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Mobius Wyvern
BetaMax.
1216
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Posted - 2012.11.07 00:40:00 -
[1] - Quote
Regis Mk V wrote:You do know changing suits causes you to lose the suit you currently have. It doesn't actually. Switch back to the previous suit, open the menu again, and you'll see that that suit has been replaced in your inventory. I was worried about that, myself, so I tested it a week ago. |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.11.07 16:44:00 -
[2] - Quote
ugg reset wrote: A change should be made to supply depots so that you cannot change your drop suite type on the battle field. This isn't to say that you couldn't change to load outs with identical Drop suit platforms but to prevent scouts form becoming heavies in the blink of an eye.
For example: I was an assault suit being chased by an enemy with a shout gun. He took me to 1/2 armor as I ducked around a corner with an Supply Depot. In the few second it took him to close the gap I had changed from a militia Assault suit to a heavy with a HMG. Not to martyr this guy, but he could of beaten (or avoided me altogether) if he new what he was up against. Unfortunately, he wasn't alone so I pulled out my militia gear only to die 30 seconds later, free or charge.
I've noticed that if I change Lode outs to an identical suite type that all shield and armor damage is unchanged. Instead of an instant change of hardware, supply depot's should provide a slow (10-15hp/s) but infinite armor and shield rep just like they do for vehicles now.
Right now the Drop suit's are the most significant single investment for an infantry load out. I don't like to whine about fairness but I dont think it's right that a Merc can swap out good suits for welfare gear on the fly if the odds aren't in his favor.
Right now this isn't to much of an issue yet, but this could change when we can call in instations anywhere on the battle field. Nothing is stoping me from useing this tactic, if developers wish to keep it then I will not limmet myself. I just think it takes away form the game is all.
let me hear you thoughts. How about something a bit less radical: Dead Space style walk-in suit swap with a time delay. Redo the Supply Depot model to have locker-type attachments on the sides, and require you to walk into one of those and go through a short animation to swap to a different suit, while picking a different loadout with the same suit can be done instantaneously. |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.11.07 16:50:00 -
[3] - Quote
Regis Mk V wrote:Marston EV wrote:Regis Mk V wrote:You do know changing suits causes you to lose the suit you currently have. no it doesn't.... i tested it. This is how it works..... say you go to a supply depot and you have to fittings for selection. Selection A, and Selection B. Both selections have 20 suits. Say you click on Selection A, and leave the supply depot. If you come back to the supply depot without dying and activate it, youll notice that Selection A should have only 19 suits. Ok so this means it takes a suit away from you right? no. If that person then clicks on Selection B, leaves the supply depot, and then reactivates it to switch suits again, they'll notice that Selection A has 20 suits again, and Selection B would have only 19. in other words, the number represents the number of stored suits, (aka: suits that arn't being used on the field)..... Don't tell me no it doesn't because I have lost suits so maybe just maybe it's a glitch. Its probably a glitch. You should make a bug report for it, as it looks like it hasn't been encountered often, and that's something that needs to be fixed before it screws up things in the live builds. |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.11.07 22:23:00 -
[4] - Quote
ugg reset wrote:Ghost-33 wrote:ugg reset wrote:
I Don't Care. this is going to be a big game. if scrubs want to play in there little gun on gun pub match lobbies then there is no doubt that CCP will find a way to make that happen. If you want to win battles, districts or even planets you will need to be abile to fight on all fronts (AV, infantry, Cavalry and the yet to be seen orbital support) No one person, no one squad can do it all.
Adapt or Die. It's not that I don't like new players; just don't baby them. There are plenty of games that do that already.
You did just kind of make a statment that goes against your OP. One person isn't going to win a battle so that one guy hot swapping suits at the supply depot is pretty insignificant, even if their were 8 guys swapping it out at the supply depot it would be even worse for that team cause they are having a pow wow at the supply depot and not capping objectives or defending theirs. In consideration to your statement to "adapt or die" well that is exactly what that one guy would be doing. Something that if you followed yourself would just mean suck it up and blow it up (supply depot). When did I say that i don't swap suits? On the the contrary, I said that I use this to my advantage when ever posable but that I think that it takes away from the game. Is it to much to ask that you can't take the suit off but you can change the parts on it?! You can't blow it up if you own it and sooner or later we will be able to call them in wherever we want. Please tell me how committing to use one suite type per spawn is in any way relevant to scrubs getting plowed because they chose to bring a gun to a tank fight?!. Any suit type can preform an AV or infantry role (some better than others) and under my idea could be switched to that role.
Mobius Wyvern wrote:ugg reset wrote: A change should be made to supply depots so that you cannot change your drop suite type on the battle field. This isn't to say that you couldn't change to load outs with identical Drop suit platforms but to prevent scouts form becoming heavies in the blink of an eye.
For example: I was an assault suit being chased by an enemy with a shout gun. He took me to 1/2 armor as I ducked around a corner with an Supply Depot. In the few second it took him to close the gap I had changed from a militia Assault suit to a heavy with a HMG. Not to martyr this guy, but he could of beaten (or avoided me altogether) if he new what he was up against. Unfortunately, he wasn't alone so I pulled out my militia gear only to die 30 seconds later, free or charge.
I've noticed that if I change Lode outs to an identical suite type that all shield and armor damage is unchanged. Instead of an instant change of hardware, supply depot's should provide a slow (10-15hp/s) but infinite armor and shield rep just like they do for vehicles now.
Right now the Drop suit's are the most significant single investment for an infantry load out. I don't like to whine about fairness but I dont think it's right that a Merc can swap out good suits for welfare gear on the fly if the odds aren't in his favor.
Right now this isn't to much of an issue yet, but this could change when we can call in instations anywhere on the battle field. Nothing is stoping me from useing this tactic, if developers wish to keep it then I will not limmet myself. I just think it takes away form the game is all.
let me hear you thoughts. How about something a bit less radical: Dead Space style walk-in suit swap with a time delay. Redo the Supply Depot model to have locker-type attachments on the sides, and require you to walk into one of those and go through a short animation to swap to a different suit, while picking a different loadout with the same suit can be done instantaneously.
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Mobius Wyvern
BetaMax.
1216
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Posted - 2012.11.08 02:24:00 -
[5] - Quote
ugg reset wrote:Ghost-33 wrote:Ghost-33 wrote:Are we talking in quotes now? this is getting confusing you're telling me. what are you trying to say Mobius? The same response I made to your thread earlier, which was to suggest a separate process for suit change at the supply depot that requires you to climb into a locker-type part of the Supply Depot and takes a few seconds to complete the change. However, swapping weapons alone would not be affected. |
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