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Thread Statistics | Show CCP posts - 0 post(s) |
Drommy Hood
Tritan-Industries Legacy Rising
242
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Posted - 2012.10.11 18:12:00 -
[1] - Quote
Currently it states its +5% to damage radius per level, completely useless since there's pretty much no splash anymore.
I'd personally like to see +5% to speed per level. Or even 10% if you fancy |
Reimus Klinsman
BetaMax.
320
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Posted - 2012.10.11 18:13:00 -
[2] - Quote
+1 on this. damage radius did something 3 patches ago... Since then, nothing. |
Drommy Hood
Tritan-Industries Legacy Rising
242
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Posted - 2012.10.11 18:49:00 -
[3] - Quote
Reimus Klinsman wrote:+1 on this. damage radius did something 3 patches ago... Since then, nothing.
Yep it's like a sword without an end......
Pointless |
Talos Alomar
Subdreddit Test Alliance Please Ignore
391
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Posted - 2012.10.11 19:16:00 -
[4] - Quote
i agree, but this should have gone in feedback instead of general discussion. |
Alshadow
Amarr Templars Amarr Empire
71
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Posted - 2012.10.11 20:57:00 -
[5] - Quote
projectile speed FTW! |
STB Vermaak Doe
558
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Posted - 2012.10.12 00:37:00 -
[6] - Quote
This +1 |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
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Posted - 2012.10.12 00:43:00 -
[7] - Quote
agreed. while i applaud CCP for nerfing that splash damage, it has made the initial skill somewhat pointless. i REALLY don't want the splash damage back, but replacing the initial skill with something useful would be cool.
a decent amount of travel speed per level might even be a good way to balance out dropships without making them susceptible to every untrained jackass with a militia launcher, while also having little impact on the swarms balance against HAVs. (granted the only HAVs i see nowadays are militia, but they don't seem as laughably op as they once were.) |
William HBonney
Imperfects Negative-Feedback
318
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Posted - 2012.10.12 14:15:00 -
[8] - Quote
I think a 3-5% rocket speed increase would be an excellent idea....I do not think DS should be able to outrun missles, but I get the balance issue...however people who spec into swarms should be able to catch DS....I think that is a fair compromise....CCP you should look into that. Maybe also, change the DMG of swarms instead of just the missle count....Militia swarms can be 250 per go, along with standard...then advanced is 300 and proto is 350, that way you run the whole gambit of nerfs and buffs that were put in place. |
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