Ieukoplast
Osmon Surveillance Caldari State
169
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Posted - 2012.10.05 05:33:00 -
[1] - Quote
- In close range combat, I have found that the SMG > AR. in fact many smart and really good players resort to using their SMG in close range vs using their AR.
- Likewise in close range combat the shotgun EASILY outguns an AR player, shotguns are horribly OP OHK weapons with a pretty decent range (almost as much as the AR, which is ridiculous... what the heck are they shooting, slugs?).
- In long distance combat, as in AR vs sniper, sniper wins hands down since the AR can only hit something ~100 feet away (which needs to be adjusted, the range right now is abysmal and horribly unrealistic). AR wielding folks are massively outgunned by a sniper, as it requires us to run ALL the way over to where the sniper is just to get a chance of a bullet hitting. And usually we are unable to make it that far without being sniped/killed by them or somebody else.
- In the new build, the heavies are quite difficult to take out with an AR, using my GEK with 3% mod I sunk almost 2 1/2 clips into a heavy, who still didn't die, but I died from his teammates who heard me unloading clip after clip, giving away my position. No lag in this example either, and his heath was diminishing as my bullets hit.
- As for AR vs tank, your example is obviously exaggerated beyond belief. 1 AV grenade? Please. Also FYI, this has nothing to do with the assault rifle. By your example, it could work with ANY loadout, suit and weapon combo as long as somebody has AV nades.
- AR vs LAV, again you talk about AV nades which is != (not equal to, if you are into programming lingo) an assault rifle. And as for unloading a clip and that's it, you clearly have never tried this. I could sit there and unload clip after clip after clip into a LAV, and barely make a dent. Although if you are sitting in back on the mounted gun, I can take you out as easily as I can take you out as if you were not in the LAV. But an AR exclusively against a LAV is about as useless as it gets, try it sometime.
In regard to your closing statement, the AR is FAR from a end-all weapon, we are out classed by sniper, heavies, shotgun users, and SMG users (at their appropriate ranges of course). And as for you making the claim that the range is infinite, seriously? Have you ever actually used a assault rifle in this game? THE RANGE IS PATHETIC. Heck, the shotgun might actually have better range than we do.
It seems 90% of the time I aim at a target that really isn't that far away, they are out of range and I have to keep moving closer. We practically have to get right up in somebody's face to make hits count, and at which point the SMG users, shotgunners, and heavies can outgun us easily.
OP, you obviously have no clue what you are talking about. I'm sure you just had a few bad games where you got owned by AR folks with ease, trust me I know the feeling. And I won't lie, it is very aggravating, not just from AR folks, but from every class in the game. They are all OP in their own way. |
Ieukoplast
Osmon Surveillance Caldari State
169
|
Posted - 2012.10.05 05:43:00 -
[2] - Quote
DUST Fiend wrote:Ieukoplast wrote:
- In the new build, the heavies are quite difficult to take out with an AR, using my GEK with 3% mod I sunk almost 2 1/2 clips into a heavy, who still didn't die, but I died from his teammates who heard me unloading clip after clip, giving away my position. No lag in this example either, and his heath was diminishing as my bullets hit.
Huh, I drop heavies in half a clip or so of my militia AR on the starter assault suit. They're WICKED easy to get headshots on since they strafe about as fast as fat albert.... EDIT: Did you seriously just mention AR vs LAV.....did I actually just read that? Hey guys, why can't my Rifter kill your Moros? Why would you even bring that up?
In the last build heavies were just sitting ducks, they seem to be tougher in this one though. At least from my own experiences. |