Mira Adari
Villore Sec Ops Gallente Federation
79
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Posted - 2012.10.08 15:26:00 -
[1] - Quote
Fivetimes Infinity wrote:
The Solutions Power of sniping I believe could be addressed by making the time between shots greater. Add something like what HMGs have, where the weapon overheats after every shot and you need to wait a second or two or whatever tests well to shoot again. It is good that we have gotten further away from being able to one-shot everyone. Now give people shot once more time to seek cover.
Safety could be addressed by adding a bright, blue-white tracer to sniper rifles, not unlike ship-mounted railguns in EVE have. Telegraphing one's presence everytime the trigger is pulled would go a long way toward helping enemy snipers, vehicles and pioneering infantry hunt down and kill snipers.
Ease of use could be addressed by adding permanent sway even when crouched, and making standing sway much more pronounced. Demand more skill from snipers, and more stray shots will occur, making sniping both weaker and more dangerous with tracers added.
Just no. It might work for your playstyle, but I don't find a cosy spot on a map and not even move an inch the whole match, to take pot shots on targets of opportunity. I am what I would call a frontline sniper. I mainly use the SR when the other team is redlined to target them in their base (nothing like making Knight Snake or other KDR polishing redline snipers from going 0/0 because they are so afraid of dying that they don't move from behind a building even once), or when my team doesn't get into gear and I am fed up with dying again and again, because I am one of the few people who try to even attack objectives. I am often within the range of an AR and if I miss repeatedly, I die.
Without a second shot fast after the first, I wouldn't get any kills at all with the lower damage of SRs, apart from the random headshot. Also I am a too big a target for assaults already for my tastes. With a lower RoF and a tracer my survivability would plummet to almost zero. The existing sway mechanic already forces me to stay still for a second to get a accurate shot. Add constant sway and I would be unable to hit a tank on the distances involved, especially with a controller.
The tracer and maybe a bit more recoil would be what I could accept...mainly because I would make my life also a bit easier when counter sniping. And from my standpoint, the enemy already knows where I am, so the tracer wouldn't really hurt me, but would be a great deterrent for people just sitting in one spot the whole match... |