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Flagratus
ZionTCD Legacy Rising
69
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Posted - 2012.10.05 00:18:00 -
[1] - Quote
Am I the only one that believes that CCP is, trying, to make things as realistic as possible? Nerfing the AR would be like converting an M-16 into a .22, ridiculous. Assault Rifles, in-game and in real combat are used for a reason. They are deadly for that same reason. |
Flagratus
ZionTCD Legacy Rising
69
|
Posted - 2012.10.05 00:30:00 -
[2] - Quote
Why would the AR's have bullet drop? Last I checked they used plasma encased in an electro-magnetic field that disperses when striking an object. If anything, there should be venting of gases, but not spent shells. Or maybe I read the description wrong in which ignore this.
But recoil can be reduced by shortening a stock, making the barrel heavier and by using a brake system. Which would factor in-game why there is little to no recoil when firing a weapon. As I've stated in other posts, I'm a Marine, there is no ex, and I've dealt with recoil and adjusted the gun when necessary to reduce recoil when firing.
Maybe I'm getting to in depth and out of porportion, what ever. |
Flagratus
ZionTCD Legacy Rising
69
|
Posted - 2012.10.05 00:53:00 -
[3] - Quote
Fiasco Llana wrote:Look, balance > realism. I understand that they are high tech weapons. But it's a game. they have to have limits or they will be abused. Damn.
I understand where your coming from Fiasco, I do. But look at it like this. The AR as I stated uses plasma and magnetics. By using electricity as the firing source, there would be no recoil. It might, if enough force was put through the coils, but then again there would be little.
Or maybe my science is off, don't know. Whatever. |
Flagratus
ZionTCD Legacy Rising
69
|
Posted - 2012.10.05 01:01:00 -
[4] - Quote
Tony Calif wrote:Jotun Hiem wrote:They just need some of the recoil put back in and then they'd be fine. They're ridiculously stable right now, when compared to the other weapons.
This is coming from a logibro, by the way. This. Now everyone go to the feedback thread and agree with me :D Edit: @ Flag Yeah, but YOU, the marine, adjust to the weapon. You have practise, and I'm sure you'd never try full auto vs someone at 200m I'm NOT in the army. But I fired an M-16 in the states. Fully auto I put 3 rounds into a target at 20 yards. I think you'd do FAR better at managing the recoil. Like I say, I don't have the experience you do.
You're right. Because of my practice I was able to manage my recoil. But isn't that what AR OP is for in game? To Stabilize the weapon better for more accurate firing and less recoil? |
Flagratus
ZionTCD Legacy Rising
69
|
Posted - 2012.10.05 01:07:00 -
[5] - Quote
Sobriety Denied wrote:Flagratus wrote:Tony Calif wrote:Jotun Hiem wrote:They just need some of the recoil put back in and then they'd be fine. They're ridiculously stable right now, when compared to the other weapons.
This is coming from a logibro, by the way. This. Now everyone go to the feedback thread and agree with me :D Edit: @ Flag Yeah, but YOU, the marine, adjust to the weapon. You have practise, and I'm sure you'd never try full auto vs someone at 200m I'm NOT in the army. But I fired an M-16 in the states. Fully auto I put 3 rounds into a target at 20 yards. I think you'd do FAR better at managing the recoil. Like I say, I don't have the experience you do. You're right. Because of my practice I was able to manage my recoil. But isn't that what AR OP is for in game? To Stabilize the weapon better for more accurate firing and less recoil? no it only increases the dmg.. there is skills to reload faster and another to increase range
Ahh, yeah you're right. Wasn't on Dust to actually see what Skill did what. My bad on that. |
Flagratus
ZionTCD Legacy Rising
69
|
Posted - 2012.10.05 07:53:00 -
[6] - Quote
That's the thing. I had stated a Plasma weapon wouldn't have recoil. It wouldn't really. I'm guessing by using plasma and a magnetic field to encase the plasma, it uses a form of fission power source to power the firing mechanism. (Hypothetical of course. CCP gives a good idea, but not enough to ascertain whats powering the weapon.) Because of this, there would be some kinetic energy dispersed, causing some recoil, but because of the cyclotron utilizing a static magnetic field to fire the plasma, there would little to no recoil. Of course, if the weapon doesn't have any where to expel the gas build up, it'll most likely blow up. Which is why they need a breach point for releasing the gases formed within the chamber.
Correct me if I'm wrong though, cause it's been a while since I've discussed science |
Flagratus
ZionTCD Legacy Rising
69
|
Posted - 2012.10.07 18:03:00 -
[7] - Quote
Seeing as people ignore the science of why there should be no recoil, let me ask this. Why do people keep thinking that these weapons use archaic brass and lead as the projectile? I'm sorry, I hate to sound like I'm being rude or mean, but what's hard to understand here? |
Flagratus
ZionTCD Legacy Rising
69
|
Posted - 2012.10.07 18:29:00 -
[8] - Quote
Then I suggest, and this will go against everything CCP has built so far, make all the weapons projectile based. Forget fancy futuristic weapons, lets revert back to brass and lead, and get CCP to take real world weapon descriptions then we can be just like all these other FPS games. There's your recoil, then all this bickering and blah, blah, blah can stop.
*EDIT* Let me rephrase that. Plasma travels faster and farther than a brass and lead slug, depending on mass . So by default, with Plasma having a temperature of 10,000 Degrees Celsius and, depending on the atmosphere, travels from 2,000 meters per second to 8,000 meters per second. And seeing as all weapons in the game utilize Plasma, other than the Laser Rifle, it wold pack a punch and have a range greater than any weapon other FPS games have. So why not just buff everything else to compensate? |
Flagratus
ZionTCD Legacy Rising
69
|
Posted - 2012.10.07 18:56:00 -
[9] - Quote
Vincam Velmoriar wrote:Flagratus wrote:Then I suggest, and this will go against everything CCP has built so far, make all the weapons projectile based. Forget fancy futuristic weapons, lets revert back to brass and lead, and get CCP to take real world weapon descriptions then we can be just like all these other FPS games. There's your recoil, then all this bickering and blah, blah, blah can stop. The science argument is pretty weak, imho. You could come up with any futuristic idea that is within the realm of possibility to make your argument.. At the end of the day, it's a game. Balance trumps "science". It also trumps your idea of what will be possible in 100 years.
I thought this game took place 20,000 years in the future, but ok. But I don't think balance trumps science, or CCP wouldn't have made the EVE Universe take place in said future. Hell, even the description for the weapons in game hint at recoilless weapons, or they wouldn't be using a Cyclotron (a real word by the way) to be the firing "pin" for the weapon.
I give up though.
*EDIT* I'm just here to enjoy the game. If they nerf the AR, I'll still use it. |
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