Buzzwords
Deadly Blue Dots RISE of LEGION
416
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Posted - 2012.10.20 14:53:00 -
[1] - Quote
against most weapons, it's just plain better. sure you lose armor, but you gain MORE shields than you lost in armor, for a net gain in total health.
not to mention shields recharge without needing a module.
it also has a small CPU/PG advantage over the type-I
it also moves slightly faster.
so unless everybody on the other team is using laser rifles and scrambler pistols, the type-II is better than the type-I (laser weapons are supposed to deal more damage to shields than other types, but we have no idea by how much. so the type-II might be better even THEN.)
if you're really dieing faster then the only thing i can think of is: do you have mechanics at like 5 but shield management at like 0? seeing as these are % based EHP buffs, the type-I stands to gain more from mechanics as it has higher base armor. that being said i'm not sure, off the top of my head, that the difference is large enough even comparing 5 to 0 for the type-I to ever actually have more total hitpoints. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.10.20 15:19:00 -
[2] - Quote
going off memory here so correct me if my numbers are wrong but:
type-I is 175 base armor, 125 base shields. for 300EHP
type-II is 105 base armor, 225 base shields. for 330EHP (believe armor is 105, used to be 125 but that was super OP.)
so bone stock this gives us a 30 point EHP bonus in favor of the type-II
so lets plug your skills into this, 15% to shields 25% to armor.
with your skills, type-I gets 218.75 armor, 143.75 shields. totaling 362.5 EHP
with your skill, type-II gets 131.25 armor, 258.75 shields. totaling 390 EHP
so skill modded the type-II EHP advantage drops by 2.5 points.. but it's still ahead by 27.5 EHP. and will only catch up if you finish off your shield management skill.
i didn't account for modules because the skills don't effect the modules. you'd just add their amount to those numbers, and the difference would remain the same.
and of course none of this takes into account the type-II having small bonus' in fitting and mobility.
all i can think of is you just got out leveled and unlucky. if everybody ELSE upgrades faster than you. you can get your ass kicked and it can feel like you got downgraded, even though you upgraded.
but don't let me tell you how to play.
EDIT: also bear in mind i don't actually know what the game does with those half points of health. it might round them up, or drop them completely, which would throw the results off a point or 2. but only by a point or 2. |