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Thread Statistics | Show CCP posts - 1 post(s) |
Thig Chastot
Algintal Core Gallente Federation
4
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Posted - 2012.10.17 21:31:00 -
[1] - Quote
You forget that it takes a different skill to play as a successful sniper. It's more about patience, waiting for the right shots. It's not that easy to pull two quick shots on a sprinting (and jumping, which is unrealistic and annoying) target 300 meters away, even with out sway. Besides, most snipers don't get but mayby 6 kills per match (that's a rough average). The real benefit is the surveilance they provide. |
Thig Chastot
Algintal Core Gallente Federation
4
|
Posted - 2012.10.19 13:04:00 -
[2] - Quote
Lasarte Ioni wrote:DUST Fiend wrote:Dirty Zan wrote:I don't think that the fact that there is no sway is the problem. I think the problem mainly is that the sniper snaps back to the same position with no sway after every shot. Also bullet drop and travel time needs to be added as well. I still think 0 sway is an issue, but you raise good points. I've heard the experimental milita sniper has bullet drop and delay, so maybe they are working to make all snipers behave like that, it's just hope, but maybe that will add some balance to the point and click sniper ( the 'mountain bandit' sniper is ultra easy to counter-snipe anyway but...)
The Sniper Rifles in Dust514 are "Miniature Railguns" (That's straight from the description)... Do Railguns have bullet drop? And how long should it take for a bullet to reach a target 250 meters out? Without increasing your range that's about as far as you can shoot with a Sniper. |
Thig Chastot
Algintal Core Gallente Federation
4
|
Posted - 2012.10.31 15:25:00 -
[3] - Quote
According to the Description of the sniper rifle, bullet velocity is 2000m/sec.
Lets assume that the mass of these bullets are pretty standard. I'll go with 800 grains, or 52 grams.
Kinetic Energy = 0.052kg * 2000^2 Kinetic Energy = 208 kj
Compare this to a modern sniper rifle, and well... there is no comparison. Basically, this should disintegrate a body no matter where you hit them. But this also means that there is enough recoil to take your arm off.
So speaking in game terms: We should see a considerable amount more recoil, and also more damage.
Also bullet drop:
Assuming we are on a similar planet to earth, and no other factors other than gravity.
These bullets travel 300 meters in 0.15 seconds. (This means you're not going to see any delay by the way). It should drop 1.47 meters in that same amount of time.
Again speaking in game terms, you should see some drop. But why not assume that we've sighted the scope to account for the drop? |
Thig Chastot
Algintal Core Gallente Federation
4
|
Posted - 2012.10.31 15:51:00 -
[4] - Quote
Jariel Manton wrote:If you read the lore behind Dust you will see that all of the weapons that we use are more powerful than typical infantry weapons because we are genetically modified. Not to mention our drop suits would take nearly no damage from normal weapons. We are super soldiers in a completely different league than normal humans.
I'm glad you brought that up! And yes I knew this. But these people who whine about the 'mechanics' of the sniper (Not the flawed strategy of those who camp behind the red line) seem to forget that we are talking about "Future Technology". They expect it to act just like a Barett .50 cal... It's not going to.
The point I was trying to make is if you want to complain about the "Unrealistic" features of the Sniper Rifle, then you should check the math based on there specs...
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