Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
ertert1
Seituoda Taskforce Command Caldari State
48
|
Posted - 2012.10.26 11:17:00 -
[1] - Quote
So I got a few solid hours of play in tonight and went lone wolf for the most part. Playing with randoms made me realize that unless your part of a corp its a HUGE disadvantage. (Normally I squad up with corp mates or other apac people)
While I held my own against the waves of southern legion troops (had fun shooting you southern legion boys it was uhhh challenging to say the least...). l was going black ops and capping the back CRU's and objectives having a ball but I don't think the rest of the randoms on my team were having fun.
I enjoy fighting skilled players (and dying a lot) but I can't help but feel sorry for the randoms that go 1/10 in a round. I mean if we keep this up will it push the more casual player away? What is going to happen to our player base if the randoms all end up rage quitting?
I dont know the answer but I'm just worried that there will be no cannon fodder for when I want to settle down for a night of shooting people in the face.... |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.10.26 11:20:00 -
[2] - Quote
Yes. |
ertert1
Seituoda Taskforce Command Caldari State
48
|
Posted - 2012.10.26 11:22:00 -
[3] - Quote
Pranekt Tyrvoth wrote:Yes.
Uhh... Yes indeed! |
VK deathslaer
Tritan-Industries Legacy Rising
149
|
Posted - 2012.10.26 11:22:00 -
[4] - Quote
ertert1 wrote:So I got a few solid hours of play in tonight and went lone wolf for the most part. Playing with randoms made me realize that unless your part of a corp its a HUGE disadvantage. (Normally I squad up with corp mates or other apac people)
While I held my own against the waves of southern legion troops (had fun shooting you southern legion boys it was uhhh challenging to say the least...). l was going black ops and capping the back CRU's and objectives having a ball but I don't think the rest of the randoms on my team were having fun.
I enjoy fighting skilled players (and dying a lot) but I can't help but feel sorry for the randoms that go 1/10 in a round. I mean if we keep this up will it push the more casual player away? What is going to happen to our player base if the randoms all end up rage quitting?
I dont know the answer but I'm just worried that there will be no cannon fodder for when I want to settle down for a night of shooting people in the face....
We can't stop them from rage quitting. dumbing down the game to make it more accessible is counterproductive. Games should have challenges if not then what is the point to play? |
Miss Practice
30
|
Posted - 2012.10.26 11:24:00 -
[5] - Quote
VK deathslaer wrote:ertert1 wrote:So I got a few solid hours of play in tonight and went lone wolf for the most part. Playing with randoms made me realize that unless your part of a corp its a HUGE disadvantage. (Normally I squad up with corp mates or other apac people)
While I held my own against the waves of southern legion troops (had fun shooting you southern legion boys it was uhhh challenging to say the least...). l was going black ops and capping the back CRU's and objectives having a ball but I don't think the rest of the randoms on my team were having fun.
I enjoy fighting skilled players (and dying a lot) but I can't help but feel sorry for the randoms that go 1/10 in a round. I mean if we keep this up will it push the more casual player away? What is going to happen to our player base if the randoms all end up rage quitting?
I dont know the answer but I'm just worried that there will be no cannon fodder for when I want to settle down for a night of shooting people in the face.... We can't stop them from rage quitting. dumbing down the game to make it more accessible is counterproductive. Games should have challenges if not then what is the point to play?
The challenge will be incentivizing corps to play against other corps, and then leave the pubs for the noobs. |
Tectonious Falcon
The Southern Legion
395
|
Posted - 2012.10.26 11:25:00 -
[6] - Quote
ertert1 wrote:So I got a few solid hours of play in tonight and went lone wolf for the most part. Playing with randoms made me realize that unless your part of a corp its a HUGE disadvantage. (Normally I squad up with corp mates or other apac people)
While I held my own against the waves of southern legion troops (had fun shooting you southern legion boys it was uhhh challenging to say the least...). l was going black ops and capping the back CRU's and objectives having a ball but I don't think the rest of the randoms on my team were having fun.
I enjoy fighting skilled players (and dying a lot) but I can't help but feel sorry for the randoms that go 1/10 in a round. I mean if we keep this up will it push the more casual player away? What is going to happen to our player base if the randoms all end up rage quitting?
I dont know the answer but I'm just worried that there will be no cannon fodder for when I want to settle down for a night of shooting people in the face....
Haha yeah felt sorry for you tonight. You mostly got teams of randoms that didn't help you much :/ Glad to hear you still had fun!
Anyway I'm hoping once they add in low sec and null sec most casual players will hang out in high sec while the dedicated corps will be elsewhere. |
ertert1
Seituoda Taskforce Command Caldari State
48
|
Posted - 2012.10.26 11:32:00 -
[7] - Quote
huh I forgot about that! Welllll.... looks like we should just enjoy killing randoms while it lasts! |
Leovarian L Lavitz
Tritan-Industries Legacy Rising
278
|
Posted - 2012.10.26 11:35:00 -
[8] - Quote
went 14/2 running solo and managed to get a kill on Alex Zx, my arch enemy finally after all this time weeeee, but he got me back >.<
Boy, they reeeeaaaallly wanted that supply depot o.o |
Timothy Reaper
ZionTCD Legacy Rising
321
|
Posted - 2012.10.26 11:38:00 -
[9] - Quote
It's one of the hazards of a team based game. Especially when a lot of randoms do not have their microphones on for one reason or another (can't really blame them if the only other person with a mic is eating chips and refuses to say anything). |
Kleanur Guy
SyNergy Gaming
154
|
Posted - 2012.10.26 11:38:00 -
[10] - Quote
A quick match system where players are pitted against others of equal skill should be present on release. CCP are forcing us to play quick match and gather information. It can't be implemented atm because of the lack of player numbers. |
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.26 11:39:00 -
[11] - Quote
IMHO, matchmaking is not working very well at all. We got put in a game, full squad vs 1 dude. Someone joined the game... On our team!!?!? I mean, we decided to only use melee... But quite honestly I don't think the match making works.
Also it's the nature of large team based games unfortunately. I do think CCP will incentivise getting into a corp, even a newbie corp early on. If they don't (like MAG didn't) then there will be much rage quit. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.26 11:40:00 -
[12] - Quote
Kleanur Guy wrote:A quick match system where players are pitted against others of equal skill should be present on release. CCP are forcing us to play quick match and gather information. It can't be implemented atm because of the lack of player numbers. Quick match with zero grouping. That'd be a 100% foolproof. I like it. |
Kleanur Guy
SyNergy Gaming
154
|
Posted - 2012.10.26 11:43:00 -
[13] - Quote
Tony Calif wrote:Kleanur Guy wrote:A quick match system where players are pitted against others of equal skill should be present on release. CCP are forcing us to play quick match and gather information. It can't be implemented atm because of the lack of player numbers. Quick match with zero grouping. That'd be a 100% foolproof. I like it.
We are able to group with the current quickmatch system? |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.26 11:47:00 -
[14] - Quote
Hit n miss
I still choose to solo quite alot tbh and im always in games against 4man groups on both sides or just on 1 side but i have been in games where the randoms beat the 4man groups |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.26 12:03:00 -
[15] - Quote
Kleanur Guy wrote:Tony Calif wrote:Kleanur Guy wrote:A quick match system where players are pitted against others of equal skill should be present on release. CCP are forcing us to play quick match and gather information. It can't be implemented atm because of the lack of player numbers. Quick match with zero grouping. That'd be a 100% foolproof. I like it. We are able to group with the current quickmatch system?
Yup, but CoD for example has TDM and Mercenary TDM. No groups in mercenary. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.10.26 12:21:00 -
[16] - Quote
Once FW is fully implemented and proper rewards are given out to corps who play FW primarily i think it wont be so bad OP I for one wont drop more than a squad of SyN into 1 game because personally i find teamstackin is hella boring but i see ALOT of peeps do it.
There is nothing challenging or fun imo being apart of a zerg teamstack and runnin over unorganised randoms If ppl want to play with their full teams i hope CCP makes FW a good incentive for corps to be able to just do that primarily when they have the numbers on. |
ertert1
Seituoda Taskforce Command Caldari State
48
|
Posted - 2012.10.26 12:21:00 -
[17] - Quote
OK hear me out people. Maybe if a a team is full of randoms them a computer A.I will set dynamic attack and defend orders based on the battlefield situation as needed. That way the randoms get to fight in a more coherent force and have more fun AND the corps get a more challenging training run.
It would be kinda like a test of tactics for the corps to beat the A.I. Thoughts? |
ertert1
Seituoda Taskforce Command Caldari State
48
|
Posted - 2012.10.26 12:23:00 -
[18] - Quote
I mean I totally get the problems with large team based games I just dont want the dust player base to die off... |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.10.26 12:38:00 -
[19] - Quote
Yeah its crap personally i like to log on and join a battle shoot people, but these days its squad up or die, the casual player is screwed.
This is one of the reasons SOA members won't be staying on with the legion once the tournament is over, who would we play outside of corp battles?
Being apart of this large coalition and completely crushing randoms has sapped the joy out of the game for me, its not the fault of the large group but the battle finder that stupidly allocates squads in random games, I've seen it go from 1 corp squad of 4 people vs 5 randoms to two corp squads vs 5 and the rest is history. |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2012.10.26 12:47:00 -
[20] - Quote
i don't understand the problem here?
op seems to have stated a situation and the cause all in one breath and then doesn't know what to do about it?
you do nothing.
this is the environment in which you are playing.
you are also playing in high sec. most clans won't hang out there. the money won't be worth it.
a lotta clans won't be able to hang in null because they really aren't real clans, just casuals wearing the same clan tag to fake being a clan.
casuals in groups will never be as good or better then a clan, unless again, you are talking about a casual "clan". then you might have an even match.
but this is the way it is: some folks will be better, others will be worse. that's just life.
you can't blame the game for it. the game in its current form is super ez mode. nerfing it to make it easier? pffff... just slap a mag 2.0 nametag on it and be done.
join a clan or not but don't complain because clans are playing like clans.
Peace B |
|
Adeptus Ezekiel
Bragian Order Amarr Empire
30
|
Posted - 2012.10.26 12:50:00 -
[21] - Quote
Beld Errmon wrote:Yeah its crap personally i like to log on and join a battle shoot people, but these days its squad up or die, the casual player is screwed.
This is one of the reasons SOA members won't be staying on with the legion once the tournament is over, who would we play outside of corp battles?
Being apart of this large coalition and completely crushing randoms has sapped the joy out of the game for me, its not the fault of the large group but the battle finder that stupidly allocates squads in random games, I've seen it go from 1 corp squad of 4 people vs 5 randoms to two corp squads vs 5 and the rest is history.
Agreed. I have been on the other side of 'us' as a solo player, and its an ugly experience. I feel sorry for the randoms caught up in it. I enjoy being part of a team that is capturing objectives and dominating the enemy, but at this stage of the game with limited play styles I can see it being detrimental.
Edit: Beld, once beta is over and the game releases, there will be numerous enemies to shoot at. 'Southern Legion' tends to dominate the maps at present in our little node, but when put onto the EVE servers proper that would be unlikely to be a problem. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.10.26 12:59:00 -
[22] - Quote
simple solution: add a mercenary playlist like on COD. No Corps/Clans/Squads. Simple sayd a playlist that you can enter solo without a squad up. And ive never trust randoms on public matches cause they are all uncapable to do something good. here and there you find a guy reviving his team but thats it. |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.10.26 13:02:00 -
[23] - Quote
The dark cloud wrote:simple solution: add a mercenary playlist like on COD. No Corps/Clans/Squads. Simple sayd a playlist that you can enter solo without a squad up. And ive never trust randoms on public matches cause they are all uncapable to do something good. here and there you find a guy reviving his team but thats it.
What he said. Randoms are about as useful as two left feet most of the time. |
STABBEY
Crux Special Tasks Group Gallente Federation
1
|
Posted - 2012.10.26 13:02:00 -
[24] - Quote
Honestly I'm southern legion and even in a full squad we have been having issues with RANDOMS on our own team doing absolutely nothing. Either there's 4-6 RANDOMS at 1 objective and 1 enemy ttakes it while they watch or every firefight I'm in they just stare at me while I fight half the enemy team. If they used there brains once in awhile it would help. The worst is when 8-10 RANDOMS pull out snipers and I'm the only man trying to take objectives. Or I watched 3 snipers shoot at a tank the whole match. If they used there frigging heads or turned voice on in team chat it would help. |
Visari Trekhan
Circle of Huskarl Minmatar Republic
4
|
Posted - 2012.10.26 13:22:00 -
[25] - Quote
I myself am a totally casual player who is still just learning my way around in the actual mechanics of the game and the logistical aspects as well. I have noticed this gigantic discrepancy. I really don't care about my ratio at all, but as the first post mentioned, no one as fun going 1/10 or 3/14 all the time. |
Sergeant Wiznowski
Seraphim Initiative. CRONOS.
38
|
Posted - 2012.10.26 13:43:00 -
[26] - Quote
How do you stop being random (in other titles)? You start to play in a squad and after good game you send a friend request via PSN. Then you can see who is playing what and join them or just join the game on different side. Usually easy peasy.
In Dust we will have only local chat and different websites. Those who usually squad up will look up some corps. More casual players might/will have a problem with this concept.
I really think that CCP should reconsider their decison about VOIP being off by default. That might save some precious bandwith but leaves randoms with limited chances to learn.
Matchmaking might let them play against similary skilled players but like in every other title Teamwork is OP and they will be squished until they learn to group up. Thats the Circle of Life. |
Jason Sera
DUST University Ivy League
18
|
Posted - 2012.10.26 13:50:00 -
[27] - Quote
I am one of those randoms for now. I'll join a corp down the road, probably....maybe after release. The fact is, if the game is good, then the casual randoms will stick around. So, as long as the gameplay can match or beat that of the other shooters of the moment, then all will be fine! I'll see you around, don't you worry....I'll be your cannon fodder.... |
meri jin
Algintal Core Gallente Federation
21
|
Posted - 2012.10.26 14:34:00 -
[28] - Quote
VK deathslaer wrote:ertert1 wrote:So I got a few solid hours of play in tonight and went lone wolf for the most part. Playing with randoms made me realize that unless your part of a corp its a HUGE disadvantage. (Normally I squad up with corp mates or other apac people)
While I held my own against the waves of southern legion troops (had fun shooting you southern legion boys it was uhhh challenging to say the least...). l was going black ops and capping the back CRU's and objectives having a ball but I don't think the rest of the randoms on my team were having fun.
I enjoy fighting skilled players (and dying a lot) but I can't help but feel sorry for the randoms that go 1/10 in a round. I mean if we keep this up will it push the more casual player away? What is going to happen to our player base if the randoms all end up rage quitting?
I dont know the answer but I'm just worried that there will be no cannon fodder for when I want to settle down for a night of shooting people in the face.... We can't stop them from rage quitting. dumbing down the game to make it more accessible is counterproductive. Games should have challenges if not then what is the point to play?
how about enjoying, relaxing, having fun without pressure? |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.26 19:58:00 -
[29] - Quote
EnglishSnake wrote:Hit n miss
I still choose to solo quite alot tbh and im always in games against 4man groups on both sides or just on 1 side but i have been in games where the randoms beat the 4man groups
It depends on the definition of winning. Yes its nice to see the victory screen when my entire team is randoms and most are going 0 and 10 but then its not so nice to go 2 and 15 trying to kill tanks and protecting the captured objectives as the tanks pad the J/KDR.
But what is NEEDED is an actual noob area. It can be locked to those whose SP is above a certain limit or whose KDR surpases that limit.
Hopefully PvE will let noobs skill up in areas other than direct PvP combat. Hopefully there will be dedicated areas where noobs can go hunt components from drones/wildlife to then create weapon/vehicle components to sell on the Market.
|
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
|
Posted - 2012.10.26 20:03:00 -
[30] - Quote
I used to seriously suck at shooters, I got alot better.. by getting my ass stomped repeatedly over and over |
|
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.10.26 20:17:00 -
[31] - Quote
It is an interesting point as I now feel that I 'might' just be good enough to join a corp... though, all the talking on mics is not that appealing to be honest, though I do it in EvE.
I was kinda wondering how much better I would be if I was in a corp. I assume if you don't die you don't lost gear, which means I could 'kit' up a little more, which might get me those few kills per game that just slip away.
Also, I was wondering about how many assists can be on a kill? If it's limitless then running with a corp would also mean far more SP.
Of course... these are all ponderings and hopefully you chaps might know the actual answers.
Regads
Jax |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.10.26 20:24:00 -
[32] - Quote
Kleanur Guy wrote:A quick match system where players are pitted against others of equal skill should be present on release. CCP are forcing us to play quick match and gather information.
Quote: It can't be implemented atm because of the lack of player numbers.
Because they've already raged quit. |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.10.26 20:27:00 -
[33] - Quote
Jax GG wrote:It is an interesting point as I now feel that I 'might' just be good enough to join a corp... though, all the talking on mics is not that appealing to be honest, though I do it in EvE.
I was kinda wondering how much better I would be if I was in a corp. I assume if you don't die you don't lost gear, which means I could 'kit' up a little more, which might get me those few kills per game that just slip away.
Also, I was wondering about how many assists can be on a kill? If it's limitless then running with a corp would also mean far more SP.
Of course... these are all ponderings and hopefully you chaps might know the actual answers.
Regads
Jax
First of all dont give up.All FPS are conducive to team play.Playing with what I refer to as RANDOMS can be challenging because its everyman for himself.. |
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.10.26 20:30:00 -
[34] - Quote
If you have 5 merc shooting one person, do they all get an assist?
|
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.10.26 20:37:00 -
[35] - Quote
Tony Calif wrote:IMHO, matchmaking is not working very well at all. We got put in a game, full squad vs 1 dude. Someone joined the game... On our team!!?!? I mean, we decided to only use melee... But quite honestly I don't think the match making works.
Also it's the nature of large team based games unfortunately. I do think CCP will incentivise getting into a corp, even a newbie corp early on. If they don't (like MAG didn't) then there will be much rage quit.
I dont think it does either.Why do you join ghost maps.With 3 people.Then all the sudden there's 12 people on the other team.when you were in the Warbarge there wasnt a soul.I think this was where the bug was at in the last build thats why we had such a hard time getting into matches.Or it would put to many people in and you would get invalid fits. |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2012.10.26 20:38:00 -
[36] - Quote
"how about enjoying, relaxing, having fun without pressure?"
surefire recipe for bankruptcy and clan failure/breakup
if there is no standard of play, if there is no discipline, if there is no consequence for f'ing up, then what was the point of this game?
any clan that puts down money, REAL money or even just tons of isk to put gear on the field is not going to carry a bunch of randoms to the victory line. that's not fair to ask = you have day 1 sniper rifle, they have gun logi tank. you think you helped by sitting on the hill sniping? you complain that the tank was stealing your kills?
or the idea that nobody is going to fess up at the end of the match and own up to causing the loss?
again... once you take a GOOD hard asswhipping for reals, you guys will all blame each other behind each others backs and the clan will break up. please, bet me this won't happen... i need the money.
if you have gear worth 2m isk and you think null sec is going to be "fun without pressure" holy jesus are you in the wrong game. either that or folks have been lying about eve and how hard it is for YEARS.
Peace B
ps every other game on the market is fun without pressure. can't we just once get one that isn't so fisher price? just for once? damn, man. |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.10.26 20:40:00 -
[37] - Quote
meri jin wrote:VK deathslaer wrote:ertert1 wrote:So I got a few solid hours of play in tonight and went lone wolf for the most part. Playing with randoms made me realize that unless your part of a corp its a HUGE disadvantage. (Normally I squad up with corp mates or other apac people)
While I held my own against the waves of southern legion troops (had fun shooting you southern legion boys it was uhhh challenging to say the least...). l was going black ops and capping the back CRU's and objectives having a ball but I don't think the rest of the randoms on my team were having fun.
I enjoy fighting skilled players (and dying a lot) but I can't help but feel sorry for the randoms that go 1/10 in a round. I mean if we keep this up will it push the more casual player away? What is going to happen to our player base if the randoms all end up rage quitting?
I dont know the answer but I'm just worried that there will be no cannon fodder for when I want to settle down for a night of shooting people in the face.... We can't stop them from rage quitting. dumbing down the game to make it more accessible is counterproductive. Games should have challenges if not then what is the point to play? how about enjoying, relaxing, having fun without pressure? In an FPS...your in the wrong genre .Nothing about an FPS is supposed to be laid back. |
Cloudy Zan
107
|
Posted - 2012.10.26 20:43:00 -
[38] - Quote
HECATONCHIRES GYGES wrote:meri jin wrote:VK deathslaer wrote:ertert1 wrote:So I got a few solid hours of play in tonight and went lone wolf for the most part. Playing with randoms made me realize that unless your part of a corp its a HUGE disadvantage. (Normally I squad up with corp mates or other apac people)
While I held my own against the waves of southern legion troops (had fun shooting you southern legion boys it was uhhh challenging to say the least...). l was going black ops and capping the back CRU's and objectives having a ball but I don't think the rest of the randoms on my team were having fun.
I enjoy fighting skilled players (and dying a lot) but I can't help but feel sorry for the randoms that go 1/10 in a round. I mean if we keep this up will it push the more casual player away? What is going to happen to our player base if the randoms all end up rage quitting?
I dont know the answer but I'm just worried that there will be no cannon fodder for when I want to settle down for a night of shooting people in the face.... We can't stop them from rage quitting. dumbing down the game to make it more accessible is counterproductive. Games should have challenges if not then what is the point to play? how about enjoying, relaxing, having fun without pressure? In an FPS...your in the wrong genre .Nothing about an FPS is supposed to be laid back. Drinking a couple of beers and sitting back on my lawn chair on top of a mountain with my sniper is pretty relaxing |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
|
Posted - 2012.10.26 20:44:00 -
[39] - Quote
Cloudy Zan wrote:HECATONCHIRES GYGES wrote:meri jin wrote:VK deathslaer wrote:ertert1 wrote:So I got a few solid hours of play in tonight and went lone wolf for the most part. Playing with randoms made me realize that unless your part of a corp its a HUGE disadvantage. (Normally I squad up with corp mates or other apac people)
While I held my own against the waves of southern legion troops (had fun shooting you southern legion boys it was uhhh challenging to say the least...). l was going black ops and capping the back CRU's and objectives having a ball but I don't think the rest of the randoms on my team were having fun.
I enjoy fighting skilled players (and dying a lot) but I can't help but feel sorry for the randoms that go 1/10 in a round. I mean if we keep this up will it push the more casual player away? What is going to happen to our player base if the randoms all end up rage quitting?
I dont know the answer but I'm just worried that there will be no cannon fodder for when I want to settle down for a night of shooting people in the face.... We can't stop them from rage quitting. dumbing down the game to make it more accessible is counterproductive. Games should have challenges if not then what is the point to play? how about enjoying, relaxing, having fun without pressure? In an FPS...your in the wrong genre .Nothing about an FPS is supposed to be laid back. Drinking a couple of beers and sitting back on my lawn chair on top of a mountain with my sniper is pretty relaxing
maybe brother...I would have to ask Gem cutter if thats how he does it. |
Illuminaughty-696
Omega Risk Control Services
202
|
Posted - 2012.10.26 22:48:00 -
[40] - Quote
Miss Practice wrote:The challenge will be incentivizing corps to play against other corps, and then leave the pubs for the noobs.
Tectonious Falcon wrote:Anyway I'm hoping once they add in low sec and null sec most casual players will hang out in high sec while the dedicated corps will be elsewhere.
These two things. Nubs will have PvE as a fall back (and I hope it's entertaining enough that corps want in on it, too). But, still, if it's literally corps queuing up as a whole against random matches and smaller corps with some randoms . . . yeah. I don't think it will be, however. further, like EVE, I expect CCP wants people to realize that being in an active corp is the ideal way to play this game. It isn't, and shouldn't be required, but it should be both encouraged and hopefully obvious. |
|
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.10.27 00:45:00 -
[41] - Quote
Illuminaughty-696 wrote:Miss Practice wrote:The challenge will be incentivizing corps to play against other corps, and then leave the pubs for the noobs. Tectonious Falcon wrote:Anyway I'm hoping once they add in low sec and null sec most casual players will hang out in high sec while the dedicated corps will be elsewhere. These two things. Nubs will have PvE as a fall back (and I hope it's entertaining enough that corps want in on it, too). But, still, if it's literally corps queuing up as a whole against random matches and smaller corps with some randoms . . . yeah. I don't think it will be, however. further, like EVE, I expect CCP wants people to realize that being in an active corp is the ideal way to play this game. It isn't, and shouldn't be required, but it should be both encouraged and hopefully obvious.
Agreed. Except that is a hard balance, or fine line I should say to find. Hopefully they [CCP] can find that balance. |
ertert1
Seituoda Taskforce Command Caldari State
48
|
Posted - 2012.10.27 00:50:00 -
[42] - Quote
ertert1 wrote:OK hear me out people. Maybe if a a team is full of randoms them a computer A.I will set dynamic attack and defend orders based on the battlefield situation as needed. That way the randoms get to fight in a more coherent force and have more fun AND the corps get a more challenging training run.
It would be kinda like a test of tactics for the corps to beat the A.I. Thoughts?
So does anyone else think this is a good idea? I reckon it would work great...
|
Adeptus Ezekiel
Bragian Order Amarr Empire
30
|
Posted - 2012.10.27 02:25:00 -
[43] - Quote
ertert1 wrote:ertert1 wrote:OK hear me out people. Maybe if a a team is full of randoms them a computer A.I will set dynamic attack and defend orders based on the battlefield situation as needed. That way the randoms get to fight in a more coherent force and have more fun AND the corps get a more challenging training run.
It would be kinda like a test of tactics for the corps to beat the A.I. Thoughts? So does anyone else think this is a good idea? I reckon it would work great...
Its an interesting concept. Certainly something like that for high sec (equal to EVE mission running) would be interesting.
I'm actually looking forward to what AI CCP can dig up for us in NPC matches. |
Cloudy Zan
107
|
Posted - 2012.10.27 02:34:00 -
[44] - Quote
Adeptus Ezekiel wrote:ertert1 wrote:ertert1 wrote:OK hear me out people. Maybe if a a team is full of randoms them a computer A.I will set dynamic attack and defend orders based on the battlefield situation as needed. That way the randoms get to fight in a more coherent force and have more fun AND the corps get a more challenging training run.
It would be kinda like a test of tactics for the corps to beat the A.I. Thoughts? So does anyone else think this is a good idea? I reckon it would work great... Its an interesting concept. Certainly something like that for high sec (equal to EVE mission running) would be interesting. I'm actually looking forward to what AI CCP can dig up for us in NPC matches. same, wondering if there will be any exploits allowing players to farm endless NPCs |
Nstomper
Th3-ReSiStAnCe-SEC.0
205
|
Posted - 2012.10.27 02:36:00 -
[45] - Quote
When the game fully releases they will have noob matches for the noobs and expert matches for the pros , so don't worry
Edit: noobs won't be noobs forever so they just need to learn the game , join a Corp then it will all be good , we don't want CCP dumbing down the game |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.10.27 02:41:00 -
[46] - Quote
Tony Calif wrote:IMHO, matchmaking is not working very well at all.
It hasn't been turned on yet. There was a post around here somewhere that said they did not have the number of players and it may be they are still gathering data.
Meanwhile, since beta testers are a hardy and adventuresome bunch, never ones to through a fit or break down in tears when the milk has been spilled and the cookies eaten, and always up for a challenge I have high hopes that we will soldier through these trying times. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2012.10.27 02:44:00 -
[47] - Quote
The incentive to coalesce into a corp rather than lone wolfing it depends on the overall community.
In Eve Online, there are two high-sec based corporations that specialize strictly in teaching newcomers the ropes of the game and how to survive or make it big. Those two corporations are Eve Eniversity (Eve-U) and Red-vs-Blue (RVB).
Eve-U is about knowing the basics of Eve Online. They cover a broad range of topics such as simple pvp, roaming, market trading, mining, exploring, etc. One of their directors or CEOs is currently a member of the Council of Stellar Management 7 (CSM7) and has been a very influential player even before then and has made certain that Eve Online remains mostly about the community.
RVB is about pvp. Both 1v1 and fleet battles. Most of their fights are arranged so that newbies can learn as much as they can about pvp and how to survive. Just like Eve-U, prominent players emerged from this corp and later became fleet commanders for powerful alliances in null-sec space.
Now, imagine that same community assisting players in Dust. Ignore the forum warriors for just a minute and imagine a Dust equivalent of Eve-U and RVB. Casual players would have a means of joining in without having to deal with the trauma of surviving the first month alone with no one to back you up. |
Greiskind
Anonymous Killers Mercenary Corporation
28
|
Posted - 2012.10.27 03:13:00 -
[48] - Quote
Jason Sera wrote: I am one of those randoms for now. I'll join a corp down the road, probably....maybe after release. The fact is, if the game is good, then the casual randoms will stick around. So, as long as the gameplay can match or beat that of the other shooters of the moment, then all will be fine! I'll see you around, don't you worry....I'll be your cannon fodder.... I feel the same. I'll probably always be a "random" (I prefer ronin, not pledging my sword to some warlord). My stats are decent - running near .500, I use a mic and I know how to communicate, follow orders, and set squad objectives. I'm better than average at killing vehicles with swarms. But I can only play a few hours a week, so what Corporation would want a player that can't show up to battles on demand? Unless CCP or a Corp implements subcontracting to randoms (ronin) or small corporations, I doubt I'll be fighting with a Corp any time soon. I'll squad up with other like-minded ronin and be happy to give the Corp mercs a bloody nose when they try to roll over us. Maybe work with a small reislaufer group in a permanent ronin squad.
The great samurai warlords hired ronin to lead the charge into enemy lines. And the reislaufer were held in great regard by the late middle ages armies in Europe. We have a place, just might have to carve it out. Where's my Nova knife... |
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
|
Posted - 2012.10.27 04:27:00 -
[49] - Quote
This is something that happens in every FPS though. It is not only happening in Dust. Log onto a Cod or BF server. You will see guys moving as a unit, usually using voice communications. They then end up owning the map. Does it keep playing CoD or BF? Nope, they are still the two most popular FPS franchises out there. |
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
|
Posted - 2012.10.27 04:28:00 -
[50] - Quote
Aighun wrote:Tony Calif wrote:IMHO, matchmaking is not working very well at all.
It hasn't been turned on yet. There was a post around here somewhere that said they did not have the number of players and it may be they are still gathering data. Meanwhile, since beta testers are a hardy and adventuresome bunch, never ones to through a fit or break down in tears when the milk has been spilled and the cookies eaten, and always up for a challenge I have high hopes that we will soldier through these trying times. Wait, the cookies are gone???? |
|
D3aTH D3alER54
The Southern Legion
130
|
Posted - 2012.10.27 04:39:00 -
[51] - Quote
Mister Hunt wrote:This is something that happens in every FPS though. It is not only happening in Dust. Log onto a Cod or BF server. You will see guys moving as a unit, usually using voice communications. They then end up owning the map. Does it keep playing CoD or BF? Nope, they are still the two most popular FPS franchises out there.
Lol, seriosly? In CoD a enemy goes down in 3-4 shots, Bf maybe 6-7- 1 shot if your doing HC mode, so i never really had a issue wiping out whole squads with a clip or 2.. In dust with the strafing and the armour and what not, it times it by 10 if you're vs squads.
And i don't even know how CoD is popular, it has nothing going for it unless you count the campagin.. Maybe zombies.. |
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
|
Posted - 2012.10.27 04:53:00 -
[52] - Quote
D3aTH D3alER54 wrote:Mister Hunt wrote:This is something that happens in every FPS though. It is not only happening in Dust. Log onto a Cod or BF server. You will see guys moving as a unit, usually using voice communications. They then end up owning the map. Does it keep playing CoD or BF? Nope, they are still the two most popular FPS franchises out there. Lol, seriosly? In CoD a enemy goes down in 3-4 shots, Bf maybe 6-7- 1 shot if your doing HC mode, so i never really had a issue wiping out whole squads with a clip or 2.. In dust with the strafing and the armour and what not, it times it by 10 if you're vs squads. And i don't even know how CoD is popular, it has nothing going for it unless you count the campagin.. Maybe zombies..
I don't know how CoD is popular either, I was going by sales numbers and fanbois. I'm not saying that I like any of the aforementioned games, and how they compare to Dust isn't a primary concern. The OP had stated that they were worried that the organized teams here would ROFLStomp new players. I was just pointing out that the 2 most "popular" franchises it is possible to do the same thing, which is to work together and stomp nubs. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.10.27 05:06:00 -
[53] - Quote
I believe the Casual players will play the Mercenaries Contract, which probably for people who wants to go solo. Corp Contract is for players who has Corporation.
The Corporation Battle seems like a Clan battle that you setup against a corporation. You bet a certain price, they accept it, and whichever team wins gets everything. Sometimes, the award doesn't even pay off everything that you sacrifice.
I've always thought that the battles will be 24 hours/7 days a week until someone loses a territory, just like in Planet Side 2. I mean if a corporation wanted to invade a planet, you do it by surprise. It's kind of weird to set up a match that you're going to invade.
There are only two games modes here. Ambush and Skirmish. In other FPS games, there are different types of game modes. Capture a flag, capture a post, etc. I know this is a beta, but if they're heading that way it will lead to a generic FPS.
IMO, a real MMO is when you go exploring the vast land and meeting people. You invited 3 players that you just met to just explore the planet. You call in a dropship or LAV and you guys just cruising along the vast waste land, talking about stuff. On your journey, you bump into a district that won't let you pass, because there's a battle going on. You notice that it only accepts 48 players and it's there's only 4 available spot on the same team. So you guys decided to get in to the battle and help the people out. You notice that you Q sync within your alliance but a different Corp. After the battle, the district is closed. Eve players has to arrange stuff on the district before deploying it available to battle.
Anyways, something like that. I don't want to go further in details. LOL.
|
RIMSICLE BLUMPKIN
24
|
Posted - 2012.10.27 06:21:00 -
[54] - Quote
there are a lot more reasons people have, and will quit this carp. I've not spoken to anyone who has anything positive to say about this beta / game. |
D3aTH D3alER54
The Southern Legion
130
|
Posted - 2012.10.27 07:05:00 -
[55] - Quote
RIMSICLE BLUMPKIN wrote:there are a lot more reasons people have, and will quit this carp. I've not spoken to anyone who has anything positive to say about this beta / game.
This game is great, there now you have. |
Adeptus Ezekiel
Bragian Order Amarr Empire
30
|
Posted - 2012.10.27 07:07:00 -
[56] - Quote
RIMSICLE BLUMPKIN wrote:there are a lot more reasons people have, and will quit this carp. I've not spoken to anyone who has anything positive to say about this beta / game.
Its a decent game at present, even in testing mode.
It has a huge amount of potential into the future. |
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.10.27 09:03:00 -
[57] - Quote
Aighun wrote:Meanwhile, since beta testers are a hardy and adventuresome bunch, never ones to through a fit or break down in tears when the milk has been spilled and the cookies eaten, and always up for a challenge I have high hopes that we will soldier through these trying times.
This did make me smile |
Jax GG
Osmon Surveillance Caldari State
84
|
Posted - 2012.10.27 09:21:00 -
[58] - Quote
An interesting thing that you chaps have mentioned is that there will be NPC matches at some point. For me, this could make it worth while hanging out solo for a while.......
I need the practice where I don't lose ISK but can still be effective.
This is kinda the point I was trying to make earlier, and it ties in with what has been said recently. NPC matches will be like a practice field (I assume), where I can hone my skills, come to practice etc etc, unless of course, they have practice grounds, which I really need.
My current game is ending me with around 12-18k SP, I tend to get around 3/4 kills, 3/4 assists, some hacking, nano and spawn points. However I tend to die a lot as there is rarely someone around to rep me. Deaths - between 5/8 per game.
This is all done using militia gear and some L1 guns (Tactile Rifle & Laser Rifle), therefore I am assuming, perhaps incorrectly, that with L2 gear I might be able to a bit more and with being in a corp, I assume my deaths would drop off.
I really want to join a corp, but my only concern is being a liability, that and some of the people that are on these forums...... well, I wouldn't want to be a part of their corporations if they gave me a Million SP worth of gear per game (unless of course they were role playing).
That might be another reason why some people still lone wolf it. It's beta and like someone pointed out, Beta tends to attract a certain 'type' of person, clearly not everyone, but it's similar to a football (soccer to you US chaps) crowd - that vast majority are nice people, but the few.... well, they drag the niceties WAY down.
Regards
Jax
ps... is it me or have CCP actually fixed the damned 'draft saved' comment.... my screen is not a bunny hoppy merc anymore.... now all they need to do is to stop it saving everything 10 seconds. |
Gem Cutter
CrimeWave Syndicate
11
|
Posted - 2012.11.04 02:31:00 -
[59] - Quote
HECATONCHIRES GYGES wrote: maybe brother...I would have to ask Gem cutter if thats how he does it. Depends on the game. Some are more stressful than others I guess. For the most part though, yea I'm chillin! |
|
|
|
Pages: 1 2 :: [one page] |