'm really sorry tankers, but even in real life a single infantry can take out a tank if they know what they're doing, and using terrain falls under that category. You're a big hulky metal monster who doesn't have a gun pointed in every direction, a well placed infantry should be able to strap on explosives to your tanks tracks and take you out. And considering the way Ambush is played, tanks should struggle, people are spawning all around them and everyones put SP into AV by now.
anyone who brings a Tank to an ambush map deserves to be destroyed
SoTa PoP wrote: And FYI, if you tankers haven't figured out the counter to forges, it's not missiles anymore. May want to ask around which certain constant stream of death us fatties are starting to fear most these days.
dont worry Blasters will be nerfed soon enough then there will be nothing to worry about
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Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.11.27 16:40:00 -
[9] - Quote
Garrett Blacknova wrote: No, I'm not wrong (or should that be "my not wrong" to fit with your atrocious grammar?). YOU indirectly conceded the point that snipers can counter Forge Guns. In responding to another player's comment about Snipers using sensible tactics to kill Forge Gunners, you suggested having a vehicle to help the Forge Gunner out, which implies that snipers are effective against Forge Guns. I'm correct in pointing out that your comment in that situation was an admission of that point, whether you're willing to directly admit to it or not.
Im sorry you must not understand sarcasm very well, American perhaps? next time i will write (INCOMING SARCASM) before i post any in future just for you <3
your still wrong btw |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.12.02 13:36:00 -
[10] - Quote
Captain-Awesome wrote:what in the world of **** are these cry babies talking about?! nerf the forge gun?! and then your reasons are completely stupid?! tank drivers QQing about splash damage when it's the direct damage that kills them
Is an AV weapon why should it have any splash damage at all?
Captain-Awesome wrote: then they say "we are defenceless against them" with their 8k armor vs 1k 1 shot.
Base damage of the cheapest Forge gun is 1200 and splash is 210, Splash damage on a militia fit troop is OHK.
Breach Forge is 2500 direct base damage, which on a militia fit HAV is almost a OHK. Two breach forge users with a good fit will melt any well fit HAV in 2/3 shots no problem
Captain-Awesome wrote: Then they say "but they hide up in the mountains popping their head up!" while they stay behind their redlines / against corners ready to run away in their speed tanks that take 4 shots from proto forge compared to the 1 shot on a heavy.
Why are you comparing survivability between a heavy and a HAV??
Captain-Awesome wrote: and then they accuse us FORGE gunners of QQ'ing because our so called "god mode" is being taken away? when even a militia assault can take us out. when was the last time you seen a forge gunner going 26-0?!
On the EU servers i see this regular
I was on the SSSDUST514 chat last night and heard Mr Zitro say he hardly ever see's Forge users, maybe its because of playing on american servers? On the EU servers they are everywhere. |
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Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.12.02 15:05:00 -
[11] - Quote
I think you miss the point. Its a HAV it should take more than one person to bring it down and currently thats not how its working |
Sir Meode
Seraphim Initiative. CRONOS.
317
|
Posted - 2012.12.02 18:56:00 -
[12] - Quote
DarkShadowFox wrote:THUNDERGROOVE wrote:There is no need to nerf. The basic forge gun is absolute crap for anything but LAV and infantry, and that usually discourages most from using it not when you get to higher levels, it kills everything, not even the HAV turrets do that much damage... thus why people complain, cause in reality, both sides damage should be equal, both HAV and AV.
Forge guns shouldnt do the same damage as a Railgun.
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