Pages: 1 2 3 :: [one page] |
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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.03 16:01:00 -
[1] - Quote
Hit detection is complete **** against the female model. I'd say 9/10 players are using it because they are harder to hit. Total bullshit. Keep females if you want, but make them the same damn size as us chaps. |
Heavenly Daughter
CrimeWave Syndicate
71
|
Posted - 2012.11.03 16:03:00 -
[2] - Quote
Tony Calif wrote:Hit detection is complete **** against the female model. I'd say 9/10 players are using it because they are harder to hit. Total bullshit. Keep females if you want, but make them the same damn size as us chaps.
A silly question, are you going to stop using the exploits you know of, I doubt it lol......... |
Villore Isu
Algintal Core Gallente Federation
115
|
Posted - 2012.11.03 16:04:00 -
[3] - Quote
You are aware that the hit boxes are identical right? |
Gridboss
BetaMax.
185
|
Posted - 2012.11.03 16:05:00 -
[4] - Quote
Ummm... what?
I'm pretty sure that every single time we asked about hit detection with the female suits, they said there would be absolutely no difference. It should already have exactly the same hit box as the male one. |
Sev Alcatraz
Tritan-Industries Legacy Rising
185
|
Posted - 2012.11.03 16:06:00 -
[5] - Quote
the hitbox is the same size in the female model as in the male model, they literally only changed the design of the suit nothing else every other mechanic is the same.
it's an optical illusion that the female is smaller which makes you shoot for a smaller area which you don't need to do. |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.11.03 16:08:00 -
[6] - Quote
Tony Calif wrote:Hit detection is complete **** against the female model. I'd say 9/10 players are using it because they are harder to hit. Total bullshit. Keep females if you want, but make them the same damn size as us chaps.
maybe it's because you are too busy staying at their virtual asses. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2012.11.03 16:37:00 -
[7] - Quote
Tony, I played with a female alt and I don't see any difference when I got shot at. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.11.03 16:41:00 -
[8] - Quote
I've yet to see a difference. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2012.11.03 16:47:00 -
[9] - Quote
The one problem with them is how they look too much like a Scout suit, which throws me off. Then again, I usually win against a female suit in a 1v1 just because I think they're a scout and play aggressive. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.11.03 17:07:00 -
[10] - Quote
Yeah, no one makes Female models with different hitboxes anymore. Anyone here remember Starsiege: Tribes? It'd be just like that. |
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Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.03 17:14:00 -
[11] - Quote
So you are smaller model but have the same hitboxes? I VERY much don't believe it. It doesn't add up. I don't see how it's possible. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.11.03 17:19:00 -
[12] - Quote
I never had a problem whether the suit was male or female. |
Villore Isu
Algintal Core Gallente Federation
115
|
Posted - 2012.11.03 17:19:00 -
[13] - Quote
Tony Calif wrote:So you are smaller model but have the same hitboxes? I VERY much don't believe it. It doesn't add up. I don't see how it's possible. Are you questioning the technical feasibility of it? Or do you think you're a better shot than the evidence suggests. |
Ghost-33
ShootBreakStab
108
|
Posted - 2012.11.03 17:20:00 -
[14] - Quote
Tony Calif wrote:So you are smaller model but have the same hitboxes? I VERY much don't believe it. It doesn't add up. I don't see how it's possible.
It's all in the coding you could actually have a heavy suit with the hitbox the size of a tank if they really wanted to. you'd be hitting the air all around the heavy and still damage him
|
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.11.03 17:24:00 -
[15] - Quote
actually, never noticed any real difference. Maybe will try it to have a real idea. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.11.03 17:28:00 -
[16] - Quote
Tony Calif wrote:Hit detection is complete **** against the female model. I'd say 9/10 players are using it because they are harder to hit. Total bullshit. Keep females if you want, but make them the same damn size as us chaps.
what's wrong can't hit a female suit? |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.03 17:28:00 -
[17] - Quote
Sorry I forgot CCP don't get anything wrong... The fact it's brought up so often, Lots of people struggle, most of my corp agree they're pretty dodgy means something is up with them.
Remove them, or make them hilariously butch. Like the heavy. |
Villore Isu
Algintal Core Gallente Federation
115
|
Posted - 2012.11.03 17:30:00 -
[18] - Quote
Tony Calif wrote:Sorry I forgot CCP don't get anything wrong... The fact it's brought up so often, Lots of people struggle, most of my corp agree they're pretty dodgy means something is up with them.
Remove them, or make them hilariously butch. Like the heavy. Observational bias, combined with the natural human instinct to blame anything but yourself when you mess up. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.03 17:30:00 -
[19] - Quote
xprotoman23 wrote:Tony Calif wrote:Hit detection is complete **** against the female model. I'd say 9/10 players are using it because they are harder to hit. Total bullshit. Keep females if you want, but make them the same damn size as us chaps. what's wrong can't hit a female suit? Pretty much. I don't fire unless I'm on target usually, and they're a smaller target even if their hitbox is the same. |
des polo
Villore Sec Ops Gallente Federation
22
|
Posted - 2012.11.03 17:31:00 -
[20] - Quote
What are you complaining about it took a whole squad to take you down when i last saw you in a match |
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Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.03 17:38:00 -
[21] - Quote
Or a single female suit... Maybe it's just a perception thing but smaller model means smaller target to me. I really don't think Dust can afford more imbalance. |
IwillNameHim GEORGE
Villore Sec Ops Gallente Federation
14
|
Posted - 2012.11.03 17:38:00 -
[22] - Quote
Tony Calif wrote:Hit detection is complete **** against the female model. I'd say 9/10 players are using it because they are harder to hit. Total bullshit. Keep females if you want, but make them the same damn size as us chaps.
Quiet, you. I played as a female and I went 3-12. Im pretty sure the opposing mercs popped more than a few caps up may kitten without any problem -.- |
Captain-Awesome
Internal Error. Negative-Feedback
349
|
Posted - 2012.11.03 17:39:00 -
[23] - Quote
Tony Calif wrote:So you are smaller model but have the same hitboxes? I VERY much don't believe it. It doesn't add up. I don't see how it's possible.
it's called character rigging, where the "model" is assigned to the skeletal frame (the actual object that the game sees). the "hitboxes" (points of the frame) are just scalable boxes that you don't see in game (but do see in the toolkit, whether it be 3D Max, Maya or a custom program). These hit boxes can be scaled per box.
CCP has said they use the same size hit boxes, which means they have literally copy pasted the object to rig.
So even though you see a slender framed female, what the game sees is a buff man. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.11.03 17:40:00 -
[24] - Quote
Different character size usually means different hit boxes. In Tekken female characters don't have the same hit box of Kuma or Panda.
Now if the hit boxes for female suits are bigger then the actual models then CCP messed it up because that would mean that female suits, despite their actual size, are as easy to hit as males which is physically IMPOSSIBLE
Now what we need is hit boxes appropriate to body size. If female have the same hit boxes of males, as I said, it's simply wrong: it can't physically be that way. Female suits on the other hand can't be too thin/slim because that would make them harder to hit: balance wise that is wrong as well.
In PalnetSide 2 female suits are different than male suits but are not harder to hit because they aren't much slimmer. In Dust 514 should be the same. If female suits have to remain slimmer and have smaller hit boxes then they should also have less HP to balance things BUT I don't know if this is the right course of action. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.03 17:41:00 -
[25] - Quote
I know awesome, but as I say, it's a perception thing. I agree with Templar (good to see you still here, give us a shout if you are looking for a corp). |
Captain-Awesome
Internal Error. Negative-Feedback
349
|
Posted - 2012.11.03 17:42:00 -
[26] - Quote
Templar Two wrote:In Tekken female characters don't have the same hit box of Kuma or Panda. Different character size usually means different hit boxes.
Now if the hit boxes for female suits are bigger then thee models actually are then CCP messed it up because that would mean that female suits despite their actual size are as easy to hit as males which is physically WRONG.
Now what we need is hit boxes appropriate to body size. If female have the same hit boxes of males it's simply wrong. Female suits on the other hand can't be too thin/slim because that would make them harder to hit.: balance wise that is wrong.
In PalnetSide 2 female suits are different than male suits but are not harder to hit because they aren't that much slim. In Dust 514 should be the same. If female suits have to remain slimmer and have smaller hit boxes then they should also have less HP to balance things BUT i don't know if this is the right course of action.
ccp has said it's just for visuals, no mechanics would be changed and I agree - if they start changing hit boxes, they need to mess with statistical dynamics which is so much more effort. |
Captain-Awesome
Internal Error. Negative-Feedback
349
|
Posted - 2012.11.03 17:44:00 -
[27] - Quote
Tony Calif wrote:I know awesome, but as I say, it's a perception thing.
if anything it should improve your hits because you are now aiming at a more refined area of the hit box instead of (potentially) to the edges of it due to the larger model size.
It may be perception only but that's as far as it goes. "shoot what you see" is annoying hen it comes to people hiding around corners. but it's still possible to hit them. |
Templar Two
Villore Sec Ops Gallente Federation
459
|
Posted - 2012.11.03 17:59:00 -
[28] - Quote
^^^ A thinner character model can't have the same hit boxes of a bigger model. CCP can't mess with physics that much and expect to be a good thing.
Female suits are significantly thinner, it's visibly so, and this is the root of the problem.
What wee need female armors that are not thinner or slimmer jut for the sake of aesthetics. To identify a female suit from a male one I don't need it to be thinner/slimmer anyway; there is one very obvious way to make female armors still recognizable without making them thinner/slimmer and CCP could have gone that way. |
Bendtner92
Imperfects Negative-Feedback
369
|
Posted - 2012.11.03 18:06:00 -
[29] - Quote
Tony, go play Uncharted 3.
There's skeleton skins running around with the same hitboxes as everyone else, but since their "bodies" are so small, in your mind you think their hitboxes are much smaller as well.
There's also doughnut skins running around with the same hitboxes, but it seems like they have larger hitboxes. Sometimes you might hit their body but not their hitbox. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.11.03 18:07:00 -
[30] - Quote
Super Cargo wrote:Tony Calif wrote:Hit detection is complete **** against the female model. I'd say 9/10 players are using it because they are harder to hit. Total bullshit. Keep females if you want, but make them the same damn size as us chaps. maybe it's because you are too busy staying at their virtual asses.
Made me laugh + |
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Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.11.03 18:41:00 -
[31] - Quote
Captain-Awesome wrote:Tony Calif wrote:So you are smaller model but have the same hitboxes? I VERY much don't believe it. It doesn't add up. I don't see how it's possible. So even though you see a slender framed female, what the game sees is a buff man.
Im a slender female in a mans body?
Yea I can get behind that
Edit: wont lie I find it harder to kill female assult and logi suits but well yea could be as ya say and its all in the mind. Guess will have to head over to the asia servers(no one evar on dem servers) with some peeps to test it out. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.11.03 18:46:00 -
[32] - Quote
Sha Kharn Clone wrote:Captain-Awesome wrote:Tony Calif wrote:So you are smaller model but have the same hitboxes? I VERY much don't believe it. It doesn't add up. I don't see how it's possible. So even though you see a slender framed female, what the game sees is a buff man. Im a slender female in a mans body? Yea I can get behind that Edit: wont lie I find it harder to kill female assult and logi suits but well yea could be as ya say and its all in the mind. Guess will have to head over to the asia servers(no one evar on dem servers) with some peeps to test it out.
Hitting that from behind has a whole new meaning now sha |
Ty 'SweetCheeks' Borg
Seraphim Initiative. CRONOS.
192
|
Posted - 2012.11.03 18:52:00 -
[33] - Quote
I'd argue the scout female is actually a bigger profile, but the female assault and logi are definately skinnier. The female assault can even be confused for a scout at times it's that skinny.
Since I play scout I've not really noticed the difference tbh, but when I come up against a female assault you can instantly tell it's smaller than the male version.
The hit boxes should be the same if they aren't already, but I've not noticed "phantom" flashes that do damage when fighting a female assault so I'd argue they're not the same at all. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2012.11.03 18:57:00 -
[34] - Quote
I have seen no difference. |
Vexen Krios
Doomheim
95
|
Posted - 2012.11.03 19:33:00 -
[35] - Quote
ive noticed this as well, in game the female suits except the heavy seem to be more slender than the male. So to me it seems that they are a bit harder to hit. But im complaining I really dont care. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.11.03 19:50:00 -
[36] - Quote
There is no difference |
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.11.03 19:55:00 -
[37] - Quote
Tony Calif wrote:Hit detection is complete **** against the female model. I'd say 9/10 players are using it because they are harder to hit. Total bullshit. Keep females if you want, but make them the same damn size as us chaps. idk, i said this and was told i'm crazy lol to me it felt like their hit boxes were smaller... but i was told it was a placebo affect... idk.
|
Ima Leet
Imperfects Negative-Feedback
321
|
Posted - 2012.11.03 19:57:00 -
[38] - Quote
Ty 'SweetCheeks' Borg wrote:I'd argue the scout female is actually a bigger profile, but the female assault and logi are definately skinnier. The female assault can even be confused for a scout at times it's that skinny.
Since I play scout I've not really noticed the difference tbh, but when I come up against a female assault you can instantly tell it's smaller than the male version.
The hit boxes should be the same if they aren't already, but I've not noticed "phantom" flashes that do damage when fighting a female assault so I'd argue they're not the same at all. thank you +1 i too thought they were not the same. we shall see i guess |
Villore Isu
Algintal Core Gallente Federation
115
|
Posted - 2012.11.03 20:05:00 -
[39] - Quote
Ty 'SweetCheeks' Borg wrote:the hit boxes should be the same if they aren't already, but I've not noticed "phantom" flashes that do damage when fighting a female assault so I'd argue they're not the same at all. If you mean the shield flare, that's a graphical effect tied to the geometry of the model, not to the hit box.
TBH I don't see what's to argue about here, CCP said the hit boxes are the same for male and female, and they have no reason to lie about it. Also, as it is simply a case of using the same rigging for both models, it's damn near impossible to mess it up by accident. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.11.03 20:18:00 -
[40] - Quote
I'm surprised a number of you better players have such a problem with perception. CCP said same hit box, so as long as your always aiming your best, you should hit. What, did a female make you go 30/4 2 or 3 times? :P |
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JoshuaEvil666
The Unholy Legion Of DarkStar
33
|
Posted - 2012.11.03 21:40:00 -
[41] - Quote
learn to aim if you are having trouble shooting tha boobies |
Frxn
Crux Special Tasks Group Gallente Federation
5
|
Posted - 2012.11.04 13:50:00 -
[42] - Quote
Templar Two wrote:Different character size usually means different hit boxes. In Tekken female characters don't have the same hit box of Kuma or Panda.
Now if the hit boxes for female suits are bigger then the actual models then CCP messed it up because that would mean that female suits, despite their actual size, are as easy to hit as males which is physically IMPOSSIBLE
Now what we need is hit boxes appropriate to body size. If female have the same hit boxes of males, as I said, it's simply wrong: it can't physically be that way. Female suits on the other hand can't be too thin/slim because that would make them harder to hit: balance wise that is wrong as well.
In PalnetSide 2 female suits are different than male suits but are not harder to hit because they aren't much slimmer. In Dust 514 should be the same. If female suits have to remain slimmer and have smaller hit boxes then they should also have less HP to balance things BUT I don't know if this is the right course of action.
You obviously know little to nothing about game design if you think it's "physically IMPOSSIBLE". Just because you can't see it, it doesn't mean it's not there. You seem to think that the hitbox and the skin are one, this is wrong, it's two separate things. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.11.04 13:53:00 -
[43] - Quote
LAG. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2012.11.04 14:41:00 -
[44] - Quote
Frxn wrote:Templar Two wrote:Different character size usually means different hit boxes. In Tekken female characters don't have the same hit box of Kuma or Panda.
Now if the hit boxes for female suits are bigger then the actual models then CCP messed it up because that would mean that female suits, despite their actual size, are as easy to hit as males which is physically IMPOSSIBLE
Now what we need is hit boxes appropriate to body size. If female have the same hit boxes of males, as I said, it's simply wrong: it can't physically be that way. Female suits on the other hand can't be too thin/slim because that would make them harder to hit: balance wise that is wrong as well.
In PalnetSide 2 female suits are different than male suits but are not harder to hit because they aren't much slimmer. In Dust 514 should be the same. If female suits have to remain slimmer and have smaller hit boxes then they should also have less HP to balance things BUT I don't know if this is the right course of action. You obviously know little to nothing about game design if you think it's "physically IMPOSSIBLE". Just because you can't see it, it doesn't mean it's not there. You seem to think that the hitbox and the skin are one, this is wrong, it's two separate things.
Agreed. Take a look at flight simulator 2004 from Microsoft. I can easily program a Cessna Skylane to fly with the handling characteristics of Boeing 747 as well as have the crash box the same size as that of a Concord. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.11.04 14:48:00 -
[45] - Quote
SoTa PoP wrote:I'm surprised a number of you better players have such a problem with perception. CCP said same hit box, so as long as your always aiming your best, you should hit. What, did a female make you go 30/4 2 or 3 times? :P
Perspective .
You belive what your told by CCP.
I on the other hand have seen CCP trolling/failing hard for 8 years + .
|
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.11.04 15:03:00 -
[46] - Quote
Sha Kharn Clone wrote:SoTa PoP wrote:I'm surprised a number of you better players have such a problem with perception. CCP said same hit box, so as long as your always aiming your best, you should hit. What, did a female make you go 30/4 2 or 3 times? :P Perspective . You belive what your told by CCP. I on the other hand have seen CCP trolling/failing hard for 8 years + . Just a fun little test you might want to try. Get a friend, make an alt whose a female, q-sync together, go near the redline of an ambush map, have him shoot you a single time with a gun at the edge of your suit. You'll notice the shield lighting effect appears some distance from your actual suit. |
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CCP Frame
C C P C C P Alliance
470
|
Posted - 2012.11.04 15:09:00 -
[47] - Quote
Hello,
Both female and male models of dropsuits have absolutely the same hitbox and detect hits the same way.
Just FYI :) |
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Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.11.04 15:15:00 -
[48] - Quote
SoTa PoP wrote:Just a fun little test you might want to try. Get a friend, make an alt whose a female, q-sync together, go near the redline of an ambush map, have him shoot you a single time with a gun at the edge of your suit. You'll notice the shield lighting effect appears some distance from your actual suit.
This happens with any kind of suit, any gender. Hit detection has been terrible for multiple builds now. This is nothing to do with suit graphics, although anecdotally I think scout suits incur bad hit detection more (even when stationary). Anyone who has played a sniper for Codex and Precursor both will tell you all about how frustrating it is to deal with the shield flash happening and yet no damage being done. It's no different this build than last. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.04 15:15:00 -
[49] - Quote
CCP Frame wrote:Hello,
Both female and male models of dropsuits have absolutely the same hitbox and detect hits the same way.
Just FYI :)
Burned |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.11.04 15:17:00 -
[50] - Quote
CCP Frame wrote:Hello,
Both female and male models of dropsuits have absolutely the same hitbox and detect hits the same way.
Just FYI :) And all debates over this should die after that ^ |
|
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.11.04 15:18:00 -
[51] - Quote
EnglishSnake wrote:Burned
Anyone with a brain already knew this was the case. When has a FPS game ever had something so stupid as a smaller hit box for female characters? |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.04 15:26:00 -
[52] - Quote
Fivetimes Infinity wrote:EnglishSnake wrote:Burned Anyone with a brain already knew this was the case. When has a FPS game ever had something so stupid as a smaller hit box for female characters?
MGO the same complaint came up
Only idiots tend to believe it tbh |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.11.04 15:28:00 -
[53] - Quote
Fivetimes Infinity wrote:EnglishSnake wrote:Burned Anyone with a brain already knew this was the case. When has a FPS game ever had something so stupid as a smaller hit box for female characters? Starsiege: Tribes. No one ever used a male character. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.04 15:33:00 -
[54] - Quote
^^^ This Even if they do have the same hitboxes, the smaller player model is easier to hide. If the hitbox is the same I should just spray & pray as 1/4 of my targets mass is invisible... Kknp
@Frame Play an internal round with as balanced teams as you guys can manage, and 1 side go female model, 1 side male. You'll see where I'm comming from perhaps. Smaller visual target means you can corner strafe more effectively. |
olssam 62
What The French
37
|
Posted - 2012.11.04 15:35:00 -
[55] - Quote
CCP Frame wrote:Hello,
Both female and male models of dropsuits have absolutely the same hitbox and detect hits the same way.
Just FYI :)
Strongly agree
detection works very well on the female dropsuits
dropsuits the women are just thinner than the male dropsuits. So they have smaller area of damage;)
so I have only one thing to say to those who complain ...
do not get me wrong but ...
just simply well targeted
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.04 15:40:00 -
[56] - Quote
If I can strafe 1/4 further around a corner before you see me, I have a blatant advantage. Just saying. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.04 15:43:00 -
[57] - Quote
All SI turn out in female dropsuits now
I can see it |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2012.11.04 15:47:00 -
[58] - Quote
Tony Calif wrote:If I can strafe 1/4 further around a corner before you see me, I have a blatant advantage. Just saying.
Nope. |
Chunky Munkey
Amarr Templars Amarr Empire
285
|
Posted - 2012.11.04 15:53:00 -
[59] - Quote
The problem isn't a change in hitbox sizes, it's a change in the estimated area of the hitbox. People will hold off shooting what is actually a large target, just because the character model isn't in the crosshairs. There is already enough guesswork going on when it comes to lag & that bloody shield flash bug, we don't need partially invisible soldiers added to the mix. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.11.04 15:59:00 -
[60] - Quote
Chunky Munkey wrote:The problem isn't a change in hitbox sizes, it's a change in the estimated area of the hitbox. People will hold off shooting what is actually a large target, just because the character model isn't in the crosshairs. There is already enough guesswork going on when it comes to lag & that bloody shield flash bug, we don't need partially invisible soldiers added to the mix. Its only a mental thing, now that you know you still think its a problem? |
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Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.04 16:02:00 -
[61] - Quote
Yeah, basically. If it's not there, I won't shoot it. Seems clear to me.
@Frame Thanks for clarifying hitbox for us. :D |
v3k3v
Imperfects Negative-Feedback
24
|
Posted - 2012.11.04 16:07:00 -
[62] - Quote
I have use both the female and male suit and dont think my KDR changed at all. Thus I would also say there is no difference.
I do admit when im shooting at a female from a distance I have trouble getting it on her ;)
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