KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.11.08 22:10:00 -
[1] - Quote
Fix lag, frame rate, and all that obvious stuff.
Fix spawning in Ambush: You should be spawned where there is the least enemies, and preferably where there are a few allies.
Player on player collisions have a weird bouncy annoying effect. Needs to be fixed.
Grenade throws are still awkward. That needs fixing.
Traversing over sloped terrain like hills should not be nearly as difficult and stamina consuming. It needs to be faster, easier and take up much less stamina.
Vehicles are way too overpriced in my opinion, they are not worth their costs. If they were buffed to worth their cost then they would too powerful though, so reducing the cost should be the goal. I think a massive price cut would be good for vehicles. Don't make them stronger, just make the price reflect what you're getting.
I suggested that there should be turretless variants of dropships with more HP before in Wolfman's variant thread before, but I think it would be simpler just to allow the removal of turrets. This will allow dropships to free CPU/PG to fit more defensive modules to increase survivability (thus making it better for troop transport).
About dropships specifically (and swarms): Do not increase the swarm speed of all swarm launcher swarms. Speed should depend on the tier of the swarm launcher (militia should have slowest swarm, and prototype should have fastest swarms). Maybe add a skill to increase swarm speed. Giving all swarm launchers a speed buff would punish dropship users who spent lots of ISK and SP on their drophips, while rewarding swarm launcher users that only use the free swarm launcher fits without making any ISK or SP investment.
Additionally, the dropship vs swarms case can be improved with the right new SL variants (variants are not available for militia items, so militia only SL users won't benefit): Add new swarm launcher variants designed for handling fast targets (dropships). Militia swarm launchers should remain slow and crappy since they are free. Swarm launcher variant that fires weak but very fast swarms. Also have a smaller magazine. Swarm launcher variant that fires swarms that detonate in the air after a 20 seconds, and do splash damage to any vehicle in the splash radius. Lower direct damage, and smaller magazine.
Missile turret splash radius could use a slight reduction.
EXTRAS: More lighting effects,sky colors and weather effects. Vegetation. Plants don't have to be green, plant color evolution depend on distance from parent star, type of star, and the way the atmosphere diffuses light. This means be free to have yellow, blue, purple, or red plants. More scifi and cool outpost elements. More color in general. Assault rifle sound sucks. Assault rifle needs to sound like its blasting out hot burning charged plasma ripping through the air at high velocities, and not like some generic military shooter gun. It needs to soun more scifi. |