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KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
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Posted - 2012.11.27 13:43:00 -
[1] - Quote
Okay, there are points for and against Forge 'tuning'.
Yes, it can do everything - somewhat. The fact that it can be used to kill infantry doesn't mean it's going to surpass other weapons, AR for example.
But I agree the splash is a bit too large, it could be _a bit_ smaller. Direct/near direct hit can be lethal (vs inf) and that is okay.
Tank railguns compared to forges: - Tank railgun should have better splash of the two. - At the moment tank railgun is easier to aim: stable, has better reticle and has zoom while forge has no zoom and wiggles. Release difference depends on forge type - BUT for some reason, I personally get more infantry kills by forge gun than tank rail. That might be because of I have way more experience over the forge. Or, it's because there STILL seems to be auto aim which 'catches' the forge shot and gives direct hit vs footsoldier. If there is, it has to go.
Even though this is a discussion on forges attributes and usability, weapon discussion cannot be completely detached from the platform the gun is on. Hence the comparison with tank railgun.
After using tanks AND forges: In general, life as a forge gunner is harder. Tank is far more mobile (although also more visible) object and it can more often choose not to go into danger zone (of course it is then denied part of it's power and not as valuable asset, but that's an another story). |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
|
Posted - 2012.11.27 13:51:00 -
[2] - Quote
EnglishSnake wrote:
Reduced the range/splash damage and radius
Yes for splash tune down,
No for range reduction. BUT Forge could be more inaccurate over long distances - the wiggling seems more like cosmetic feature. And it would make sense 'lore/logicwise' that a footsoldier couldn't support the heavy gun quite as good as heavy tank platform. THAT could be the key difference between tank rail and forge if done correctly. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
|
Posted - 2012.12.03 01:56:00 -
[3] - Quote
Scheneighnay McBob wrote:I was in a game where within the first minute of a game, someone with a forge took out all the turrets on my team's side.
It's also ridiculous how the weakest forge gun has FAR more range than, and about the same DPS as a prototype small railgun.
- It is true installations are far too fragile vs forges AND tank weapons. BUT that's not the issue here - It is true that Forge is far better than small railgun, but it does not make sense to compare to those because everybody knows small turrets are too weak now, especially the small rail. AND STILL that's not the issue here |
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