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Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
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Posted - 2012.11.13 13:45:00 -
[1] - Quote
Points I'd like to add with my three cents (not two cents, as I always provide at least three cents worth of insight).
1) If the majority of a given team is sniping, it's likely because they've realized they're wholly incapable of changing the outcome or have nothing they can personally do at that point to influence the battle in a meaningful way.
2) By playing skirmish in the current build, without being able to bring more than yourself +3 others in a single squad (i.e. no squad linking, no multi-squad join on same team, no team auto-balancing, auto-switching), you must acknowledge that more often than not the fate of your victory/loss is determined by the incompetence of the blue dots. I've gone 25-0/1 + in plenty of skirmish matches, only to lose anyway due to derping bluedots.
3) Most snipers in this game are pretty bad, and few of them seem to care if it helps or detracts from the the team.
4) Just like with Heavies in this game, there's only a small amount of Snipers with any skill at all. In fact there's really only about 10 good heavy players and 10 good sniper in my estimation, I could try listing them all but I'm too lazy. The rest are rubbish.
5) Most of the people who are doing so poorly in matches likely don't care about KDR, most players with good KDR are already making a difference anyway or have resigned to the fate of the match (in instances where the incompetent team plagues you).
6) lol despite that regnum doesn't say things so... eloquently sometimes, I have to agree with him. If some guy with a kdr of like 0.5 wants to squad with me, I'm going to be inclined to say no as I don't feel like carrying that dead weight. |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.13 14:07:00 -
[2] - Quote
The logis and "healers" I'm used to working with typically have between 2-4 k/dr.
I agree with your statement about not all opportunities being the same depending on your role, my games running with a forge gun are no where near the same quality in terms of kills unless I spend the whole match forge-sniping, which isn't really the purpose of my builds...
Nevertheless, I'd rather take a nano-injector user with atleast a kdr of 2 than one that dies often. |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.13 14:45:00 -
[3] - Quote
In reference to the "sometimes we don't have guns" comment.
You are providing no real benefit to your team in any competitive sense if you aren't both reviving and gun-gaming. In fact even going neutral (1.0 kdr) is not actually of benefit to your team except in that you aren't dying more than you are killing.
Skill = skill. |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.13 15:14:00 -
[4] - Quote
So what you're saying is, despite that you apparently had a wall of 3-5 large meatshields, you still managed to die seven times, and that you supported some very mediocre heavies.
As a heavy player I completely understand and appreciate the support of a good logi.
However, by good logi I mean...
1) Logi does not have to rep me the whole time, only when my health is actually low.
2) I'd prefer Logi attacks targets that are not close enough for me to engage with HMG, instead of sitting behind me uselessly.
3) If said logi can't score a couple kills on their own at least, it doesn't seem as if they are trying (very-hard/at-all).
4) Attempting to revive anyone with a weak revive tool [if they actually wanted it/needed it] doesn't really help them, reviving with 80% or better can and does - if you aren't doing that, you aren't helping.
5) If the heavies you were supporting 'died' at any point, their death still counted and is reflected in their score, the only difference is (just like with every other dropsuit), their dropsuit was not expended due to the revive. You saved them money and potentially helped them get back to fighting quicker, you didn't necessarily help the battle or offset the fact that a death = a death.
6) Please stop using other game references to validate yourself in Dust. |
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