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epicsting
Doomheim
60
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Posted - 2012.11.24 07:58:00 -
[1] - Quote
It seem to me that the currnt state of dust vehicles hold control. What im proposing is a new weapon that work at exteamly close range. A gun that will bore it way into a vehicle and blow it up from the inside. Yes the put the merc at risk to get to the vehicle but in choke points this gun will rock. As it stand this weapon should hold to shots because it can befire at any thing including other mercs. The idea for the gun came to me when I was in my militia scout suite and I was keeping up with the tank my run speed is , 8.59m/s. At this speed I came to relise the tank coundt kill me ecept for his front gunner witch I was able to just stay behid the tank the whole time. So I do belive this gun would work, what do ya'll thank, and what if you thank you have a better idea, whould work to defeat vehicles with. |
Mobius Kaethis
Planetary Response Organisation Test Friends Please Ignore
306
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Posted - 2012.11.24 09:29:00 -
[2] - Quote
I am intrigued epic but I want more details before I give this my stamp o' approval
What kind of damage are we talking about? CPU/PG? Light vs heavy weapon? ROF? (rate of fire) Range? Ammo?
It it is a point blank weapon how would it work against infantry if at all?
Give me more man! |
The Black Jackal
The Southern Legion
302
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Posted - 2012.11.24 12:30:00 -
[3] - Quote
+1
I'd make it a shaped Charge of some description. That Sticks to the tank's Hull. Shifting it to a Equipment Slot, and unuseable against Infantry (don't want suicide bombers running around).
Example:
Magnetic Anti-Material Plasma Charge Damage 1,000 (Thermal) Max Carried 5 Max Deployed 5
Something along those lines.. even made as a variant to the Remote Explosive and Proximity Explosives. |
Mobius Kaethis
Planetary Response Organisation Test Friends Please Ignore
306
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Posted - 2012.11.24 17:47:00 -
[4] - Quote
This is starting to shape up...no pun intended but how long should it take to deploy? It can't be super fast to give the tank's infantry support a chance to counter. Though I guess with only 1000 hp worth of damage it would take several to take out a specced up tank anyway so perhaps instant is the way to go. |
epicsting
Doomheim
60
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Posted - 2012.11.24 19:42:00 -
[5] - Quote
It would be a primary weapon take 120 cpu 30 pg 300 contact damige it take 3 sec to charge 2000 explosive in a 2 metter radis but it go about 2 meters but at that point you need to be at close range. This allows a scout to use it with an unmodifyed drop suit with no weapon so I thank it needs to be light. |
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