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Edu Ashbourne
Doomheim
54
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Posted - 2012.11.05 07:10:00 -
[1] - Quote
I don't really go for this "We can get by with just this, so why add anything else?" attitude. Way too many games suffer from oversimplification these days and I say give Dust more stuff!
I like the idea of more personal vehicles anyway. They tend to get overlooked for the larger 'driver and gunner' stuff, simply because they support cooperative play. I guess with a bike you could have a passenger ride in the back but that should be it.
Only trouble I can think of with smaller vehicles is deployment. It's going to look silly when a massive carrier decloaks in to deliver your tiny bicycle. Maybe instead it delivers a container with multiple bikes? Would be handy at the start of a match we everybody needs to move out of the base.
Or forego the carrier altogether and deploy in a new way? Drops similar to how players are spawned on the field or something. Faster and lower risk then carriers but limited to 'man size' items. |
Edu Ashbourne
Doomheim
54
|
Posted - 2012.11.07 18:40:00 -
[2] - Quote
Onar Kion wrote:WHz DS9899 wrote:Onar Kion wrote:I have to say I don't want a personal hover bike that is armed, you'll get endless circle strafing against infantry. It would look stupid and silly. You would see majority of the time on them doing circles. Or come in at 80 mph, slide side ways shoot, then go back going straight.
Vanu in Planetside 2 has a hover tank.
If there is hover does that mean we can have a EMP explosive that shorts it out and makes it drop for a bit?
I say more team work, if the map is huge, get on a dropship, and deploy from it work together. One you deploy the dropships satellite to give you cover fire. No personal vehicles so everyone can lone wolf it.
Dust needs a APC and a Dropship. Well, I'm what's called a team lone wolf. I still help my team, but I also like to sneak around by myself. Sadly, I can't in this game because there's no well thought out stealth aspects in the game YET. WHen there is, this should be one of them. I want team work over a bunch of single players out for themselves. If you want to lone wolf but help the team ok, but you don't need a hover bike for this. Ask your dropship pilot to fly over a area you want to set your ambush at, then jump out. Then set up your position. As it is now, so many matchs I am in you see solo LAV guy driving around. But sadly I feel FPS are going to the lowest common type of player. The run and gun. I'd like a slower shooter, were tactic's when battles, not super fast meat shields that can take hundreds of rounds. And the only tactic is swarm.
Lonewolf =/= not being a team asset. Sometimes you want to go in alone to avoid attention and get something important done. Being told you're 'just out for yourself' because you're not joining the meatshields on a frontal assault is just a bit dumb.
Not to mention that forcing a single playstyle on everybody is always a terrible idea. You want teamwork, go form a squad with your corpmates. Because the lonewolf is going to wander off regardless of what restrictions you place, so you may as well let him equip himself properly.
You can't even say the hoverbikes are exclusive to soloing anyway. I think if a squad needed to get somewhere quick, they may prefer to ride together on bikes then a LAV or APC. Better mobility, harder target to hit and if a heavy got one driver, he doesn't take his squadmates with him. |
Edu Ashbourne
Doomheim
54
|
Posted - 2012.11.07 22:04:00 -
[3] - Quote
Garrett Blacknova wrote:LAVs are already small enough that Heavies are looking like they want to overflow.
The "problem" is that maps are large, but you don't want to use the existing solutions (LAVs and Dropships). Custom-fitted LAVs can be fast and tough to hit, and you can choose not to pile everyone into a single vehicle if you want. Put everyone in the group into their own FREE STARTER FIT LAV, and you can travel around in a group that way.
There isn't a real need for hoverbikes. There isn't a valid balance-related argument in favour of adding a faster, smaller vehicle type. There's only the "I think hoverbikes are cool so they should gimme" argument, really.
Vehicles in DUST give you several advantages, one of which is movement speed. They also have drawbacks, one of which is high visibility. You have a tradeoff between being fast and being able to hide yourself effectively. What you want is one of the core advantages to bringing vehicles, but without any of the tradeoffs that vehicles usually require.
Sorry, but while it would be cool, and would be fun, I don't see hoverbikes being a sensible option to add to the game.
And we come back to this problem again: "If we can already do it with this, why add that?". There was a time I was told we shouldn't have ladders on buildings, because we have dropships to lift people up there. Just because you can manage doesn't mean you can't improve.
So maybe the I and the OP are basically saying "I think hoverbikes are cool so they should gimme." so what? Bikes would have their pros and cons just like anything else and people would be free to use them if they please.
I'd imagine they'd have the tank of tinfoil, no weapons and terrible damage when hitting players but it would be better then the Great and Sacred LAV for driving through tight areas and keeping speed. There. A whole different vehicle for different purposes.
I'd much prefer adding 'unnecessary' stuff to Dust then tell the devs we want a game with the absolute minimum of content. |
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