corbear Ormand
Algintal Core Gallente Federation
18
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Posted - 2012.10.30 01:55:00 -
[1] - Quote
As has been said multiple times in this thread, a few forge gunners can do the following: A. Destroy Dropship, before you go blah blah blah it's impossible, how about you play a game with me and slap one of your dropships up, let me get my buddy in as well, either you will go the route of A. or B. take your pick, while this method is the most hardest and somtimes impossible with a decent dropship pilot and a nice shield tank, it is possible and is done quite a bit, last 2 days alone I have personally taken, or help to take down 10 dropships (4 in one game, kills are my own) with a forge gun, 7 total yesterday and 3 today.
B. Make the dropship fear you, Some dropship pilots will be like god, ultra shield tank, taking 5 shots to take them down to low/no shields, this is where you are most effective, they fear you, their gunners can't get a good lock on you and they will run, and hide in their own spawn and heal up, come back maybe take out 3 people and you'll have another 2 shots in them and they will run while you pump another 1-2 in them making them less and less effective throughout the match, they know where you are after the first run, so make sure to switch up your location, again sometimes this is hard, reason being is they have good-excellent pilots in, this is where a friend comes into play, 2 forge guns on 2 sides of the map, or within 100m of eachother pumping away at a dropship it's sure to go down, unless again, you have gone up against one of the best dropship pilots, and there are a few who evade my wrath and ultimately survive the whole game.
Take my examples of B.
Playing on the 4 flag map, dropship called in, raping all infantry on the ground, I start forging him, 2 shots and he's half shield, meaning 5 forge and he's gone, most I pumped into him was 4, slight armor damage which he ran and healed up, ultimately he had 4 kills before I got my fit out, and he ended up with a total of 9, not the 78 that your talking, a decent forge gunner can ultimately take out or make useless any dropship as long as he has support via his team, either that dropship will die in flames, or run and hide, you choose. |
corbear Ormand
Algintal Core Gallente Federation
18
|
Posted - 2012.10.30 15:19:00 -
[2] - Quote
Necrodermis wrote:corbear Ormand wrote:As has been said multiple times in this thread, a few forge gunners can do the following: A. Destroy Dropship, before you go blah blah blah it's impossible, how about you play a game with me and slap one of your dropships up, let me get my buddy in as well, either you will go the route of A. or B. take your pick, while this method is the most hardest and somtimes impossible with a decent dropship pilot and a nice shield tank, it is possible and is done quite a bit, last 2 days alone I have personally taken, or help to take down 10 dropships (4 in one game, kills are my own) with a forge gun, 7 total yesterday and 3 today.
B. Make the dropship fear you, Some dropship pilots will be like god, ultra shield tank, taking 5 shots to take them down to low/no shields, this is where you are most effective, they fear you, their gunners can't get a good lock on you and they will run, and hide in their own spawn and heal up, come back maybe take out 3 people and you'll have another 2 shots in them and they will run while you pump another 1-2 in them making them less and less effective throughout the match, they know where you are after the first run, so make sure to switch up your location, again sometimes this is hard, reason being is they have good-excellent pilots in, this is where a friend comes into play, 2 forge guns on 2 sides of the map, or within 100m of eachother pumping away at a dropship it's sure to go down, unless again, you have gone up against one of the best dropship pilots, and there are a few who evade my wrath and ultimately survive the whole game.
Take my examples of B.
Playing on the 4 flag map, dropship called in, raping all infantry on the ground, I start forging him, 2 shots and he's half shield, meaning 5 forge and he's gone, most I pumped into him was 4, slight armor damage which he ran and healed up, ultimately he had 4 kills before I got my fit out, and he ended up with a total of 9, not the 78 that your talking, a decent forge gunner can ultimately take out or make useless any dropship as long as he has support via his team, either that dropship will die in flames, or run and hide, you choose. we are talking about swarm launchers, not everyone wants to be in the useless heavy suit that can barely hold it's own against infantry. unless they gave all the race heavies then i wouldn't see why not even though it's a pain to get in the suit to start. meanwhile swarms can lock on be used by whatever flavor suit you want. if the pathing was corrected and perhaps the skill itself was made useful it would be a larger danger. swarms vs forge gun is another discussion.
Swarms are broken, I never said that they weren't, but to stop a Dropship in it's full fury in this current build you need a forge gun, yeah I suicide myself when I bring it out, but it's worth it if my team comes on top and pull the win from the dropship, or makes him rage, trying to give helpful feedback to anyone and everyone who wants it, played with Sentient, he now loves me for my forge gun skills, actually the above story was the exact game he played with me.
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