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Thread Statistics | Show CCP posts - 0 post(s) |
D3LTA NORMANDY
Doomheim
101
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Posted - 2012.10.18 19:30:00 -
[31] - Quote
I created a list with the current and suggested weapons in the original post. |
Khun-Al
135
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Posted - 2012.10.18 19:32:00 -
[32] - Quote
I recently watched the expandables and saw that awesome AA-12 assault shotgun. Maybe there could be such a weapon too for heavies only. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.11.20 17:01:00 -
[33] - Quote
Minmatar Slave 74136 wrote:Similar, but different to, a laser in prinicple: a vmmaser fi.res a concentrated and focused bolt of electromagnetic microwave energy. This beam loses cohesion quickly in atmosphere but is capable of irradiating and frying a clone soldier in his tracks in its range. The beam widens in a cone as damage drops off and is more effective against shields than armor. They do little against vehicles besides shield destruction. One side effect of the maser bolt is electromagnetic overload that damages shields and interferes with electronics (such as, say, temporarily jamming the victims minimap radar)
(Ding! Sound when frying a player optional lol)
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Volgair
Tritan-Industries Legacy Rising
200
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Posted - 2012.11.20 18:04:00 -
[34] - Quote
At fanfest CCP said that heavy's would also be getting there own subset of large grenades.
Heavy's are supposed to dominate their area of influence. Powerful as they are. I think they should be made more powerful while defending a point, making them measurably weaker while on the roam not just to a range disparity between weapon types. perhaps by use of a tether. |
Reimus Klinsman
BetaMax.
319
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Posted - 2012.11.20 19:32:00 -
[35] - Quote
A Heavy laser that requires some initial charge and a second or two burst that deals decent damage to to vehicles (Less than FG or swarm).... But the Laser also deals damage to those inside the vehicle which means you might be able to kill the pilot of a dropship if he isn't tanked enough. Think of it like heating the vehicle so much that it turns it into an oven. |
Tyrus 4
Amarr Templars Amarr Empire
83
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Posted - 2012.11.20 19:41:00 -
[36] - Quote
Each race is going to have their own set of weapons and weapon skills.
what we have now is not nearly all that we will be getting.
patience. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.11.20 20:22:00 -
[37] - Quote
Khun-Al wrote:KAGEHOSHI Horned Wolf wrote:Amarr heavy weapon: Electrolaser rifle. "An electrolaser is a type of electroshock weapon which is also a directed-energy weapon. It uses lasers to form an electrically conductive laser-induced plasma channel (LIPC). A fraction of a second later, a powerful electric current is sent down this plasma channel and delivered to the target, thus functioning overall as a large-scale, high energy, long-distance version of the Taser electroshock gun."
It would be a crowd control weapon that has the effects of an EMP (shield damage, slows down infantry, slows down vehicles, makes HUD get glitchy for a few sconds). It would be another weapon for his AV weapon type: Mid range, some effect over time. Was thinking of it as a heavy crowd control and support weapon, but it would indeed be great for AV also.
I really would like the Amarr arc cannon described in Templar One also; it shoots out 17,000 degree bolts of lightning. I would love some zappy arc infantry weapons. |
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