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Ky'noke Vyrus
Villore Sec Ops Gallente Federation
21
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Posted - 2012.10.12 18:36:00 -
[1] - Quote
I have seen a lot of people in lavs will the sole purpose of crushing people. Which is fine, if that's the only way you can get kills, so be it. But with all the "13375" talking about "gun game" does getting warpoints for crushes really help the "gun game?" I think a crush should count as a kill, you just earn no warpoints for it? Anyone agree? |
Goric Rumis
Amarr Templars Amarr Empire
80
|
Posted - 2012.10.12 18:49:00 -
[2] - Quote
Ky'noke Vyrus wrote:I have seen a lot of people in lavs will the sole purpose of crushing people. Which is fine, if that's the only way you can get kills, so be it. But with all the "13375" talking about "gun game" does getting warpoints for crushes really help the "gun game?" I think a crush should count as a kill, you just earn no warpoints for it? Anyone agree? No, I disagree, but I do think crushing needs a tiny bit of rebalance.
First, the LAV should probably be taking some damage, and I don't think it should instantly kill anything heavier than a scout. At least, it doesn't LOOK like the front of the LAV is weaponized, and if all you're doing is hitting someone at 40mph/65kph, it seems like the dropsuit would be capable of absorbing some of that impact.
Alternatively, you should be able to jump out of the way of a LAV with quick reflexes, even in a heavy suit. I have another thread about jumping/diving out of the way that suggests a balanced approach to this.
From my perspective, this just needs a nudge. People get war points for all kinds of things, and it's contributing to the battle just as much to kill someone by running them over as to kill someone with bullets. |
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.10.12 19:02:00 -
[3] - Quote
People hit by a LAV shouldn't instantly die. It's pretty lame to get a free vehicle and just drive around running into people. You shouldn't be rewarded for such brainless play. As Goric Rumis there said, people hit by LAVs should take some damage, the LAV should take some damage and lose some speed, and only if the people were already wounded should it kill them. Hitting people with LAVs shouldn't be a thing people acquire that vehicle for the express purpose of doing. |
Ky'noke Vyrus
Villore Sec Ops Gallente Federation
21
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Posted - 2012.10.12 19:15:00 -
[4] - Quote
Really like the jump/dive idea Goric. And I've always said a hvy hit by a lav should do just as much dmg to the lav as it does they hvu. They are probably close to each other in weight..
What is that saying about an unstoppable force and an immovable object? ;) |
Skihids
Tritan-Industries Legacy Rising
969
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Posted - 2012.10.12 19:46:00 -
[5] - Quote
It would be nice to see some avoidance moves that are more complex than strolling out of the way.
They don't have to be super arcade ninja triple flip moves, a simple dive for cover would be nice.
And yes, a LAV strking a Heavy should be similar to a jeep striking a moose. You may kill the moose, but you are NOT walking away from that encounter. |
Goric Rumis
Amarr Templars Amarr Empire
80
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Posted - 2012.10.12 19:48:00 -
[6] - Quote
Ky'noke Vyrus wrote:Really like the jump/dive idea Goric. And I've always said a hvy hit by a lav should do just as much dmg to the lav as it does they hvu. They are probably close to each other in weight..
What is that saying about an unstoppable force and an immovable object? ;) I might agree except that a LAV could theoretically carry 3 heavies. So if I had to guess it would be about double the weight of a heavy, but spread out over a much larger structure. Add to that the fact that LAVs already live in fear of being one-shotted by swarms and forge guns.
Ultimately the heavy should probably take more damage, but damage should be non-trivial for the LAV and it should be nowhere near an instant kill. It would be more a disruptive tactic (knock him down so he can't fire) than racking up points on a killing spree. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2012.10.12 19:59:00 -
[7] - Quote
I'd be careful with this.. I mean removing points for Crushing someone would remove it for a Dropship, correct? It's just, today my Dropship was blown up, I jumped out but lagged, I hit the ground and died but gained +50 points and then got a kill message, Dropship landed on some random killing him, was magnificent. |
xSniper1982
We Are Ready
12
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Posted - 2012.10.12 20:02:00 -
[8] - Quote
some good suggestions here.
But i do have to say that if you want to remove points from crushing then you need to give drivers points for other things.
I hate being ground transport and getting nothing for it, the only points i get is for crushes and even then my LAV stops almost dead in the road and leaves me vulnerable. if the turret was better on the LAV then it would become a viable light attack unit, but, to test it out, i've sat right behind an enemy with a mate sat pointing straight at them with the turret... he opens fire.... enemy takes a single hit, turns and shoots us both out of the LAV.... whilst all the time my mate has the turret pointed at the guys chest, burst firing like a Boss, and nothing.
so. Increase turret accuracy, reduce ramming damage against infantry, reduce speed penalty for ramming, increase damage taken from ramming infantry,
see how that works and adjust as needed.
what do you think? |
Ironic Kitten
Mecha Trained Assault Cats
23
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Posted - 2012.10.12 20:17:00 -
[9] - Quote
When I was working late as a teacher's aid one night some ******* put his car through the wall of the classroom I was in and almost hit me. He had some older model towncar that looked like it had driven up from Mexico and after he got out he dusted off his car's hood (not a ******* scratch on it) then drove off.
If the car doesn't have a crumple zone then hitting anything that isn't a stationary object is a high impact event with the full force of the vehicle being thrown into it. I'd imagine that the rigid metal frames of our LAVs are more solidly constructed than any of our much more form fitting drop-suits.
The fact is that we're still human inside of our dropsuits & it doesn't take much to get to the chewy center of our tootsie roll pops. Don't want LAVs to run you over? MTAKs, coming SoonGäó. |
Ky'noke Vyrus
Villore Sec Ops Gallente Federation
21
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Posted - 2012.10.12 21:23:00 -
[10] - Quote
Goric Rumis wrote: I might agree except that a LAV could theoretically carry 3 heavies. So if I had to guess it would be about double the weight of a heavy, but spread out over a much larger structure.
Ever seen a fat guy on a moterscooter? Less weight more power. ;)
You provide some good points xSniper. Maybe you could also get assists for carrying troops to capture points or whatever. I guess I never thought how bad it would hurt people who actually use LAVs correctly. I don't think the guns need much of a buff if any at all but if you ever need a gunner lemme know. |
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RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
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Posted - 2012.10.14 20:11:00 -
[11] - Quote
OP: NO
WP is awarded for helping win the battle. Crushing an opponent to death destroys a clone, destroys any future that clone had of kills or strategy or hacking etc. A crush helps the team and so you get rewarded for it - any action that helps the team should be awarded WP. If it causes a Kill it should get even more WP. We live to kill the other team, therefore supporting the first premise in any way give one cause to take the action.
Besides. Removing WP would not stop the crushing, nor your complaining about being crushed - fight defensively and find cover and look both ways before crossing! Besides, seeing a body fly across the planes is fun for everyone.
I agree with the loss of inertia comments and dmging mercs and not instant kills for slow speeds. |
Scheneighnay McBob
Bojo's School of the Trades
1062
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Posted - 2012.10.15 01:43:00 -
[12] - Quote
but what if I die someone?
Sometimes when my gunner isn't doing the job, I drive after someone, and it'll say "SCHENEIGHNAY MCBOB (DIED) *NAME*" |
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