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Kovinis Sparagas
Final Fortress Happy Tree Fiends
58
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Posted - 2012.11.06 19:12:00 -
[1] - Quote
I'm talking about spawn points. Why not just drop from the sky, like in trailer?
pros: cool now we know why it's called dropsuit more realistic than just magicaly spawning out of nowere more dificult to spawn camp cool you can shoot while in the air?
cons: you can't spawn in the building
What do you think? |
Kovinis Sparagas
Final Fortress Happy Tree Fiends
58
|
Posted - 2012.11.06 19:17:00 -
[2] - Quote
IISoLiDuZII wrote:You can drop out the sky from the MCC Yes, but I was talking about spawning. And admit it, that it's cool to drop from MCC :) |
Kovinis Sparagas
Final Fortress Happy Tree Fiends
58
|
Posted - 2012.11.07 07:26:00 -
[3] - Quote
HowDidThatTaste wrote:Its been suggested before but having a controllable decent would be epic cause you could use the ten seconds of your spawn as your fall time then You could conceivable guide your direction to where ever you wanted and could get back to your squad mates quickly.
The limit would be a dropped marker either by the commander in the mcc or by a player on the ground giving you a certain size circle area that you could glide in to.
Imagine seeing a squad of 16+ enemies gliding down at once with hot dropped vehicles and turrets (these cost extra to deploy) now that would be an epic entrance to a match.
You look over at your squad mates and say o sh.t I think someone wants our planet. +1 would be very very cool!!! |
Kovinis Sparagas
Final Fortress Happy Tree Fiends
58
|
Posted - 2012.11.07 12:34:00 -
[4] - Quote
DJINN S Quinn wrote:Kovinis Sparagas wrote:I'm talking about spawn points. Why not just drop from the sky, like in trailer?
pros: cool now we know why it's called dropsuit more realistic than just magicaly spawning out of nowere more dificult to spawn camp cool you can shoot while in the air?
cons: you can't spawn in the building
What do you think? Don't we spawn and "drop" out of the MCC when playing a skirmish match or is this just some trolling? Yes, but we are talking that regular spawn should be drop |
Kovinis Sparagas
Final Fortress Happy Tree Fiends
58
|
Posted - 2012.11.08 00:15:00 -
[5] - Quote
DJINN S Quinn wrote:Dr Debo Galaxy wrote:isn't there a drop animation for drop uplink spawns. I always thought there was a streak of light that came down before someone spawns I'm pretty sure I see this too, and when you spawn you sort of make a thumping noise when your feet hit the ground like you were being "dropped" down. I don't see any animation. I just see magicaly spawning |
Kovinis Sparagas
Final Fortress Happy Tree Fiends
58
|
Posted - 2012.11.08 08:47:00 -
[6] - Quote
xMarauder wrote:Leither Yiltron wrote:No. Tactically it would be a disadvantage because your opponents would be able to pinpoint where you were spawning pretty much every time. Even if implemented teams would stay away from drop spawns. The MCC is the best solution to feeling like a badass and not cornering players into a tactically bad situation. The disadvantage would work both ways. They will see you drop in..you will see them. I like this idea of dropping in instead of magically appearing for the sole reason of feeling like a bad ass. Yeah, thats a lot better than spawning on server side first, then spawning in client side, to see, that you are already killed by spawn campers |
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