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Average Joe81
Circle of Huskarl Minmatar Republic
21
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Posted - 2012.10.31 20:37:00 -
[1] - Quote
the lack of kickback is one reason why i like the fps side of this game. or maby could you add a skill to decrease it that works better than the ar operation skill. |
Free Beers
Internal Error. Negative-Feedback
1041
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Posted - 2012.10.31 20:44:00 -
[2] - Quote
its needs a bit more recoil but not an over nerf like ccp does to everything else. AR aren't over powered they are the most common weapon in the game so people die to it all the time.
Hence QQ fest. |
Villore Isu
Algintal Core Gallente Federation
115
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Posted - 2012.10.31 22:08:00 -
[3] - Quote
All they need to do is bring the recoil back to Precursor levels, Don't know why they changed it at all tbh. |
Average Joe81
Circle of Huskarl Minmatar Republic
21
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Posted - 2012.10.31 22:16:00 -
[4] - Quote
Free Beers wrote:its needs a bit more recoil but not an over nerf like ccp does to everything else. AR aren't over powered they are the most common weapon in the game so people die to it all the time.
Hence QQ fest. its better than a sniper fest |
Orin the Freak
Pink Fluffy Bounty Hunterz RISE of LEGION
334
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Posted - 2012.10.31 22:25:00 -
[5] - Quote
Average Joe81 wrote:Free Beers wrote:its needs a bit more recoil but not an over nerf like ccp does to everything else. AR aren't over powered they are the most common weapon in the game so people die to it all the time.
Hence QQ fest. its better than a sniper fest
you mean it's better than Manus Peak?
edit: BTW, I think they should find a happy medium between precursor levels of recoil, and .. well, none (like now). AR's just need to see a BIT of recoil. |
Valkyrie 1
Doomheim
8
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Posted - 2012.10.31 23:30:00 -
[6] - Quote
I hope if recoil is increase which worst case senerio will only affect ADS where the damn thing is already weak, is recoil is added then Hip fire should be far less accurate due to the kick but as i said worst case scenario is possible, also make continues shooting increase spread and make movement add sway then AR is balenced if not a little weak due to stopping power vrs what it can effectively hit |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.11.01 02:34:00 -
[7] - Quote
There should really be enough kick, dispersion, and recoil that a small amount of control is necessary to hit targets that are further away. You shouldn't be able to hold down the trigger and focus down someone 50 meters away from you. The fact that you can really leaves one to wonder how any of the other weapons are going to fill any niche with ARs covering most of them almost perfectly. Also, there should be some scope-sway caused by moving in ADS. Only a small amount, but being able to maintain perfect accuracy while strafing sideways works well for AR vs AR, but screws over anyone with any other weapon. |
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
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Posted - 2012.11.01 08:48:00 -
[8] - Quote
When I hit AR 5 was when I actually read the skill description. Apparently it decreases weapon spread and kick. Since you can't divide by zero, it is probably confusing the server and causing unbearable lag. |
Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.11.01 13:58:00 -
[9] - Quote
needs kick but CCP needs to do it right not just add more kick but correct the current mechanic as is, its easy to predict and control and coming back right down where you left off is unrealisitc and allows snipers to get two rounds rapid. the mechanic just needs to be reworked it needs to be far dispersion when firing and doesnt need to be so easy to predict and control. |
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