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Zion Shad
ZionTCD Legacy Rising
1620
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Posted - 2012.10.31 19:27:00 -
[1] - Quote
[Request] Penalty for Quitting Match edit
I have been notice groups in random matches quitting them in order to preserve their leader board stats. So IGÇÖm asking for some type of penalty for players selecting Leave Match. Maybe apply a ISK cost to leave or a Loss or add a new stat called Incompletes. If we are Contractively obligated to the matches like the comp says during re-spawn then we should take a hit for Leaving. With incomplete stat it lets corps and others know how many times they quit or disconnect from a match |
THUNDERGROOVE
ZionTCD Legacy Rising
33
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Posted - 2012.10.31 20:00:00 -
[2] - Quote
I think losing ISK isn't really the solution. Just count disconnects as losses.
EDIT: This is still flawed since people with bad connections will get penalized but I still think their W/L going down is better then them losing ISK every time they DC |
Free Beers
Internal Error. Negative-Feedback
1041
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Posted - 2012.10.31 20:12:00 -
[3] - Quote
Zion Shad wrote:[Request] Penalty for Quitting Match
I have been notice groups in random matches quitting them in order to preserve their leader board stats. So IGÇÖm asking for some type of penalty for players selecting Leave Match. Maybe apply a ISK cost to leave like 150k or whatever. If we are Contractively obligated to the matches like the comp says during re-spawn then we should take a hit for Leaving
while ccp still puts us in matches already redlined or 2 minutes to go they should do nothing of the sort.
Half the matches today i have been put in have been already a redline with a **** ton of vehicles on the other side. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.10.31 20:38:00 -
[4] - Quote
We're not national soldiers, we're capitalists. If we see that a battle is hopeless and we leave, that's just a cost-benefit analysis; makes more sense to cut your losses then to keep spending time and money fighting. The fittings you used and lost is punishment enough.
I don't really care about stats, but I would say just make leaving count as a loss to keep it from being a stat padding method. EDIT: That's already there, so nothing is needed. |
Free Beers
Internal Error. Negative-Feedback
1041
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Posted - 2012.10.31 20:42:00 -
[5] - Quote
KAGEHOSHI Horned Wolf wrote:We're not soldiers, we're capitalists. If we see that a battle is hopeless and we leave, that's just a cost-benefit analysis; makes me sense to cut your losses then to keep spending time and money fighting. The fittings you used and lost is punishment enough.
I don't really care about stats, but I would say just make leaving count as a loss to keep it from being a stat padding method.
leaving does count as loss. Zionshad just wanted something more which is stupid because you reward, not penalize in games.
This is exactly right. While i like the challenge of the other team when my back is against the wall its not worth losing 500k worth of equipment and aurum when victory is hardly possible |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.11.01 02:45:00 -
[6] - Quote
Free Beers wrote:KAGEHOSHI Horned Wolf wrote:We're not soldiers, we're capitalists. If we see that a battle is hopeless and we leave, that's just a cost-benefit analysis; makes me sense to cut your losses then to keep spending time and money fighting. The fittings you used and lost is punishment enough.
I don't really care about stats, but I would say just make leaving count as a loss to keep it from being a stat padding method. leaving does count as loss. Zionshad just wanted something more which is stupid because you reward, not penalize in games. This is exactly right. While i like the challenge of the other team when my back is against the wall its not worth losing 500k worth of equipment and aurum when victory is hardly possible Or you can be like Mr. Zitro and quit a match after ZionShad killed him several times in a row with a shotgun while our team was only down a small margin. And don't try and argue that, because I was in Zitro's squad. |
Zion Shad
ZionTCD Legacy Rising
1620
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Posted - 2012.11.01 04:20:00 -
[7] - Quote
True the match making needs to be fixed and you shouldn't be thrown in a game that is almost over, but there are other threads for that and it not what I'm bring up. I'm not even talking about DCs here ether. You shouldn't be punished for a bad connection. I am only talking on the "Leave Game" option and it's a request, so that means it prob won't happen tell next build along with the match making nerf.
MW knows what I'm talking about |
HEAT SoulRipper
ZionTCD Legacy Rising
45
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Posted - 2012.11.01 04:25:00 -
[8] - Quote
And that wouldn't be hard to code something tied to the X button when you select leave battle. If someone want's to go through the effort of turning off their PS3 and or just going to the XMB...fine....doesn't bother me, it only takes away from their gaming time to reboot or reload.
But yes, throw a penalty of SP AND ISK out there and Lose 1 suit that you have marked as favorite. Because there's nothing worse than having people leave and you're left down a man or two because they quit.
Make it harsh, make it hurt, make people remember what happens when you choose to DEPRESS the X button to consciously choose to leave a match.
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Deranged Disaster
Seraphim Initiative. CRONOS.
65
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Posted - 2012.11.01 09:51:00 -
[9] - Quote
I think there already is a penalty for leaving. You don't get the reward and you still lose your fittings in case you died. To me that is more than enough. |
Lion Redstar
ZionTCD Legacy Rising
66
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Posted - 2012.11.01 10:08:00 -
[10] - Quote
+1 for this. DC/bad connection are different things. We are mercenaries, the moment you joined a battle we accept a contract and we assume the consequences. That includes getting killed and losing that battle. If we deliberately chose to leave that battle, we broke that contract and there should be penalties for that. |
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Flyingconejo
KILL-EM-QUICK RISE of LEGION
82
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Posted - 2012.11.01 10:19:00 -
[11] - Quote
A penalty like losing SP or money should not be implemented unless CCP can guarantee me that I wont be disconected from a match. Yesterday I was kicked from at least 10 of them
But making the stats still count even if you leave or get disconected from a game, that I have no trouble with. |
xAckie
Ahrendee Mercenaries Legacy Rising
125
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Posted - 2012.11.01 11:20:00 -
[12] - Quote
People leave as others have said due to disconnects, friends coming online and therefore leave to group, or the plain fact of being put into the game with 5 letters red with the game nearly over, why would i bother being redlined? for the fun? its a game, in beta ... with a whole lad of problems.
When the game launches, why would this be implemented? I have never played Eve but my understanding deals are done and people turn up to fight and can turn on their allies or cut and run. This I am told is part of the meta game. And what dfferentitates Eve from other games and what will differentiate Dust from other FPS's. Wont a penalty ruin that part of the meta game?
If a corp has an ally or something do this to them, it would be up to them to call out the corp in forums etc rather than CCP offer an arbitrary penalty. |
Zion Shad
ZionTCD Legacy Rising
1620
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Posted - 2012.11.03 00:57:00 -
[13] - Quote
Just Edited OP
How about a stat that tracks incomplete's? |
Free Beers
Internal Error. Negative-Feedback
1041
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Posted - 2012.11.03 06:43:00 -
[14] - Quote
Why does this matter to you Zionshad? These are hisec/public matches that have zero bearing on anything in dust/eve. You pub stomping and other team gives up? Good, now what? Make them say 15 Hail Marys?
In corp battles if you quit early your own team will ***** slap you. So there is a penalty for leaving early when it matters in dust.
Not everyone is a dedicated dust merc or gets to squad up with "L33T" players. Lots of casual players in dust and they want to leave a match that is hopeless so what.
It's a game so let it be a fun one. I am disappointed |
Zion Shad
ZionTCD Legacy Rising
1620
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Posted - 2012.11.04 07:27:00 -
[15] - Quote
Really Beers?
xjumpman23 wrote:In game leader-board sort it by WLR that will tell you which corporations has the most players that play to win. https://forums.dust514.com/default.aspx?g=posts&t=43162&p=2
From your team mate Protoman. I see your against the idea becuase you guys love to pad WLR. I don't think Imperfects have any say on this |
Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2012.11.04 08:13:00 -
[16] - Quote
Zion Shad wrote:Really Beers? xjumpman23 wrote:In game leader-board sort it by WLR that will tell you which corporations has the most players that play to win. https://forums.dust514.com/default.aspx?g=posts&t=43162&p=2From your team mate Protoman. I see your against the idea becuase you guys love to pad WLR. I don't think Imperfects have any say on this
Quitting out adds a loss, just sayin' |
angelarch
Algintal Core Gallente Federation
93
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Posted - 2012.11.04 08:36:00 -
[17] - Quote
Free Beers wrote:...
while ccp still puts us in matches already redlined or 2 minutes to go they should do nothing of the sort.
Half the matches today i have been put in have been already a redline with a **** ton of vehicles on the other side.
^this.
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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.04 12:42:00 -
[18] - Quote
At present, quitting a match gives you a loss, doesn't give you any of the rewards you'd get for the mission, AND STILL CHEWS THROUGH ALL THE GEAR YOU USED.
Sounds like enough punishment to me. If you ragequit because you died in your protosuit, then you don't make anything back to help cover the cost. And you still lost your protosuit.
Contracts usually say, "do work, get paid" and if you don't do the job, you don't get the money. They DON'T generally include, "don't do the job, YOU pay US instead" because that's just stupid. Same goes in-game.
Also, I love the people arguing that this would be unfair on legitimate disconnection issues when they could easily tie any penalty to the "quit" button rather than having it kick in every time you leave a battle early. People would still be able to "game" the system by sitting on the spawn menu and getting kicked, or by unplugging their internet connection to cut themselves off without being charged, but either option would require a significant amount of extra effort to save a minor in-game cost. Most players wouldn't bother.
And the same argument against punishment for being disconnected can apply to spawn-screen idle kicks, because I've been stuck on the spawn menu unable to select a point to spawn at before, and if that meant I was going to be penalised, it would be unfair.
EDIT: For the record, if you're thrown into a clearly losing battle, try bringing starter fits so it won't cost you anything. If you have any Aurum BPOs, make some fittings that only use your 'free" gear so you don't have to worry about replacing expensive items after a bad fight. |
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