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ZionTCD Legacy Rising
234
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Posted - 2012.11.11 01:07:00 -
[1] - Quote
Jason Pearson wrote:Zat Earthshatter wrote:What I find weird is that the popular suggestion for making dropships better transports is to SLOW THEM DOWN!?!?!?!? I sense a very slight lapse in logic...
Not really a "lapse in logic" but a different look at Dropships completely Suggesting Fast ones means they shouldn't be that strong, considering they would be a lot harder to hit Personally, I see Dropships as Heavy transport vehicles that move slowly through the air due to it being heavily armored (to protect passengers) and assure it gets there. I'd like to see a Dropship with more Armor and Shielding than an RDV (A lot more) but with less offensive capability. So, sure, my Ship will be very hard to kill but it won't be fire down at you and ohk you (Perhaps a Weaponless Variant?)
for those who don't know, we already have a large, slow, armored transport ship, and It is called a MCC. |
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ZionTCD Legacy Rising
234
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Posted - 2012.11.11 01:50:00 -
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Wako 75 wrote:i could see in a corp match but you should still make wp in any match no matter what you do i would like someone to come up with ideas for a way for ds pilots to make wp without killing people and a way to where it cant be exploited I remember someone bring up the idea of Vehicles rearming and/or repping people riding inside them.
just a thought.
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ZionTCD Legacy Rising
234
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Posted - 2012.11.11 02:12:00 -
[3] - Quote
Noc Tempre wrote:How about maps that promote a need to move infantry and demote bombing by having facilities that actually provide cover? On the same note, perhaps have landing pads that "snap" the ship onto the pad without damage turning them into strategic points?
Drop ships can now touch the ground without taking dammage and you can be very surgical if you know how.
Quote:rearming? as in giveing ammo
rearming: provide with new supplies of weapons.
ya, pretty much |
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ZionTCD Legacy Rising
234
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Posted - 2012.11.11 18:18:00 -
[4] - Quote
Scheneighnay McBob wrote:On top of my idea with making the turrets only operable when the doors are open- give dropships cloaking devices along with that. yay to the door idea. nay to Invisible DS idea. |
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ZionTCD Legacy Rising
234
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Posted - 2012.11.15 00:29:00 -
[5] - Quote
KAGEHOSHI Horned Wolf wrote:Cloaked dropships with CRUs would be grat for transport, I imagine when cloaking is added that dropships would become much better transport vehicles. I agree that they should have more durable, and less deadly. There needs to be options to take off turrets for more PG/CPU which can then be used to improve durability.
not looking forward to cloaked kamikazes.
Less deadly? it's a brick with rockets strapped to the sides?! Now I'll be the first to point out that missile turrets need to be looked at, but if you ask me Hybrid turrets need to be amped up in a major way.
And enough of he "it's a transport" crap. give us weapons that can deal damage back (lazer turrets or calling in large installations) and it will work itself out.
All for being able to remove a turret(s). I like having options.
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ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.11.15 02:42:00 -
[6] - Quote
Scheneighnay McBob wrote:ugg reset wrote:KAGEHOSHI Horned Wolf wrote:Cloaked dropships with CRUs would be grat for transport, I imagine when cloaking is added that dropships would become much better transport vehicles. I agree that they should have more durable, and less deadly. There needs to be options to take off turrets for more PG/CPU which can then be used to improve durability. not looking forward to cloaked kamikazes. Less deadly? it's a brick with rockets strapped to the sides?! Now I'll be the first to point out that missile turrets need to be looked at, but if you ask me Hybrid turrets need to be amped up in a major way. And enough of he "it's a transport" crap. give us weapons that can deal damage back (lazer turrets or calling in large installations) and it will work itself out. All for being able to remove a turret(s). I like having options. I'm saying to limit the use of turrets- when they're out, anyone inside the dropship will be much easier to be picked off by snipers, and others. As for hybrid turrets- railguns are fine where they are right now, but blasters desperately need a range boost.
rails need infinite range. right now there range is a little more than blasters with no way to extend. |
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