Vrain Matari
ZionTCD Legacy Rising
404
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Posted - 2012.11.23 15:00:00 -
[1] - Quote
Tony Calif wrote:There is a massive problem with Dust514.
If I spec as Forgegun master, and the enemy bring no real vehicles, I have a boring game. If I spec assault, and the enemy brings mech missile spam, I have a horrible game, and it's boring to boot. If I spec Logi, and my team don't work with me, I have a boring game. If I spec vehicle, but have useless gunners, I have a boring game.
So I spec everything... Which means that currently, having not used a 30 day booster, I'm around 700,000 SP+ behind my corp mates, and have specialised far less. For most players, playing random matches, they are going to need to be jack of all trades characters. Which is not usually what more organised corps are looking for. And it means that someone who specialised in any the roles you play will face stomp you. ^ Dead on and an important point.
I'm in the same boat, a pathological generalist, somehow psychologically incapable of specializing. No worries tho, it'll just take(a lot) longer to get my builds to a good place. Training up an alt or two slows you down even more. But for me it's all good, the self-sufficiency for pub matches, and the flexibility to support my team for corp matches makes the slow levelling worthwhile.
But, and it's an important But, we all need to distinguish between pub matches and corp battles. Tony is right on the money here, and when we're all on the forums bitching about CCP's terribad balancing or contributing our brilliant ideas which will make DUST 'what we need it to be', we need to state clearly if we're talking about pub or corp matches, because it changes the argument in a lot of cases.
I'm as guilty of failing to make this distinction as anyone, simply because we spend such a large proportion of our DUST beta time in pub matches, and soloing a big proportion of the time doesn't help clarify the thought processes either.
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Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2012.11.24 16:50:00 -
[2] - Quote
Scheneighnay McBob wrote:The biggest problem dust has right now is that it isn't expanding to anywhere near the size it needs to be.
True, Mr. McBob. The upside is that it's prolly because they're staying focused on the core mechanics and gameplay, as they should be. As long as I know they're working on the important stuff I'm happy to keep grinding the same old maps with the same old gamemodes with the same sized squads with the same sized teams with the same vehicles.......and grateful for the opportunity, as much as I like to ***** =P |