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Leither Yiltron
KILL-EM-QUICK RISE of LEGION
417
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Posted - 2012.10.14 04:24:00 -
[1] - Quote
You can't kill them, they can kill you, bad players exploit etc. etc. |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.10.14 04:31:00 -
[2] - Quote
Leither Yiltron wrote:You can't kill them, they can kill you, bad players exploit etc. etc. The issue is the Swarms being too slow, and flying first to the position the vehicle was in when you fired before following it. I've seen Forge Guns drop them in one shot, and if they stop flying in circles for even a few moments the cloud of swarms following them will catch up and insta-gib them. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.10.14 04:37:00 -
[3] - Quote
Swarms do a lot of damage but can't track fast stuff. Try a forge gun or a rail gun. The dropships would be pointless without countermeasures. It's not as easy as it looks. |
Captain-Awesome
2
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Posted - 2012.10.14 04:38:00 -
[4] - Quote
what mobius said. Spec forge guns |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.10.14 04:38:00 -
[5] - Quote
IMO swarms should get faster as the tier increases. Militia swarms should stay slow, while prototype swarms should be noticeably faster. |
Leither Yiltron
KILL-EM-QUICK RISE of LEGION
417
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Posted - 2012.10.14 04:40:00 -
[6] - Quote
Noc Tempre wrote:Swarms do a lot of damage but can't track fast stuff. Try a forge gun or a rail gun. The dropships would be pointless without countermeasures. It's not as easy as it looks.
No, Forge Guns can't without extreme precision. |
Governor Odius
Doomheim
177
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Posted - 2012.10.14 04:44:00 -
[7] - Quote
It doesn't take that much precision, actually. The dropship has to stay at top speed constantly, which means it has to stay on basically the same course constantly. Change either of these and the cloud of swarms catches up and kills them. What this means is that it gets pretty easy to judge how much to lead a dropship by. A halfway decent forge gunner has no trouble hitting a dropship. |
Leither Yiltron
KILL-EM-QUICK RISE of LEGION
417
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Posted - 2012.10.14 04:47:00 -
[8] - Quote
So it takes an entire team of Swarms and Forge Gunners to kill one troop transfer. lolno |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.10.14 04:54:00 -
[9] - Quote
Leither Yiltron wrote:So it takes an entire team of Swarms and Forge Gunners to kill one troop transfer. lolno Forge Guns kind of specialize in long-range precision AV. All you have to be able to do is lead your targets. |
Kengfa Akcay
Villore Sec Ops Gallente Federation
84
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Posted - 2012.10.14 04:54:00 -
[10] - Quote
Noc is the biggest exploiter ever. If you see him in-game, you should get him stuck on the front of your LAV, and send him for a ride through the redzone. |
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Nexus Cavor
KILL-EM-QUICK RISE of LEGION
88
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Posted - 2012.10.14 04:54:00 -
[11] - Quote
I was a huge forge gun user back in the free vehicle build. It was very difficult to hit such a fast moving target using that weapon. Most shots on dropships I got were lucky and they mostly ate into the dropship around 50-75% in terms of HP. This gave almost all dropship pilots time to burn out of the draw distance range and repair themselves.
I personally think a missile is better suited to take down an aerial target, especially one that can move that fast. You say use forge guns. Well heavies don't exactly move fast and forge guns are slow enough to charge that a dropship can drop kill the heavy rather easily. A more mobile ground soldier using a swarm launcher should make more tactical sense I say. However with current mechanics such a soldier is rather useless.
Since I have not had any forge gun experience this build I do realize that I need to see for myself the merits if any the argument of the forge gun versus dropships has. I will have to wait until next week though to do so as I have hit my SP cap. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.10.14 04:57:00 -
[12] - Quote
Leither Yiltron wrote:So it takes an entire team of Swarms and Forge Gunners to kill one troop transfer. lolno
Swarms are a broken weapon all around. They don't do what they should, and they do too much for too little effort what they do do. Swarms do drive it away, that's the most you should expect from a militia weapon. Drop the damage, add flares, then start improving the tracking.
However why do you need a whole team? It just takes one to knock it around like a rag doll. |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.10.14 05:14:00 -
[13] - Quote
Noc Tempre wrote:Leither Yiltron wrote:So it takes an entire team of Swarms and Forge Gunners to kill one troop transfer. lolno Swarms are a broken weapon all around. They don't do what they should, and they do too much for too little effort what they do do. Swarms do drive it away, that's the most you should expect from a militia weapon. Drop the damage, add flares, then start improving the tracking. However why do you need a whole team? It just takes one to knock it around like a rag doll. Seriously. I was having a fun-ass duel with another dropship until a single rocket from a swarm threw me into a tower and I rolled end over end into the dirt. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2012.10.14 05:38:00 -
[14] - Quote
Bad thread. You're bad at countering Dropships, blame Dropships for you being bad. gg. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.10.14 05:39:00 -
[15] - Quote
There are no free hard counters to dropships (swarms are soft counter that force them to keep moving). There are however militia options and of course the specialized forge gun. |
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2012.10.14 14:35:00 -
[16] - Quote
Using the dropship without dying requires 2 things, an excellent pilot and an excellent gunner. Kinda sick of hearing about how everything in this game is OP when its used skillfully. That said, swarms need an adjustment to the flightpath, and dropships need countermeasures added in. |
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