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EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.11.02 16:11:00 -
[1] - Quote
2 builds ago Tanks were strong but because SP and ISK was given out freely you could still take one out with a good team of AV ppl proper specced into it and not using the 1st lvl or milita AV stuff - Now its like paper with basic AV equipment good enough to take out a proper fitted tank
Now we have dropships which are no longer like paper but more like a tank except its a flying tank, it does a better job than a tank and can kill more and win you a match on its own
We could compare the 2 but tanks have alot more of everything when compared to the dropship yet everything AV does a better job of taking out the tank
Swarms - Cant even hit the dropship majority of the time, but yet missiles bend around cover the tank is using and will hit it 90% of the time even if the tank has moved to avoid em
AV nades - lol tank only
AV mines - lol tank only
Forge gun - Hits a tank alot easier because tank is slower and bigger to hit, try hitting a dropship even if it is slow boating damn near impossible but also gunner prob take you out before you even hit it
So the main AV weapon to take out the dropship is broken but yet with a tank it works ******* miracles tbh, since all form of AV can take out a tank then swarm launcher should do alot more damage against a dropship since its the only damn thing which can hit it
The swarms is broken, you cant speed up the missiles because it will **** tanks over, same with increasing the base damage, if anything maybe a specialized swarm launcher is made just for dropships but then that defeats the point since its made to do both
If anything you take of the guns from the dropship
Dropship = transport ship
Eazy fixes to it tbh
1. Take away all guns 2. Give it more tank 3. Mobile CRU cannot be removed at all 4. Pilot gets points for ppl spawning in, also i feel the transport ship should replenish armor and ammo so pilot gets more pts 5. Eject button so ppl dont hide in it all the damn time
Take the guns off it makes perfect sense since according to the help screen we have 2 more icons for flying vehicles which indicates we get some sort of fighter which will be made to shoot things
The dropship should drop things off, dropships pilots are not even using the MCRU at all so it defeats the purpose of the dropship
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EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.11.02 18:06:00 -
[2] - Quote
The dark cloud wrote:Haha you got owned on the 5 point map from my squad and then ragequitted the match. Thats what you deserve for sitting the whole day in your redline.
Your squad?
Dont you mean johnny randoms with swarm launchers which happen to bend around all my cover
A forge gunner who was about so that make 3ppl at least
Then you abusing the dropship with a gunner because ive owned you twice in your own gunlogi and you cant beat me in a straight up tank fight so you run to get a dropship because you know its invincible and will never get shot down because AV towards the dropship is broke
Until you can beat me without using a cheap broken mechanic then maybe you can say owned but until then lolno |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.02 18:13:00 -
[3] - Quote
Tony Calif wrote:I see missiles on your tank Snake. You are both abusing the same thing :P It's just silly missile damage. Once they get sorted, Dropships won't be gunships. LoL blaster Dropships.
I will have bonuses to missiles tho soon and im skilled for them as it is and after i will skill up for armor tanks, or maybe i should be super cheap and use dropships
Its just cloud running his mouth when he a **** poor tank driver and cant beat me
Lets be honest you and sha should know you attacked me with an LAV filled with forge gunners and i survived |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.11.03 13:00:00 -
[4] - Quote
The dark cloud wrote:EnglishSnake wrote:Tony Calif wrote:I see missiles on your tank Snake. You are both abusing the same thing :P It's just silly missile damage. Once they get sorted, Dropships won't be gunships. LoL blaster Dropships. I will have bonuses to missiles tho soon and im skilled for them as it is and after i will skill up for armor tanks, or maybe i should be super cheap and use dropships Its just cloud running his mouth when he a **** poor tank driver and cant beat me Lets be honest you and sha should know you attacked me with an LAV filled with forge gunners and i survived Sure i cant beat ya cause you sit the whole day in your redline. As soon you take the slightest damage you run back to your spawn. Dont deny it every 1 knows it. Oh and ive changed my tank fit and gone back to the roots in terms off effectivity. And you a good tank driver? That was a good joke cause a good tank driver actually supports the infantry and doesnt sit on the hill next to his spawn area to pad his K/D. And you are just mad cause the dropship got you in your own redline. How does it feel when you cant hide like a coward? And i get the feeling that missile launchers wont be fixed at all. CCP simply has to fix swarms to that what they where like in the E3 build. And by that i got my hands on a real gunship not the wannabe version of it. You can cry when i start shoting you with 4 small missile turrets from a gunship which are controlled by the pilot. Edit: oh by the way the guy who finished you off was Taz-666 he went banzai with a swarm launcher into the redline. Militia swarms FTW.
Tanks are weak, i happen to look after my tank and dont give a **** if im helping or not because im with randoms 99% of the time
Killed your tanks twice now, easy kills and with randoms aswell mostly not having a 4man squad to back me up like you do
You had to use the OP dropship to even get to me, you know it and i know it you cant kill me unless you use a broken mechanic, you tried twice with a tank i killed you, you tried your LAV trick several times and ive killed you again
You say i pad KDR but really i just drive a tank which happens to give me kills, you drive a OP dropship to pad someone elses KDR and also escape to your spawn area to rep back up if you actually get hit so really you do the same thing as i do except in a dropship
Real gunship lol, you cant drive a tank well enough i will whack you out of the sky aswell |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.03 13:43:00 -
[5] - Quote
Sleepy Zan wrote:ugg reset wrote:Sleepy Zan wrote:I have to agree that vehicles should have a limited ammo supply No. Yes, also of course they will need a way to resupply it.
No you cant have it atm because you cannot choose who goes into the turrets, i play with randoms 99% of the time and they spam missiles into the MCC or wherever
I cant even lock the HAV to stop randoms from getting in, even when i am grouped up they cannot get out and hack a point because randoms are always trying to get into the tank
As for missiles nerf i cant really see it happening because its a missile, its like firing an RPG and complaining that the spash damage raped your health or even a grenade doing the same, missile have a AOE so the only way to reduce the AOE is to also reduce the damage from the missile itself. If it does get reduced it may go the way of the railgun and become useless because it cannot kill infantry when it needs to or if they get too close
We had the railgun nerf, splash got removed and the turret turns that slow now that its only good for AV and AI and the small railguns are useless, missiles may go the same way possibly because if they cannot do AI then what is point of them? the large has to stay i think damage wise, small could survive a nerf but if it turns out scouts need 3 hits to kill then it will be wtf moments
Blasters will be whats left with the current 3 turrets we have and they are short range high ROF low damage
We have yet to see the laser turrets which should be high ROF low damageish but beastly at long range, artillery will be like mortors i bet or even long range cannons which will pack a punch but be slow firing, autocannons similiar to blasters
Dropship itself is class as a light aircraft, instead beef it up a bit tank wise, MCRU cannot be taken off, guns wise id say have none but if you really wanted some maybe blasters/autocannons for putting down suppressing fire
Leave the big guns for the proper fighters |
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