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The Black Jackal
The Southern Legion
306
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Posted - 2013.03.25 22:24:00 -
[1] - Quote
While generally I'm for the option of Sky Spawning... I have to ask how. Everything in this game is based on lore of some kind and assets. The only ship we have over any particular battlefield is the War Barge. But we wont always have said warbarge. At the moment, you can spawn in, and drop from the MCC, that is essentially 'Sky Spawning' with a manual twist, as you have to jump.
The spawn in the base, that is simply unrealistic, and should have a CRU, or other mechanic behind it to retain it.
If you want Sky Spawning, have a dedicated Dropship pilot flying over the battlefield with a Mobile CRU. Its the way it should happen, you do it yourself, rather than some random non-existent AI element that miraculously 'drops' you where you want to be on the battlefield.
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The Black Jackal
The Southern Legion
307
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Posted - 2013.03.26 02:04:00 -
[2] - Quote
Dearh By HIV wrote:The Black Jackal wrote:While generally I'm for the option of Sky Spawning... I have to ask how. Everything in this game is based on lore of some kind and assets. The only ship we have over any particular battlefield is the War Barge. But we wont always have said warbarge. At the moment, you can spawn in, and drop from the MCC, that is essentially 'Sky Spawning' with a manual twist, as you have to jump.
The spawn in the base, that is simply unrealistic, and should have a CRU, or other mechanic behind it to retain it.
If you want Sky Spawning, have a dedicated Dropship pilot flying over the battlefield with a Mobile CRU. Its the way it should happen, you do it yourself, rather than some random non-existent AI element that miraculously 'drops' you where you want to be on the battlefield.
What is wrong with keeping a war barge? Come up with some lore why its there?? Dropping from an MCC, I don't think this is what anyone is talking about in this discussionGǪ Because... Spawning in an MCC has nothing to do with an AMBUSH match. This discussion is not only in response to people wanting to fall from the sky, but also to get rid of the non-sense, random, on ground spawning in an AMBUSH match right?? If you are worried about lore and reasoning behind things happening (such as falling from the sky when you spawn) what is the lore or reasoning behind spawning out of thin air on a battle field no where near a worm hole or CRU?? Pick and choose which things are supported by lore and reasoning? I say pick falling from the sky out of no where, instead of spawning on the ground in front of bullets, out of no where.... #just sayin
I wont disagree with you there on most points.. but these matches, especially instant matches, would require how many Warbarges.. especially if they are player-owned, jumping your Warbarge all over the Universe to fight in Instant Battles would be simply unrealistic, and in these 16 V. 16 Matches, you could potentially have 32 Warbarges over this tiny tiny tiny map... If you jumped from yours, you'd be just as likely to splat onto someone else's Warbarge as hit the ground. |
The Black Jackal
The Southern Legion
307
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Posted - 2013.03.26 03:13:00 -
[3] - Quote
Dearh By HIV wrote:The Black Jackal wrote:Dearh By HIV wrote:The Black Jackal wrote:While generally I'm for the option of Sky Spawning... I have to ask how. Everything in this game is based on lore of some kind and assets. The only ship we have over any particular battlefield is the War Barge. But we wont always have said warbarge. At the moment, you can spawn in, and drop from the MCC, that is essentially 'Sky Spawning' with a manual twist, as you have to jump.
The spawn in the base, that is simply unrealistic, and should have a CRU, or other mechanic behind it to retain it.
If you want Sky Spawning, have a dedicated Dropship pilot flying over the battlefield with a Mobile CRU. Its the way it should happen, you do it yourself, rather than some random non-existent AI element that miraculously 'drops' you where you want to be on the battlefield.
What is wrong with keeping a war barge? Come up with some lore why its there?? Dropping from an MCC, I don't think this is what anyone is talking about in this discussionGǪ Because... Spawning in an MCC has nothing to do with an AMBUSH match. This discussion is not only in response to people wanting to fall from the sky, but also to get rid of the non-sense, random, on ground spawning in an AMBUSH match right?? If you are worried about lore and reasoning behind things happening (such as falling from the sky when you spawn) what is the lore or reasoning behind spawning out of thin air on a battle field no where near a worm hole or CRU?? Pick and choose which things are supported by lore and reasoning? I say pick falling from the sky out of no where, instead of spawning on the ground in front of bullets, out of no where.... #just sayin I wont disagree with you there on most points.. but these matches, especially instant matches, would require how many Warbarges.. especially if they are player-owned, jumping your Warbarge all over the Universe to fight in Instant Battles would be simply unrealistic, and in these 16 V. 16 Matches, you could potentially have 32 Warbarges over this tiny tiny tiny map... If you jumped from yours, you'd be just as likely to splat onto someone else's Warbarge as hit the ground. I don't think you read between the lines on what I was trying to get at in my post. This is probably my fault. Let me simplify this for you. If the developers aren't worried about coming up with lore, or a reason for why mercs are spawning out of no where in the middle of a battle out of nothing.... Why should it matter if there is a war barge, not owned by anyone, not costing anyone any money, that ISNT REALLY THERE, its no ones asset. ONE war barge, just like the MCC, that we all fall from.... There is really no reason why this can't happen... You are never really in the barge, it is only there for the visuals... A merc syncs with his clone while already falling from the sky, while already in the planets atmosphere.
It's already been stated by CCP that the Barge will be more than 'just visuals' in the future. They will be player owned, and to some extent, operated. They are an Asset, as will the MCC...
Currently, yes, the spawn mechanic is off... but you could just as easily say that 'Ambush' area maps are inherently unstable Space-time locations and are spawning random micro-wormholes that us mercs have learned how to tap into. Or for an ambush map, they place a micro-wormhole generator in orbit, focused on a specific site.
The mechanic of Sky Spawning, while an awesome idea, isn't covered by lore in any way shape or form using the 'Instant Battle mechanics'. As I stated above, do it manually, by getting your squad to spawn in, and drop from, a Dropship fitted with a Mobile CRU. |
The Black Jackal
The Southern Legion
308
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Posted - 2013.03.26 11:24:00 -
[4] - Quote
Dearh By HIV wrote: Okay, well that definitely covers the lore on why mercs spawn out of thin air, on the ground, in random locations. That makes perfect sense. Maybe if CCP wants to get people to stop debating why they spawn randomly in enemy fire they should use that explaination. I will give you that. Perfect idea and response to that issue.
Now... What about the fact that no one likes that?? No one wants that. It sucks. What about the ****** situation where your clone can take fire before you can move? Don't you think there should be SOMETHING done about this?
I like killing someone that has no chance at firing on me and defending himself as much as the next guy, but don't you think that there can be something done about this?
I understand that there are dropships with CRUs. I understand that there are drop upinks (I drop them more than anyone I know.)
But the question still remains... Is there any way to implement a sky spawn that makes sense in an 'Ambush" style battle?
Clearly you think that my ideas do not work. Do you have any, or do you think that it isn't something that could ever be done, because of the lore/story limitations and asset/ownership limitations??
In general, the Ambush Team Deathmatch style is not the best style of battle in the first place. It's a pointless fight to the death over no objectives, and no point. So let's proceed down that avenue that the 'Ambush' style is a Gladiatorial Arena-Style Combat Scenario.
Now we can implement a 'Death-Sport' Style Game where, hovering above the battlefield, you have a specialised ship capable of dropping Mercs from Low Orbit. Introducing your Sky Spawn mechanic, while building into the Ambush-Style a reason to have it.
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The Black Jackal
The Southern Legion RISE of LEGION
316
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Posted - 2013.03.30 01:47:00 -
[5] - Quote
Drecain Midular wrote:This suggestion needs to be realized.
No it doesn't. It goes against the ENTIRE Player-run aspect of the game... you want sky pawning? get someone with a Dropship, Mobile CRU, and make them fly above the battlefield. |
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