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ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.11.06 20:35:00 -
[1] - Quote
A change should be made to supply depots so that you cannot change your drop suite type on the battle field. This isn't to say that you couldn't change to load outs with identical Drop suit platforms but to prevent scouts form becoming heavies in the blink of an eye.
For example: I was an assault suit being chased by an enemy with a shout gun. He took me to 1/2 armor as I ducked around a corner with an Supply Depot. In the few second it took him to close the gap I had changed from a militia Assault suit to a heavy with a HMG. Not to martyr this guy, but he could of beaten (or avoided me altogether) if he new what he was up against. Unfortunately, he wasn't alone so I pulled out my militia gear only to die 30 seconds later, free or charge.
I've noticed that if I change Lode outs to an identical suite type that all shield and armor damage is unchanged. Instead of an instant change of hardware, supply depot's should provide a slow (10-15hp/s) but infinite armor and shield rep just like they do for vehicles now.
Right now the Drop suit's are the most significant single investment for an infantry load out. I don't like to whine about fairness but I dont think it's right that a Merc can swap out good suits for welfare gear on the fly if the odds aren't in his favor.
Right now this isn't to much of an issue yet, but this could change when we can call in instations anywhere on the battle field. Nothing is stoping me from useing this tactic, if developers wish to keep it then I will not limmet myself. I just think it takes away form the game is all.
let me hear you thoughts.
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ZionTCD Legacy Rising
234
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Posted - 2012.11.06 21:02:00 -
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SoTa PoP wrote:I'll admit, the suit I run with is completely modded up, nearly 200,000 ISK loss per suit for me, so I often use the supply depots to insta heal my suit.
And honestly, as a heavy, if it weren't for that I'd die a lot more. My armor is like paper, 1000 HP goes by in 2 seconds.
ya we aren't gods but we sure are a pain to bring down. esp with friendly support.
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ZionTCD Legacy Rising
234
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Posted - 2012.11.06 21:13:00 -
[3] - Quote
Ten-Sidhe wrote:This could get out of hand. Maybe a limit to switching suits out completely, like it takes as long to do as hack the supply depot. So, changing from scout to heavy would take 10seconds or so. This keeps utility but stops the tactic OP wanted to remove.
Or OP's idea would work fine and be simpler to do. +1
Ya, i thought about your idea while i was writing this. I like it but i wanted to stay focused as opposed to spouting out ideas. +1 to you too. |
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ZionTCD Legacy Rising
234
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Posted - 2012.11.06 21:21:00 -
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HowDidThatTaste wrote:This is one of the cool features of dust you can't take it away. How else are you supposed to switch to an AV Load out. Its tough enough to hit a vehicles but then to have to continue running around in your 150,000 plus AV suit without the ability to change would be horrible.
Besides its a great way to recharge your armor on the heavy suit since no one runs repair kits now that they are given no points for repair.
I never said you couldn't switch to your guns or mods, just your suits. However, if you don't have an AV class on the suit that you spawned in with then your fresh out of luck. on the bright side there is no rule that says you can't change your load out in game if you can find a safe spot.
As for repping I adressed that in the OP. try reading it. |
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ZionTCD Legacy Rising
234
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Posted - 2012.11.07 00:46:00 -
[5] - Quote
Super Cargo wrote:Why shouldn't I be able to switch in the middle of the battle? Read the dam OP.
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ZionTCD Legacy Rising
234
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Posted - 2012.11.07 19:00:00 -
[6] - Quote
Gunthar Bundar wrote: Really this is one of the mechanics about Dust that I really enjoy. Being able to switch to AV mid-fight without dying is a real perk. I agree with the comments on adding a time delay though, should be a bit more of an investment.
I'm not saying you can't switch weapons, mods, or equipment; just suit types. It's the changing of suit platforms (after spawning in ) that I'm interested in seeing removed or altered . If you do switch suit types that there is some sort of suit up time that would take longer than say just switching out an AR for a Swarm launcher.
Heck I have seen videos in EVEGäó where two Carriers are right next to each other in battle changing load outs as the situations dictates (something about using Triage to out tank the enemy) . the big difference here is that they are not switching ships just load outs.
How clones switch suits in the vacum of space and in other deadly conditions the middle of a battlefield no less still has me scratching my head. Hopefully CCP will give this a look or at least explain how a Scout can gain 700 LBS in the blink of an eye. |
ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.11.07 19:32:00 -
[7] - Quote
Mobius Wyvern wrote:ugg reset wrote: A change should be made to supply depots so that you cannot change your drop suite type on the battle field. This isn't to say that you couldn't change to load outs with identical Drop suit platforms but to prevent scouts form becoming heavies in the blink of an eye.
For example: I was an assault suit being chased by an enemy with a shout gun. He took me to 1/2 armor as I ducked around a corner with an Supply Depot. In the few second it took him to close the gap I had changed from a militia Assault suit to a heavy with a HMG. Not to martyr this guy, but he could of beaten (or avoided me altogether) if he new what he was up against. Unfortunately, he wasn't alone so I pulled out my militia gear only to die 30 seconds later, free or charge.
I've noticed that if I change Lode outs to an identical suite type that all shield and armor damage is unchanged. Instead of an instant change of hardware, supply depot's should provide a slow (10-15hp/s) but infinite armor and shield rep just like they do for vehicles now.
Right now the Drop suit's are the most significant single investment for an infantry load out. I don't like to whine about fairness but I dont think it's right that a Merc can swap out good suits for welfare gear on the fly if the odds aren't in his favor.
Right now this isn't to much of an issue yet, but this could change when we can call in instations anywhere on the battle field. Nothing is stoping me from useing this tactic, if developers wish to keep it then I will not limmet myself. I just think it takes away form the game is all.
let me hear you thoughts. How about something a bit less radical: Dead Space style walk-in suit swap with a time delay. Redo the Supply Depot model to have locker-type attachments on the sides, and require you to walk into one of those and go through a short animation to swap to a different suit, while picking a different loadout with the same suit can be done instantaneously.
Sounds good but I don't see how a "supply depot" with gun's and amo and mods is more radical than a Walk in Closet with 50+ drop suit types in male and female selections.
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ZionTCD Legacy Rising
234
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Posted - 2012.11.07 19:36:00 -
[8] - Quote
VADOL II wrote: As a Logi, I use Supply Depots to replenish my NanoHives and Droplinks, makes using those RHives much less worrisome. I can drop them whenever, and even random choke points in the hopes someone will walk over it and net me points, and still be able to refill them for when I really need them.
Clever. i like it. |
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ZionTCD Legacy Rising
234
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Posted - 2012.11.07 20:04:00 -
[9] - Quote
Piercing Serenity wrote:Imagine how much harder it'd be for a new player to get into the game without being able to pick the right suit for the job if you couldn't switch suits. Battles would go in waves - 14 of 16 players would come in as Anti - Infantry. The other team would put out two dropships and kill everyone because they can't respond. 8 of those people who were just killed just used up 20,000 ISK (As an example) switch to AV while all of those dropship pilots get out and kill the swarm launcher/forge gunners with AR's or snipers. Rinse and repeat.
I think that if we make the supply depots a little weaker - weak enough that a team or two of three can destroy one - we can let players control the flow of battle naturally. This system is benefiting everyone equally, regardless of SP or Class. I personally think that it's fine and needed with the variety of obstacles a merc has to face at any given time.
I Don't Care. this is going to be a big game. if scrubs want to play in there little gun on gun pub match lobbies then there is no doubt that CCP will find a way to make that happen. If you want to win battles, districts or even planets you will need to be abile to fight on all fronts (AV, infantry, Cavalry and the yet to be seen orbital support) No one person, no one squad can do it all.
Adapt or Die. It's not that I don't like new players; just don't baby them. There are plenty of games that do that already. |
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ZionTCD Legacy Rising
234
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Posted - 2012.11.07 20:17:00 -
[10] - Quote
Sobriety Denied wrote:not that big of deal imo, the depot can be capped and/or destroyed if it's bothering you that bad
Na, i just don't feel like im getting my idea through to other people on this thread.
My post above you was my opinion on people who would rather have a "fair and balanced fight" rather than participate in the Epic wars this game is promising. probably a locker room topic. |
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ZionTCD Legacy Rising
234
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Posted - 2012.11.07 20:31:00 -
[11] - Quote
Chunky Munkey wrote:It's fine how it is. I wish people would give it a rest.
"As is" is kinda weird atm. in order to Rep your suit you need to take one suit off and put another on and then put the old one back on. if they want to keep the system the way it is then at least streamline the process and give me a new copy of the load out when I ask for it. |
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ZionTCD Legacy Rising
234
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Posted - 2012.11.07 22:01:00 -
[12] - Quote
Ghost-33 wrote:ugg reset wrote:
I Don't Care. this is going to be a big game. if scrubs want to play in there little gun on gun pub match lobbies then there is no doubt that CCP will find a way to make that happen. If you want to win battles, districts or even planets you will need to be abile to fight on all fronts (AV, infantry, Cavalry and the yet to be seen orbital support) No one person, no one squad can do it all.
Adapt or Die. It's not that I don't like new players; just don't baby them. There are plenty of games that do that already.
You did just kind of make a statment that goes against your OP. One person isn't going to win a battle so that one guy hot swapping suits at the supply depot is pretty insignificant, even if their were 8 guys swapping it out at the supply depot it would be even worse for that team cause they are having a pow wow at the supply depot and not capping objectives or defending theirs. In consideration to your statement to "adapt or die" well that is exactly what that one guy would be doing. Something that if you followed yourself would just mean suck it up and blow it up (supply depot).
When did I say that i don't swap suits? On the the contrary, I said that I use this to my advantage when ever posable but that I think that it takes away from the game. Is it to much to ask that you can't take the suit off but you can change the parts on it?!
You can't blow it up if you own it and sooner or later we will be able to call them in wherever we want.
Please tell me how committing to use one suite type per spawn is in any way relevant to scrubs getting plowed because they chose to bring a gun to a tank fight?!. Any suit type can preform an AV or infantry role (some better than others) and under my idea could be switched to that role.
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ZionTCD Legacy Rising
234
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Posted - 2012.11.08 00:23:00 -
[13] - Quote
Ghost-33 wrote:Ghost-33 wrote:Are we talking in quotes now? this is getting confusing
you're telling me.
what are you trying to say Mobius? |
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