|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.29 04:49:00 -
[1] - Quote
Change the thread title ydubbs. This is NOT a kill cam. Face the direction of your death while bleeding out is a good call. If you are a clone, and you get shot, I'm pretty sure you'd know which direction the bullet smashed through your armour from. No bleed out (large railgun for example) means no change of facing though. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.29 05:12:00 -
[2] - Quote
I really like it. I mean, when you shoot someone in the back, it's nice to have them face you. Teabagging is so much more rage inducing when you can see it comming. From a fat bloke who's been running (grim) I too have no idea what it's called. I think the new title is bang on. +1 sir |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.29 05:43:00 -
[3] - Quote
That's why if you get no bleed out there should be no direction change. If you have bleed out time, you should face the direction you were last shot from. Because your suit can relay info you can't. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.29 09:04:00 -
[4] - Quote
Sorry, but this DOESN'T screw snipers. We already get told which direction they're in when the fire. Simply facing that direction while down is no problem. Any good sniper will be 500meters away. This is more about being revived in a "fast and frantic" game. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.29 17:37:00 -
[5] - Quote
Please reread my last post. This is about facing the guy with a shotgun who just killed you, so that IF you get rezzed, you don't just get insta shot in the back. Snipers have the least the fear. It's not about a pathetic "revenge kill", it's about being worth reviving in the middle of the action. Heck, make it do snipers don't let you face ten if you're all going to be such wussy snipers :P |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.29 18:34:00 -
[6] - Quote
Fine. Might as well remove the injector then. I'll be bleeding out all the time because you get rezzed an stand still. You're a free kill. I let people get rezzed and get another kill and kill the Logi. Basically, rezzing isn't going to be worth it. Everyone who played mag knows it wasn't about 1vs1s. Or 8vs8. It was about your 16vs16 and who could keep their team up. A vital part of that is being useful when you get rezzed. Right now, people are just free kills. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.30 10:57:00 -
[7] - Quote
This mechanic DOESN'T only effect snipers regardless of the OP. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.30 13:19:00 -
[8] - Quote
Because you have "instant transfer of consciousness, even at the moment of death." Our clones would simply remember where they were shot. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.30 19:18:00 -
[9] - Quote
I don't give crap about "pushing the concept". I do care about being revived while facing away from the enemy and going down right away again. Like I say, CCP don't have to put it in, but there's very little point waiting to be revived EXCEPT for possibly saving a suit. Which you can't tell, because you have no way to see if your killer is dead, or camping your corpse. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.30 22:02:00 -
[10] - Quote
Sorry, forgot that I can't handle the pace of Dust LoL. I'll let you scrubs keep using injectors and giving me free +100 (+50 for the rezzed guy, 50 for the medic).
Your logic is ridiculous. |
|
|
|
|