|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
126
|
Posted - 2012.10.07 00:13:00 -
[1] - Quote
SILENTSAM 69 wrote:Sleepy Zan wrote:I just have a question to add to the thread.
What can scouts do that assault suits can't to the same or near same effectiveness? Nothing, and that is the problem. The Scout use to start recharging shield quickly, then they lost that. The Scouts use to be able to dance and move quickly to avoid getting shot, but they lost that. The Scout is supposed to be harder to detect, and it isn't. The Scout is supposed to be able to detect people better, it isn't. The Scout suit was ruined in this build because the decided to listen to the crowd that cried when shooting at a moving target. There was NEVER a reason to reduce strafing, expect to appease those who can not shoot.
And there was never a reason to nerf the heavy, except to appease people who couldnt be bothered to attack outside of the heavies streghts,
there was never a reason to nerf the tank,except to appease people who wanted to kill them without being dedicated anti armour characters
At least the strafe nerf was based on a real issue with hit detection we still dont know if the game could be this solid running on last builds speed or even if maybe the scout was still > assult who know all we know this has happened the same as the others and id say this was more justified than the other nerfs |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
126
|
Posted - 2012.10.07 01:03:00 -
[2] - Quote
SILENTSAM 69 wrote:Ranger SnakeBlood wrote:SILENTSAM 69 wrote:Sleepy Zan wrote:I just have a question to add to the thread.
What can scouts do that assault suits can't to the same or near same effectiveness? Nothing, and that is the problem. The Scout use to start recharging shield quickly, then they lost that. The Scouts use to be able to dance and move quickly to avoid getting shot, but they lost that. The Scout is supposed to be harder to detect, and it isn't. The Scout is supposed to be able to detect people better, it isn't. The Scout suit was ruined in this build because the decided to listen to the crowd that cried when shooting at a moving target. There was NEVER a reason to reduce strafing, expect to appease those who can not shoot. And there was never a reason to nerf the heavy, except to appease people who couldnt be bothered to attack outside of the heavies streghts, there was never a reason to nerf the tank,except to appease people who wanted to kill them without being dedicated anti armour characters At least the strafe nerf was based on a real issue with hit detection we still dont know if the game could be this solid running on last builds speed or even if maybe the scout was still > assult who know all we know this has happened the same as the others and id say this was more justified than the other nerfs There wanst a reason to nerf the heavy. You are right. They never should have. The tanks had a known issue where the mods were being stacked in a way they did not intend. The hit detection and frame rate issues where a problem, but not the Strafing. Once the hit detection and frame rate was fixed there was no need for a strafing nerf.
Yes good point i forgot about the lack of stack penelty you have me there,
I just had a thought (the horrors) what will be the next big nerf so far its been heavy, breach, tank, scout whats next?? my guess is AR theres alot of saying its op when there is onlyrealy one thing wrong the lack of/non egxistant recoil should be fun to think about |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
126
|
Posted - 2012.10.07 01:21:00 -
[3] - Quote
RolyatDerTeufel wrote:
AR's hit more regularly now so they seem more powerful, and TAR ( tactical assault rifle ) is broken being automatic. So i could see them being nerfed a tiny bit, hopefully nowhere near as bad as all their nerfs so far...
Aye thats has me thinking AR is a staple weapon and has to be up to par if it is made FUBAR then i have no idea how this game keep its gunplay alive, as weve seen CCP likes to fix all possible issues such as nerf to heavy and the HMG, nerf to tank and boost to AV, and now Strafe nerf + hit detection fix, the AR is being accused of being too accurate, to ranged,to little recoil, to much damage, to high rof and so if we get a traditional update AR is rightly screwed donno why this dawns on me in the middle of this discussioon
Back on topic Scout suit being usless or not sorry about that lads, as far as i can tell as it stands its strengs stands for nothing soid suggest having scan res and sig radious being more useful perhaps having them being the main method of contributing to TAC net and also getting rewarded for it, also mabye some varients like assasin and sniper roles for the scout suit which would have bonuses to help them in there bonus.
I do not believe that scouts going toe to toe with assults head on was ever working as intended despite ability to shoot |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
126
|
Posted - 2012.10.07 01:27:00 -
[4] - Quote
Baal Roo wrote:Madison Four wrote:Yes, the Scout suit is worthless.
its only, sole, main, primary purpose was taken away by the lowering of the strafe speed.
You can't circle-strafe around everything with a smg or shottie anymore. well, I mean you CAN, but it isn't as easy as it used to be.
that was the only thing it was designed for. So, if it's not supposed to be FASTER, what exactly WAS it designed for again?
It is faster at sprinting and base movement just not by as much as it was, but iam guessing here but by the name iam going to say it was probably designed for scouting or recon basicly the gathering of intel most other suits seem to do what it says on the tin so i doubht this one is any different, i guess on another note should a logi be able to kill assults with ease?? same deal as the scout its not a combat specialist it can be made combat version but wont excell asmuch as a assult same as a assult cant scout aswell as a scout or cant provide support as well as a logi then why should they be as good in combatits all trade offs mate |
|
|
|