IceShifter Childhaspawn
DUST University Ivy League
667
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Posted - 2014.05.05 15:36:00 -
[1] - Quote
CCP Nothin wrote:We have quite a few additional WP rewards in plans along with iteration work on the existing rewards, e.g. rewarding interruption of hacks, adding more rewards for dropship pilots, increasing the granularity of assist rewards (i.e. giving more or less WP based on how significant your assistance was), giving a bonus for doing things with your squad, and so on.
Overall, we feel that we don't quite have the full set of rewards in place yetbut we are working at getting to a better place. As I see it, a decent player should be able to play in, for example, a support role full time without having to do part-time gigs in other jobs to cover the costs.
If you have a good idea for a reward that works to strengthen some of the areas that need it, we'd love to hear it.
Links- Fine, would like something to punish carelessly throwing a link into the middle of a killbox or maybe the link will just pop if it is camped by a red for more than 10 seconds. The spawn in timer could use some love, currently there are only 1 or 2 variants that allow any faster spawning than a cru or null spawn, and they scale ridiculously. Would like to see them all scale fluidly.
Hives - Need work, the current use is to spam hives during a redline that the logi will get something for the match. Other than that hives are rarely seen on the field. Maybe beef up the WP 50% and see if it provides enough incentive to restock ammo or provide reps. Leave the triage bonus alone, that could get messy.
Scans - Fine. Duration sucks if you aren't bonused, cool down sucks if you aren't bonused, never run them because they cant pick up the scouts that Im trying to avoid anyways.
Needles - They deny button would be great, I would tweak the rewards based on the quality of needle one runs. Kinda like the armor amount repaired- people running the state needle should receive full reward, proto needle 50, advanced 40, militia 30. Too many resuscitation deaths could be avoided it the needle was what the logi could run, instead of a wp generator.
Repper - Would like to see a bi-channel adv. variant and WP for installations and vehicles. I like the maths involved but dedicated logis already top the board in every match, Decrease the costs of the reppers by 10% at the proto level and see where it goes from there? They currently scale like weapons and Logis have to carry weapons too. So every spawn we incur 30% more risk for even trying. (30% of my suit cost goes to repper, idk how other peeps fit.)
Cloaks - !!!FRAK YOU!!!.
RE- A hand grenade in an equipment slot. Would like to see the WP scale with the length of time it has been deployed. An RE set down at the beginning of the match and detonated to prevent a hack should be worth more than a cloaked sneaking up on a teams position and using it as an insta-giblet grenade.
my .02 isk on WP.
If DUST514 has to die for it to be reborn as project LEGION
-I move we name it EVE: PHOENIX.
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