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Thread Statistics | Show CCP posts - 0 post(s) |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
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Posted - 2012.11.26 20:02:00 -
[1] - Quote
Pick One Cause There Wayy to cheap, someone could throw them so off course and they just lock onto whatever, last time I checked, Homing Infantry grenades Were gone.
Oh Well I still have money >:3 |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.11.26 21:57:00 -
[2] - Quote
Free Beers wrote:DarkShadowFox wrote:Pick One Cause There Wayy to cheap, someone could throw them so off course and they just lock onto whatever, last time I checked, Homing Infantry grenades Were gone.
Oh Well I still have money >:3 I don't know what you are seeing as vehicle guy but about 1 out of 3 of my AV grenades bounce of or dont detonate. I haven't figured out if its lag or frame rate but I have died a lot when I watched my AV grenade bounce off hood of LAV coming right at me. Also am not aware of any homing function on them. They seem to throw like other grenades. I have watched them drop next to tanks that were moving when i threw short or behind them. Not once did it look like they changed direction towards the tank.
they home. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.11.26 22:13:00 -
[3] - Quote
Free Beers wrote:DarkShadowFox wrote:Pick One Cause There Wayy to cheap, someone could throw them so off course and they just lock onto whatever, last time I checked, Homing Infantry grenades Were gone.
Oh Well I still have money >:3 I don't know what you are seeing as vehicle guy but about 1 out of 3 of my AV grenades bounce of or dont detonate. I haven't figured out if its lag or frame rate but I have died a lot when I watched my AV grenade bounce off hood of LAV coming right at me. Also am not aware of any homing function on them. They seem to throw like other grenades. I have watched them drop next to tanks that were moving when i threw short or behind them. Not once did it look like they changed direction towards the tank.
no they are homing I just saw you throw a bunch of them at me >:U |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.11.27 00:26:00 -
[4] - Quote
Elijah Sol' Dzusaki wrote:They are fine. Get a stronger vehicle. Militia LAV should be easy to destroy.
Im not driving an LAV I am driving a HAV's that withstands Shots from forge cannons, AV grenades are way to overpowered, multiple people have complained how HAV's are paper, even 4 mil fits get blown to bits by AV Grenades, specially how people can spam them sitting ontop of a nanohive. Now tell me how that isnt op? |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.11.27 19:53:00 -
[5] - Quote
Garrett Blacknova wrote:I have a 200k ISK fitting for my Sica that can tank its way through enough AV grenades to fire a couple of failed shots from my main Missile Turret because Large Missile Turrets are horrifically over-nerfed, switch into a gunner's seat, then fire the three shots I needed to get rid of the grenadier and his Nanohive.
Pretty sure AV grenades are fine.
Yes, they can hurt, but no, they aren't OP.
um.. yeah they are Look at the damage they do and look how much health you have, now get spammed by them by someone sitting on a nanohive. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.11.28 00:03:00 -
[6] - Quote
Overlord Zero wrote:HowDidThatTaste wrote:Hahahahahahahahahahaha. Now grenades are to overpowered for tankers Hahahahahahahahahaha Never thought I'd see the day. They were fine till they nerfed their missile win button. Now that people can actually get close they are QQing about 'nades. People can only carry 3 tops. Unless they are standing on a nanohive you have no room to complain, and if you don't GTFO when they throw the first one, it's your own fault for standing around like an idiot. Tank is support, not a rolling main force. They may be extra stout in real life, but this is a game and has to be balanced. Also, people have to sacrifice anti infantry 'nades for them which puts them at a disadvantage to every player with locust or flux grenades on the field. They have to be powerful to make up for that. And just so you know, I've rolled with every vehicle in the game this build, and tanks are just fine as they are right now and so are AV 'nades.
did you use AUR or ISK to roll with all your gear, I roll with ISK only everything, I refuse to support this game through buying things. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.11.28 00:28:00 -
[7] - Quote
Terram Nenokal wrote:DarkShadowFox wrote:I refuse to support this game through buying things. How do you plan on supporting it? Cheering loudly?
playing it, I dont buy things cause
1) Im poor, if CCP wants to pay me to test their things in the AUR spectrum through reiembursment than fine, other than that no.
2) I find AUR weapons to be cheap and If I just bought my way through the game than I wouldnt be playing it correctly and get the full experience. |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.11.28 00:49:00 -
[8] - Quote
Vallud Eadesso wrote:DarkShadowFox wrote:Pick One Cause There Wayy to cheap, someone could throw them so off course and they just lock onto whatever, last time I checked, Homing Infantry grenades Were gone.
Oh Well I still have money >:3 You know what the solution here is? Don't drive a tank into a pack of infantry sporting AV grenades. They need a way to kill you and I think sticky grenades is fine, especially considering how many it takes. If you get close enough to an enemy for the grenades to actually work I hate to say it, but it's your own damned fault. Hit reverse. 'Sides, you have a massive long range cannon, why are you that close to start with?
Cause you need to support your team, maybe if I got warned that someone was throwing an AV grenade and the logo just didnt look like any old other grenade, than maybe I would back up and move but oh wait I cant cause im getting pounded with AV grenades that blow up with such a force that it impedes my movement, also im using a blaster, not a Railgun cannon, sorry but I dont run shield tanks, I run the armor tanks cause they need more support and feedback than shields, cause all I hear are people talking about shields and this that and the other thing related to shields and I test armor cause no one else does, I saw a shield tank today lose its shields, Booom was gone in three seconds, only had 989 hp under that armor.
Once your shield is gone, your gone, run an armor tank and put some shield boosters on it but more armor and you will be golden.
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DarkShadowFox
Villore Sec Ops Gallente Federation
238
|
Posted - 2012.11.28 00:50:00 -
[9] - Quote
Vallud Eadesso wrote:DarkShadowFox wrote:Pick One Cause There Wayy to cheap, someone could throw them so off course and they just lock onto whatever, last time I checked, Homing Infantry grenades Were gone.
Oh Well I still have money >:3 You know what the solution here is? Don't drive a tank into a pack of infantry sporting AV grenades. They need a way to kill you and I think sticky grenades are fine, especially considering how many it takes. If you get close enough to an enemy for the grenades to actually work I hate to say it, but it's your own damned fault. Hit reverse. 'Sides, you have a massive long range cannon, why are you that close to start with?
also like I said, cant hit reverse fast enough if I have explosions rocking my tank and impeding movement. Like the actually do to everything cause nothing seems to be stable in this game at all. |
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