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Thread Statistics | Show CCP posts - 0 post(s) |
Tony Calif
Seraphim Initiative. CRONOS.
2002
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Posted - 2012.10.03 18:39:00 -
[1] - Quote
It's super OP. full auto tactical rifle is insane. Standard rifle has ZERO recoil. Hipfire doesn't seem to decrease accuracy. I say this all as someone who has run Proto Assault with assault rifles all 3 builds. It was fine last build, but the changes to accuracy are... bad. Still to test the breach one. It requires no more skill than an SMG. I.e. hold R1 = win. Wtf were you thinking CCP? Who asked for more accurate ARs? Same person as asked for a mass driver buff? LoL Did stats really suggest the AR needed this buff? |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.03 21:10:00 -
[2] - Quote
*** I only say assault rifles are OP while people are stuck unable to dodge. The Nerf to player movement is pretty much the reason AR's are king. Shotguns don't have the ability to move fast enough to avoid 3 headshot. The same is true for LoLSMG. Scrambler pistols are awesome against AR at short range due to sheer DPS @ 5-10m. Good snipers will never be in range of Assaut rifles. If they are it's their own fault. Forgeguns are LoLfatty only. HMGs seem like the best of the rest for automatics. Even on LoLfatty. Because strafing doesn't even come into it. Basically, whatever infantry role you pick, some dude with a tactical AR can kill you in about 1/4 of a second. 1/2 second for LoLfatty. But it's all because the delivery method of other weapons has changed. There's nothing in the patch notes about an increase in AR accuracy, but neither was the full auto tactical rifle... Bring back the ability to strafe out of cover from 5m away and 1-2 shot your opponent with a shotgun.
The answer IS NOT Nerf the assault rifle. Fix movement. Problem solved. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.03 21:48:00 -
[3] - Quote
IMHO AR's and movement were pretty much perfect last build.
Edit: except the poor old breach. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.03 21:52:00 -
[4] - Quote
Yeah, watching noobs who can't aim is pretty funny. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.03 22:03:00 -
[5] - Quote
Which we don't have to do anymore vs a SPRINTING scout. Therefore it was a hit detection/latency issue. The scout never moved faster than bullets. Never has never will. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.04 18:01:00 -
[6] - Quote
The range is fine FFS, it's the recoil. Do you understand that? Ofcourse at 200 yards or whatever I brain you. EVERY BULLET IS ON TARGET. I have lvl 1 assault rifle ops. I really don't see that extra 20% accuracy from the other 4 lvls being useful lol. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.05 00:14:00 -
[7] - Quote
I assure you no AR will hit you at 400m. Go to 400m away from an objective. It's more like 200-250m max with sharpshooter.
It just needs a tiny bit of recoil. |
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