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EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.11.27 13:45:00 -
[1] - Quote
Forge gun
Has more range than all small turrets and more range than the large blaster and missile turrets, most forge gunners are in ther own redline aiming at the tank and not going toe to toe with the tank like it heavy was intended to do
Can anti snipe, anti vehicle and anti installation
Has more splash than a large railgun i think
Reduced the range/splash damage and radius |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.11.27 13:59:00 -
[2] - Quote
Bendtner92 wrote:EnglishSnake wrote:and not going toe to toe with the tank like it heavy was intended to do Maybe because it's impossible to do so in the game's current state?
Are you joking?
Small turrets mostly crap, large turrets mostly crap in CQC except blaster but that forge gunner aint gonna move forward if its blaster but he can do against rail and missile
Forge gunners can easily hide behind a little hill and pop out when charged and the missile wont hit, blaster wont reach and railgun need to time it right
Now they can go toe to toe even more after the missile nerf its just they dont want to or even need to because they have a long range weapon |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.11.27 14:33:00 -
[3] - Quote
Guinevere Bravo wrote:An easier way to fix this is to make the rail guns MORE like forge guns.
If they did the same damage and splash then the tank will have its shields and armour whilst the forge gunner has manoeuvrability.
It's a fair fight. If some one has got a PROTO forge gun and spent the SP to get there good luck to them, HAV drivers better put more SP into survivability rather than PEWPEW Glass cannon tanks.
I take it you dont drive?
Ther is only so much you can do, i have perfect support skills for my tank and if i wanted i could whack it upto 10k shields but tbh that would be useless because the resistances got nerfed and i have no room to for them anyways with a 10k shield, even the active 10sec active 30sec cooldown useless tbh but better than the nerfed passive mods, AV can hit me from across the map anyways without even trying before i even get into killing distance
So i swap to a armor tank it gives me more hp overall like a 8k mauarder or 10k plus suyra but whats that i can see? oh yes swarms from across the map hitting me because they bend around cover like that and wiping out shields and more armor because they have a 30% damage bonus to armor
Tanks are weak when compared to AV to begin with so we dont have much choice anyways since resistances got nerfed, 2 out of 3 turrets got nerfed, AV does more damage to armor tanks and also armor tanks do not have active resist mods either
As for the Large railgun should act like a forge gun lolno maybe the small can but the large should always do more range/dps/splash damage and radius than the forge gun |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.28 13:43:00 -
[4] - Quote
SoTa PoP wrote:You know what I keep reading on the side of "FORGES ARE OP." It's, "I can't solo a forge who uses terrain correctly." ... In a team based game where tanks used to say, "You need a squad if you wanna **** with me."
Now I find that funny even though it seems straight forward. You should need a squad, but so do tanks. How fair is it that my forge gunning gear costs 200k a suit and your tank costs you double, yet you want to be 5 times stronger then me. I'm really sorry tankers, but even in real life a single infantry can take out a tank if they know what they're doing, and using terrain falls under that category. You're a big hulky metal monster who doesn't have a gun pointed in every direction, a well placed infantry should be able to strap on explosives to your tanks tracks and take you out. And considering the way Ambush is played, tanks should struggle, people are spawning all around them and everyones put SP into AV by now.
And FYI, if you tankers haven't figured out the counter to forges, it's not missiles anymore. May want to ask around which certain constant stream of death us fatties are starting to fear most these days.
Using terrain lolno
Forge gunner hiding behind a hill and i can see him so i aim with my railgun get that red marker popping up and i fire, but wait i didnt kill him and he still managed to fire off a shot and hit me what happened? oh yes its in invisable wall that he behind and i will never be able to hit him but he can hit me fine
A tank squad is just the driver now, small turrets are pointless to use its best to have you ppl outside the tank and since it requires a lot more SP and ISK than that basic forge gun yes it should team to take it out but as it is now you can solo a tank anyways |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.12.02 15:42:00 -
[5] - Quote
Garrett Blacknova wrote:Sir Meode wrote:I think you miss the point. Its a HAV it should take more than one person to bring it down and currently thats not how its working My 200,000 ISK Sica only dies to a lone Forge Gunner if I screw up. It usually takes 2 - 3 infantry or a better HAV than my own to kill it. A couple of good 2-man LAV teams (driver + gunner) can sometimes do the trick, but usually not. 2 Proto Forge Guns will kill me pretty fast, but if I see either of them while charging, they'll probably die first.
Milita tanks i see are generally are solo'd half the time, someone dropped one in an ambush with a railgun and i hopped about with a milita SL spamming it and throwing AV nades and it popped
You can solo a gunlogi tbh, a sagaris rarely because the driver knows its expensive and they dont want to lose it so they take extra care over it tbh
Even then tho top tanks cannot take too much punishment tbh espc not with the the overall price tag
My current Sagaris costs 2.3mil, for its price tag is a risky investment its why you see me sat up on that hill, maybe if it was like under 1mil i may bring it down but its easier to use a gunlogi for that
Either way the price tag for a fully fit top tier tank is way way overpriced for what it can actually do |
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