|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.10.08 01:41:00 -
[1] - Quote
It should be as much like games that are actually fun to play as possible while staying as true to the source material as possible.
Last build was more fun.
I can't even bring myself to even log into this build.
Why?
What changed? |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.10.08 02:32:00 -
[2] - Quote
Ima Leet wrote:Ignatius Crumwald wrote:It should be as much like games that are actually fun to play as possible while staying as true to the source material as possible.
Last build was more fun.
I can't even bring myself to even log into this build.
Why?
What changed? my old friend! i was wondering why i haven't seen you on! i too want to know what it was that changed that makes this build seem... off
I've been all types of infantry since the very first build in April and I feel like I went from tooling around in a Camaro to puttering around in a go-kart. Controls are about as responsive as a crane grabbing at stuffed animals. That first build where we played against the same 10 people over and over, bullets couldn't hit someone standing still right in front of you, and Nythanos, Player003, and Zhighestbid drove their tanks through the map like some sort of iron gods was much more fun.
We get all this HP to make gunfights longer only to be get one shot by cheap contact grenades, tanks, and orbital strikes. Where's the sense in that?
I might just be burnt out or this build might be a sign the game is headed in the wrong direction and catering to a different clientele than adrenaline junkies like myself. I want to have fun and this build 'aint cutting it. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.10.08 03:10:00 -
[3] - Quote
Longshot Ravenwood wrote:I miss slaying all of the iron gods and dragons of old
Yeah, but in the very first build the targeting on swarms was terrible, no one had heavy suits or forge guns, and sleek AV grenades were portable tactical nuclear weapons.
No one slew any dragons - ever. Z and player 003 would blow up all the installations and then joust one another in the open field until the match was over.
Sorry, I nostalgia'd. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.10.08 03:19:00 -
[4] - Quote
Flagratus wrote:What's wrong with Dust 514, being Dust 514? Everybody seems to want to make it a clone of another FPS that is, in itself, just another clone of another FPS. When I saw the footage of Dust the first time in '09 I was like, finally something that is different. Now all these CoD, BF, and Halo freaks are trying to convert it into something CCP was trying to avoid. I'll give them the benefit of the doubt and hopefully they can swing it back in the general direction they intended.
I think what is being said here is that Dust WAS Dust, now it's trying to be other things and it's not fun. |
|
|
|