Cyn Bruin
Imperfects Negative-Feedback
653
|
Posted - 2012.11.13 15:47:00 -
[1] - Quote
INVAILD LOADOUT wrote:I know you want this game to be like Eve, but the current SKILL SYSTEM MAKES the game imbalanced for new players. I want people to play this game, but nobody will If there are guys who can dominate newer players because they have been playing longer
It seems they tried to cater to the casuals with the Weekly SP cap, but instead it creates more of a gap.
For example: Casual gamer out of town for 3 days of the week, comes back plays his 4 hours a day, accrues 350k SP before reset on Wed. Hardcore gamer maxes out his SP in 1 to 2 days and basically stops playing or messes with alt.
There will be a huge gap over a period of time. No matter what the casual does (even if he has a week off and plays 24/7) he cannot make up the big SP difference with the hardcore because his SP is capped.
Hardcore players will always be ahead of casuals in SP, no matter what system you implement it will happen. The better solution is no cap, this way if the casual does have a few days off to play he can actually make up some ground on the hardcore players.
You will lose player base by capping the game, I think the beta statistics speak to that. While there are some new players in beta thanks to the codes given out the last few weeks, alot of the long time beta testers have stopped playing because of cap or other games.
You can't do anything about people leaving for other games, but you can for the cap. Players want to be rewarded for playing by improving their characters, not with isk. Isk is just one factor that figures into it.
TLDR: Remove the cap, most of the player base can't stand it. The ones that like it are the minority. |
Cyn Bruin
Imperfects Negative-Feedback
653
|
Posted - 2012.11.13 15:53:00 -
[2] - Quote
Mavado V Noriega wrote:if they are intent on keeping the cap then it has to be doubled or tripled its bs in its current form atm
removing the cap completely cyn creates a bigger gap than the weekly one tbqh
It's going to happen anyway. As stated hardcores (which I am not) will always be ahead of casuals, doesn't matter what system you implement.
Scrap the SP system, uncap it. They already said they plan on having rated matches. We've seen them briefly last build where if you had on a protosuit you couldnt get into a Militia game.
Think the games were Miltia-T1, T2-T3, T3-Proto etc. If you keep people out of the noob games its not a big deal, hardcores would have to wear the same type gear. Will they have Weaponry/AR prof maxed out... YEP. But we all know how easy it is to kill people with Miltia fits, so they stand a chance. |