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Thread Statistics | Show CCP posts - 0 post(s) |
Crm234
Wraith Shadow Guards
166
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Posted - 2012.11.07 14:04:00 -
[1] - Quote
Completely agree , it's one of my biggest problems with dust and don't see it changing because eve players love it . Like lawyers they come out with lore arguments to justify every bad mechanic in this game. This beta will drive me to black ops 2 and I don't have the money or love for the series. |
Crm234
Wraith Shadow Guards
166
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Posted - 2012.11.07 15:40:00 -
[2] - Quote
Then a plasma based assault rifle sucks and shouldn't be used. Especially since a weapon today will out perform this type of assault rifle. Guns don't get design to get worse over time . Who cares what company made something and why it works the way it does its the future just make it work. Think if Star Trek and Star Wars had to prove everything to be in the movie. Games and movies are based off art with an idea of science and this is coming from a person with a engineering degree. |
Crm234
Wraith Shadow Guards
166
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Posted - 2012.11.07 15:57:00 -
[3] - Quote
Nice deversion tactic but I never said buff anything . Magically disappearing bullets,plasma,and projectiles are a bad game mechanic and people are loring bad game development |
Crm234
Wraith Shadow Guards
166
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Posted - 2012.11.07 17:18:00 -
[4] - Quote
Maybe what you said is true, but I don't review dust on what its going to be. My feed back and a lot of others feedback is based off what dust is now. Also what they experienced today in a match or yesterday not a month from now. If what you say becomes a reality then myself and others will be happy or happier with dust.
I understand Eve players think Eve`s skill tree is perfection but some of these skills are not translating well from RPG to FPS. Also if dust wants to keep this awful evaporating type bullet, they need to provide a way for the player to understand what is in range and what is not in range. In other games i know im not in range because the bullet went above the enemy's head or hit the ground and i tweak my aim to adjust. In dust you really have no clue, Even allowing red boxes around players in range would make this problem go away faster than trying to out lore people.
Plus everyone hates every weapon in dust it seems , its just not the AR. This is the result of a Gear based game that is non Co-op. You cant balance levels of weapons or charge different prices for weapons and think everyone is going to be happy.
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