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KingBabar
Seraphim Initiative. CRONOS.
442
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Posted - 2012.11.06 10:20:00 -
[1] - Quote
Its good to know that CCP is working to reduce the "pay to win" stamp some will give Dust.
They removed the riddiculous OP direct hit Tukker nades and replaced them with a lvl 5 isk item called the same. They reduced the blast radius from 6 (or 6.6) m down to 2.5. As soon as this beta tourney is done I'll level it up and test them out. They might kill almost everything instantly, but at least now (I think) it will actually take some skill to hit people with them, which is a good thing.
They also removed the much loved and used "Stormside AR". This was an AR with proto stats, identical with the proto "Duvolle" gun if I'm not mistaken. The difference was that it had advanced fitting requirements; ca 47/8 cpu/pg, not the 90/13 that other proto guns have. This made it very popular, so popular that its still on the top 5 list of bought AUR items in the marketplace. That says a lot since it got removed early in the previous build.
So why didn't they remove the similar tactical "Codewish" AR? It's basically the same since its a proto stat gun with advanced cpu/pg recuirements. My guess is that it was at the time very little used compared to the "Stormside" and there were hardly any QQ on the forums about it. Should it be removed? The facts that its subject to some using modded controllers wich makes the gun much better than any other AR, its in a league of its own when people cheat, supports this claim. I've used it a lot and like it a lot. I think we should either remove all guns with proto stats requireing advanced cpu/pg fits, or keep a variety of guns with these kinds of stats.
A +10% light weapon damage modifier were also bootet. I can't really understand why. We now have the same item for the shotty/smg users and also for the heavy folks, why not for the light weapon wielders? What makes them so special that they need to be denied the same sort of support equipment that everyone else has access too?
Give us some AUR items that we actually want to buy, without them being either OP or having half the fitting requirements as the same kind of isk gear has. A very good example is the Assault dropsuits type-ll, the type-B and the VK1. Why can I only buy these with isk? I can buy all the other Assault dropsuits with AUR but not the ones that are actually good. I don't get it.
Why make it so complicated? Why can't all gear be AUR and ISK purchaseable? I want 50 Duvolle ARs, if I've been a good boy, saving much of my isk, I can simply buy them with isk, if I don't have isk I'll have to dig into my AUR reserves. Its quite simple. This will make "tayloring" my setups easier and I'll be able to field all I have unlocked with skills as long as I have AUR.
As a filthy AUR user I want as much choices as possible so can save my isk were and when I want to. (As an example: I've used a lot more AUR items leading up to this tourney to be able to have plenty of high tier isk only gear available for when the kittens hit the fan, and as the good boy I am I've also donated isk to be shared among the tankers and dropship users.) Lastly I can see the point of having some uniqe items, both ISK and AUR, from a sort of "keep the coolness exclusive" sort of standpoint.
I hope CCP gives me more stuff I actually want to buy, to ensure future profits and by extension secure the continued revenue making it possible for CCP to continue developing and enlarging the Dust universe. |
KingBabar
Seraphim Initiative. CRONOS.
442
|
Posted - 2012.11.06 10:42:00 -
[2] - Quote
Bendtner92 wrote:Regarding the "Codewish" Duvolle Tactical AR, it's currently bugged and will most likely get a fix soon. With that said I think it shouldn't have the same fitting requirements as the Advanced variant, because it gives too big of an advantage.
I don't think it should be removed, but just give it Prototype fitting requirements, so that people that want to save a little ISK can still buy it, but won't be at any advantage otherwise.
Then we are in agreement sir! |
KingBabar
Seraphim Initiative. CRONOS.
442
|
Posted - 2012.11.06 12:53:00 -
[3] - Quote
Jack Boost wrote:I dont get it... you can buy AUR-items that they are supperior then ISK-items.. and you still want buy same ISK-items via AUR? (probably now for same price in AUR like better AUR-items)
Use AUR... for AUR items. Spare AUR donate to the devs for extra pizza and beer.
Its not that hard JB. I don't want AUR items that are vastly superior to the their ISK counterparts. A proto AR wich just needs half the space to equip, in cpu and pg, its just too much of a difference.
Take the Stormside, i'is basically a Duvolle proto AR that needs about half the space as an normal isk Duvolle. Having the Stormside removed from the market was fair in my opinion cause its just too good. With such a good rifle that needs so little space you can put together a loadout thats just too good. This does not mean however that I don't want to be able to buy it provided it costs 90 cpu and 13 pg as is the same "space" as the isk Duvolle needs for being equipped.
In other words, give me the possiblity to buy for example the Duvolle with AUR, they don't have to make it OP like the Stormside (or Codewish for that matter) just make them available to buy for guys like me with plenty of AUR and too litlle skill...
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KingBabar
Seraphim Initiative. CRONOS.
442
|
Posted - 2012.11.06 13:42:00 -
[4] - Quote
Jack Boost wrote:KingBabar wrote:
In other words, give me the possiblity to buy for example the Duvolle with AUR, they don't have to make it OP like the Stormside (or Codewish for that matter) just make them available to buy for guys like me with plenty of AUR and too litlle skill...
You ask for exactly the two things. 1. All items I can buy via AUR. 2. When I buy it via AUR ... you dont need better or any skils (SP tree) From bussines look at this: 1. Ok :) Thx for your donation .. probably happen. 2. Not happen.. Duvolle AR still need a 4 level in AR, so this will not be a shortcut. So. If you buy ISK-items via AUR you cant use it anyway without skils (I know you still can hammer me with it). If they do point 2 as you wish... that will be game crash. All ppl will be in proto - everyting form the first day.
You miss-understand. At no point have I ever talked about what skill level you need for anything, thats totally beside the point. I don't care about the shortcuts, they're only good for the first couple of weeks anyway. I'll type it as simple as I can:
I want to be able to buy for example a Duvolle AR with AUR. There is no alternative to it but the ISK version. We had one called the "Stormside", but that got removed due to it being OP due to the low cpu/pg requirements. Please bring it back, but with same cpu/pg requirements as the isk Duvolle. This will make the guns equal in all way, even the skill level needed to use it, except that you need isk for one and aur for the other. Just make the stuff available to buy with AUR, I don't need it to be any better than the isk counterparts.
And I'm quite tired of taking 95% of your health JB, only to reload and getting killed..... |
KingBabar
Seraphim Initiative. CRONOS.
442
|
Posted - 2012.11.06 14:01:00 -
[5] - Quote
Maken Tosch wrote:@King
So you want to spend real would money for an item you can get using ISK? Makes no sense at all.
Depends on how much real money you have.... I want a Duvolle or better, simple as that. I can not however play good enough to pay 50K isk ++ every time I die, wich is a lot....
I don't think I'm alone in this, its potentially a great way for CCP to fund this game. |
KingBabar
Seraphim Initiative. CRONOS.
442
|
Posted - 2012.11.06 19:27:00 -
[6] - Quote
Berserker007 wrote:I see where you are coming from KB, but what you are asking for goes against what ccp stated about aur items. They said they give minimal edge b/c of skill req or cpu/pg req, but when u die, you are actually losing money. Im not sure about you, but what is the benefit to me running aur vs isk items if the requirements are the same then, aside from skill level?. Ill hold aur for other items then, as the only time is really get costly is when u start using proto guns and such, otherwise i can run my good gear and afford 2-3 deaths per game to be even.
Yes thats all correct and your point id clear, however, many people have a lot more deaths and still want to roll with proto gear. Or they wanna roll on mostly aur to save up for some tanks and whatnot. It should be fairly obvious that these are the guys we want to do the funding... |
KingBabar
Seraphim Initiative. CRONOS.
442
|
Posted - 2012.11.06 19:27:00 -
[7] - Quote
KingBabar wrote:Berserker007 wrote:I see where you are coming from KB, but what you are asking for goes against what ccp stated about aur items. They said they give minimal edge b/c of skill req or cpu/pg req, but when u die, you are actually losing money. Im not sure about you, but what is the benefit to me running aur vs isk items if the requirements are the same then, aside from skill level?. Ill hold aur for other items then, as the only time is really get costly is when u start using proto guns and such, otherwise i can run my good gear and afford 2-3 deaths per game to be even.
Yes thats all correct and your point id clear, however, many people have a lot more deaths and still want to roll with proto gear. Or they wanna roll on mostly aur to save up for some tanks and whatnot. It should be fairly obvious that these are the guys we want to do the funding...
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