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Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.11.09 15:14:00 -
[1] - Quote
exegr wrote:The dark cloud wrote:Im fed up that a AV weapon can be used as a anti infantry weapon. Its time to screw it up like with swarms. if you want a hand wielded railgun then you should have the same penalty. CCP should reduce the blast radius to 1.0m that should prevent it to be missused as AV weapon. Dont see a reason why a weapon that acts like a railgun shouldnt share the same penalty. Oh and reduce the blast damage to something like 100HP max. If it is not a direct hit, you need 2-3 shots to down a militia assault. With a breach forge that sums up to approx 20-30 seconds. If you cant get out of there in half a minute or kill the (defenseless) forge gunner then you fail.
wow you must be horrible at aim since a forge one shots everything +1 forge dont need splash being AV weapons.
not realy a nerf it still have the smae killing power vs tanks and dropships since you dont really use splash to take them out your use the direct damage makes sense all it would do is stop people from using it as a AI weapon |
Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2012.11.09 15:23:00 -
[2] - Quote
Reimus Klinsman wrote:Accuracy on Forge guns is total crap. Not only that, but they seem to have poor range too. Not only that, but speed and mobility and steal are all crap because you have to be a heavy. Not only that, but you can't hear a thing when you are charging because they don't give you ****ing earmuffs with the gun. Not only that, but they don't allow you use an equipment slot so your few rounds are all you've got. Not only that, but when you charge up you either slow down considerably or stop completely. Not only that, but the rounds don't evade walls like swarm missiles can. Not only that, but the gun lights you up like a christmas tree. Not only that, but the rounds can do pretty poor damage. Not only that, but to train the secondary skills you need more SP as they are an x3 skill.
Yeah. Nerf forge guns.
1. a forge can pop a dropship out of the sky the breach has poor range because its a breach varient 2. thats a issue with the heavy suit 3. theres nothing to hear any way 4. thats the heavy suit not the forge 5. thats the type your using get a different forge 6. the rounds also one shot everything 7. forges are shock and awe people scatter when they see that christmas tree 8. you should be able to one shot anything with a forge if you can aim 9. thats the price of having damage measured in 1000s
this wouldnt even affect thier ability to kill tanks its a nerf aimed at stopping thier AI uses whats the problem with stopping a weapon from being used as a AI when its clearly meant to be AV?
edit: obviously they dont one shot tanks or dropships but thats not what this tread is aimed at its aimed at stopping a AV weapon from being used as a AI weapon which the forges is fairly effective at |
Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2012.11.09 15:25:00 -
[3] - Quote
fred orpaul wrote:PS you know how AV weapons get thru all of that armor??? MASSIVE AMOUNTS OF ENERGY!! => slower firerate, less ammo, lots of noise and and light, god awful fitting requirements, but no they need a nerf because you can be bothered to notice where they are and to get out of their way.
ps ive never play heavy dont want to, and i will agree that some of the high end tank missle could use a splash damage nerf, but not most of them.
dont nerf tank turrets its all they have left to actually be effective
the forges dont need splash though its not like you could miss a tank and splash damage to a tank is negligible |
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