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Buzzwords
Deadly Blue Dots RISE of LEGION
416
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Posted - 2012.10.03 17:47:00 -
[1] - Quote
heavies have been in trouble for several builds. even at their best they were only REALLY good at one thing: countering the enemy dumb enough to charge directly toward them.
unfortunately that's 99% of the internet. so idiots cry, suit gets nerfed, and yah i agree, it's terrible now.
though it's been terrible since the E3 build |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
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Posted - 2012.10.03 18:30:00 -
[2] - Quote
people talk about the heavy suit itself as if it is some huge boon. i submit that it is in fact, a liability.
the last build should have been all the proof you need to show that there is more to survivability than raw buffer HP. why was the scout a perfectly valid frontline infantry option? because mobility, regeneration, and size are ALL factors in survivability as well. all factors in which the heavy is DEAD last.
mobility and size i shouldn't need to explain. the heavy is slow and huge, and therefore very easy to hit.
regeneration is an aggregate of several factors, potential armor repair, shield recharge rate, shield recharge delay, the ability to avoid fire long enough for the shield to recharge at all, and even the ratios of shield to armor. (best recharge stats in the world wouldn't matter much if max shield was 1)
looking at all these, the heavy is ALSO terrible. it's buffer of hitpoints is acquired mainly from armor, not shields. it's poor slot layout heavily restricts its potential armor regeneration. the low shield hp it has also comes with terrible recharge stats. so this puts the heavy dead last in the class of regeneration.
one could argue that you could get around this poor regeneration by having a logi bro nearby with a repair kit, but you know whats even better than 1 heavy and 1 logi repairing him? 2 assaults both shooting their guns at the enemy...
all these factors combine to make heavy suits surprisingly easy to kill in anything but a toe to toe DPS race, and even if the heavy wins that, he'll lose the next one because he'll more than likely START it half dead. the best case scenario for the heavy is to die the death of a thousand cuts.
and that doesn't even get into the fact that the heavy lacks an equipment slot. so it's also dead last in utility. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.10.03 20:26:00 -
[3] - Quote
if i can get kills with a stick, does that make sticks a valid and balanced weapon?
you can talk about managing to go positive with it all day, but the fact of the matter is i was a serious business heavy 3 builds ago. i managed about a 2:1 KDR with it then.
i've since been trapped into the heavy starting role ever since (every build i mean to delete my character and choose a new starting profession, but i always forget until i've played enough games that it really doesn't matter)
the fact of the matter is i now do BETTER in militia assault equipment than in basic heavy equipment. we can prattle on about personal playstyle all day, but i probably didn't suddenly get ******** at heavy suits as a new build came out, and suddenly get awesome at assault suites at the same time. (at the last wipe my kdr was about 6:1 that's triple what i was getting as a heavy, at it's BEST) |
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