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Khortez D
Villore Sec Ops Gallente Federation
51
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Posted - 2012.10.13 23:06:00 -
[31] - Quote
chaff pods for DS's, just some of em. so they won't be completely helpless against swarms, no matter how buffed swarms get.
clarification: not against buffing swarms at all, i watched a pilot out-fly my swarms when i shot multiple at him. and that sucked, though i figured he just knew what he was doing with it. if it's not supposed to be like this then that's cool. buff swarms. but as a Drop-ship pilot. i would like to have some small defense against swarms, and chaff pods i think fit perfectly. of course don't give pilots an infinite amount. just some.
idea i think needs tweaking, so if anyone likes it feel free to improve on it. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
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Posted - 2012.10.13 23:46:00 -
[32] - Quote
swarms to slow, dropships to weak.
i think we need to figure out what dropships are for first. as is now they can linger indefinitely. that's a gunship, not a dropship. and it's even overpowered as a gunship.
a true dropship would need LOTS of EHP with very little ability to SUSTAIN damage. the idea being that they come in, take a beating but safely drop off their passengers, and still have a large enough buffer of hitpoints to get out alive. the counter to this would be poor regeneration. the already low pg/cpu keeps them from fitting large boosters/reppers, and if they were slower (or swarms were faster) they'd be forced to actually TAKE the damage thrown at them, and eventually be killed if they chose to linger
what we have now is just about the exact opposite. if they manage to get hit they go down fairly easily, but that hardly matters because they are capable of infinitely tanking swarm launchers by way of evasion.
personally i'd like to see the swarms move MUCH faster, while increasing the built in shield/armor amounts of the dropships. (i would not however increase their fitting stats, as this would open them up for superior reppers/boosters)
i've not yet seen a dropship get rag-dolled like some people are reporting, but yah if that happens, that would also need to stop happening. |
Ieukoplast
Osmon Surveillance Caldari State
169
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Posted - 2012.10.14 00:17:00 -
[33] - Quote
Yeah, the dropships right now are a problem. Pretty much the only reliable way to take them out is with a forge. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.10.14 00:32:00 -
[34] - Quote
IMO swarm speed should depend on the tier of the launcher, so advanced and prototype swarms should be much faster and more able to hit dropships. |
Sledge H'ammer
Circle of Huskarl Minmatar Republic
0
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Posted - 2012.10.14 02:55:00 -
[35] - Quote
A build back I used to love anti armour and my swarm launcher, I'd Ignore the dropships and pound away at the mother ship.
Now the damn things won't lock on anything, I can't get them to dumb fire And most my sp is in swarms lol
As for turrets I use them to do the same, eat away at the main ships shields and armour, though some think they need a lock system, we are defenseless in them and if the oppossing side has sense they'll take the turrets out.
To many though seem to ignore the turrets and concentrate more on fighting each other, which I guess gets better rewards than just trying to get victory or avoid defeat via demolishing their ship |
Gunner Needed
The Southern Legion
111
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Posted - 2012.10.14 17:07:00 -
[36] - Quote
your missiles may not be hitting but the dropship is all but useless as long as you keep shooting |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.10.14 17:31:00 -
[37] - Quote
Question, Is everyone here talking about the same kind os swarm launcher? Has anyone bothered to train up swarm launchers to compare how the different levels work? Or even to read through the weapon stats to see if the missile speed is different model to model?
Even vs. the starter fit swarms, it does take at least a minimum of contoler skill to outrun a missiles without crashing the ship. And unless a drop ship pilot is using the better turrets and has decent gunners they can't hit squat while flying around the map in a big circle the whole match. |
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