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Agera 117
7
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Posted - 2012.10.06 01:56:00 -
[1] - Quote
The funds recieved from every battle are not even high enough to buy anything, or even restock for that matter. 9000 skill points are not enough when skills cost 43,000 in order for them to be half-decent. Please address this problem. Thank you. |
Shiro Mokuzan
GunFall Mobilization Covert Intervention
106
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Posted - 2012.10.06 07:58:00 -
[2] - Quote
Agera 117 wrote:The funds recieved from every battle are not even high enough to buy anything, or even restock for that matter. 9000 skill points are not enough when skills cost 43,000 in order for them to be half-decent. Please address this problem. Thank you. This is a whine request, not a bug. |
Shiro Mokuzan
GunFall Mobilization Covert Intervention
106
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Posted - 2012.10.06 07:58:00 -
[3] - Quote
x |
General Stonewall
Royal Uhlans Amarr Empire
23
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Posted - 2012.10.06 10:02:00 -
[4] - Quote
call it what you will but i agree with OP that the SP rate is Bullish and needs addressing not enough people will admit it but its true and when they do admit it they of course call it whining when its not . when you play regularly and have less and less each hour goes by that you play the game you will see at the current time i only get 1k-5k if im lucky thats for the birds . needs a adjustment of some sort maybe certain percentage boost or something that would help. |
Xavier Kharrasinov
Doomheim
0
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Posted - 2012.10.06 10:53:00 -
[5] - Quote
I been on and off for 2 days, and somehow i only made 600k :P Im not very good at fps, but it seemes a bit low! |
SniperStu
D.A.R.K L.E.G.I.O.N
1
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Posted - 2012.10.06 11:41:00 -
[6] - Quote
I read somewhere (I wish I could find it to link it, sorry) that CCP is trying to configure SP gain in DUST 514 to that of EVE Online. In EVE you can gain approx. 1 - 1.5 million SP/month if you have the right attributes and implants. If this is the case then the reason we aren't gaining as much SP as we are used to is so the ppl who play this game nonstop wont be getting outrageous amounts of SP over everyone else. Besides, CCP has never been about instant gratification, they make you earn every SP making every skill-up and accomplishment. As far as isk goes I'm having no trouble restocking, I would recommend using the started fits more I hear the AR is pretty good now. |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.10.06 12:01:00 -
[7] - Quote
SP gain is lower for the reason that they don't want people running in full proto at the end of their first month.
ISK gain I think is based on WP as well, though being a fixed reward sum from a battle distributed proportionally between players based on their WP. In other words, farmers may be hurting everybody else quite badly when the top two or three players in a match farm 95% of the total WP. |
flegmat tropku
Algintal Core Gallente Federation
23
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Posted - 2012.10.06 14:01:00 -
[8] - Quote
SniperStu wrote:I read somewhere (I wish I could find it to link it, sorry) that CCP is trying to configure SP gain in DUST 514 to that of EVE Online. In EVE you can gain approx. 1 - 1.5 million SP/month if you have the right attributes and implants. If this is the case then the reason we aren't gaining as much SP as we are used to is so the ppl who play this game nonstop wont be getting outrageous amounts of SP over everyone else. Besides, CCP has never been about instant gratification, they make you earn every SP making every skill-up and accomplishment. As far as isk goes I'm having no trouble restocking, I would recommend using the started fits more I hear the AR is pretty good now.
Well if this is the case then the skill bonus per level needs to be higher. It does not make sense to have only 3% increase in something if the effort needed for it is ridiculously high. So yes the lower level gain could be something like 3%, but then the 5th level gain should be at least triple as the cost and effort required for it is significantly higher. |
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