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Cinnamon267
The Southern Legion
30
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Posted - 2012.10.03 03:23:00 -
[1] - Quote
Were the other builds 1080p? They wouldn't have been native 1920x1080. It would have been upscaled. It's always been 720p here, too. |
Cinnamon267
The Southern Legion
30
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Posted - 2012.10.04 08:31:00 -
[2] - Quote
Maffia- Thug wrote:Skoren1 wrote:My TV told me it was playing at 1080p before the patch now it tells me the single going to it is only 480p so i am thinking a bug reducing the picture quality Yes sir most likely. If you look at your display settings I'm willing to bet you that you have 720P unchecked.....or your tv doesnt support 720P, which I'm sure it does. Go into your display settings and check 720P and you can play in 720P right now. But, I want 1080P back. The graphics were so much more clearer and all around better.
You can't have "1080p back" since it wouldn't have been anywhere near 1920x1080. It would have been upscaled. It says 1080p on the back of the box for every 360 game because it supports it through upscaling.
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Cinnamon267
The Southern Legion
30
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Posted - 2012.10.05 01:18:00 -
[3] - Quote
Fasjh wrote:Ima Leet wrote:most games are not 1080p, the ps3 can not handle real games at real 1080p. the only games you find at real 1080p are PSN games.
majority of games are native 720p. nothing wrong here at all IMO
if the box says it supports 1080p does not mean its 1080p, it just supports the option. the PS3 handles Gran Turismo 5 at 1080p and full 60fps... ok, so it took Polyphony Digital several years to make it work, but it shows that it can be done. imho though, resolution does not equate to graphical fidelity; the human eye can only resolve so much detail, and only in the center of the field of view.
"1080p" in GT5 is 1280x1080 and they upscale the horizontal frame. Most games that claim to be "1080" are 1080 vertical lines and the horizontal frame is a lot less than 1920. |
Cinnamon267
The Southern Legion
30
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Posted - 2012.10.05 01:23:00 -
[4] - Quote
Maffia- Thug wrote:Mitchman 514 wrote:Fasjh wrote: the PS3 handles Gran Turismo 5 at 1080p and full 60fps... ok, so it took Polyphony Digital several years to make it work, but it shows that it can be done.
imho though, resolution does not equate to graphical fidelity; the human eye can only resolve so much detail, and only in the center of the field of view.
GT 5 is upscaled 1080p. Sure, it tries to do native 1080p, but let's the PS3 downgrade to lower resolutions and then upscale it to 1080p very often. 1080p will only be viable without the automatic upscaling in the next generation consoles. Hmmmm. I think we need some clarification from sony on this one. IMO, upscaling has nothing to do with what the product(game) says it can support. If it only says 720P then it can only do 720P natively. But if it says 1080P then it can do 1080P natively. If I am correct, I believe that the PS3 doesn't upscale games only video(movies). I will test this when I get home with Madden 13 and GT5. All I am going to do is turn of my upscaling, which it might already be off, and then only have 1080P and 480P enabled in my display settings and which one the game plays in. I really do believe that the playstation does not upscale anything to 1080P(BluRay) quality. If it upscales it only upscales to 1080i quality. I could be wrong but maybe this is a discussion for Sony. I will post back tonight with my test results.
If it says "1080" on the back is means it supports it through upscaling. On 360 they upscale the native 720 frame. On PS3 can't upscale in the same way the 360 does. It only upscales the horizontal frame. GT5 is 1280x1080 and they upscale the horizontal frame. Wipeout HD has a dynamic framebuffer. It has 1080 vertical lines of resolution and the horizontal frame adjusts to keep the frame rate at 60FPS. It goes between 1280, 1440, 1600, 1645 and 1728. Upscaling has everything to do with it. Same with Shadow of the Colossus. That game on PS3 is 960x1080 and they do a massive upscale of the horizontal frame.
The PS3 upscales everything. Not in the same way as the 360, though. Which I've already stated. They gimped the upscaler in the PS3, for some reason. Blu-ray quality has more to do with resolution, too. |
Cinnamon267
The Southern Legion
30
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Posted - 2012.10.05 01:26:00 -
[5] - Quote
Ima Leet wrote:no, native means thats what the game was made in. a few games can upscale to 1080p but it will look worse. i try to let my games run at their native resolution as to get the best visual fidelity out of them.
real games cannot run full 1080p on the ps3, it just can't handle it. Truth, idc what any of you say.
the only games that run Native 1080p are PSN games and that is only some of them.
everything else is 720p or less, such as MGS4 and BF3 which apparently are 576p which is a Europe thing, its equivalent to our 480p
there is nothing wrong here, the game is 720p
MGS4 is 1024x768 and Battlefield 3 is 1280x704. I also can't find any other external evidence suggesting Dust 514 was anything more than 720p. Hard to find it considering the NDA., though.
Sorry for multiple posts, too. I'll shut up, now :) |
Cinnamon267
The Southern Legion
30
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Posted - 2012.10.07 04:23:00 -
[6] - Quote
Maffia- Thug wrote: So, the way I understand it, if you start a game and it says 1080P on the box and you can play in 1080P, then it is native 1080P.
So, back to my original question. I was able to play DUST in a 1080P format and now I cannot. So, WTF? What did you change CCP?... I mean that in a very nice way of course. Lol.
If it says it is "1080p" on the back of the back it isn't native 1080p. It won't be running at 1920x1080. At most it will be 1280x1080. Very, very, very rarely will a game actually run native 1920x1080p. The only examples I can think of are some sports games, the PS3 version of ICO and Super Stardust HD after the 3D update.
My guess it was a bug in the code. Since you seem to be one of the few people who experienced it. |
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