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Longshot Ravenwood
Algintal Core Gallente Federation
680
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Posted - 2012.10.03 01:58:00 -
[1] - Quote
KAGEHOSHI Horned Wolf wrote:Everyone is sick of the overused strikes. They are a serious balance issue, they happen way too often, and just let people pad their their stats without any real effort. I propose this 3 part solution based on ideas I found around the forums.
1_ Double the war points required to use them. It way too easy to get one right now.
I'm not sure if I agree, but then again I just learned today how to call them in at all.
KAGEHOSHI Horned Wolf wrote:2_ War points earned from strike kills should not contribute to obtaining more strikes. If strikes contribute to getting more strikes, then it just leads to a vicious cycle. (credited to DUST Fiend)
I'm forseeing this as the result of separating warpoints into two types, the kind that can be spent on orbital strikes and the kinds that can't:
Future Forum Post: I Have XXXXXX Warpoints But I can't Use them!?!?
(Noob/Troll): My corporation's saved up a riddiculous number of warpoints, but we can't use any of them for calling in orbital strikes. WFT CCP, why do you hate us? Let us use our WP for WP stuff.
(The actual Isue) -- The WP balance for the Corp is a generic "total warpoints" & one of the things warpoints are used for are orbital strikes. Now we can't plan for future orbital strikes using our total warpoints because we can't identify what portion of them are actually eligible for orbital strikes. Also, what are the other things that warpoints can be used for? Lavs, dropships, & tanks? Because I haven't ever seen any WP costs for calling them in that I've noticed...
KAGEHOSHI Horned Wolf wrote:3_ Kills from strikes should only count as assists, since all the strike's caller did was point at an area on the map. The whole squad should also get an assist for every strike kill, since it was their collective war points that led to the squad leader obtaining the strike. (credited to Longshot Ravenwood, and DUST Fiend)
I saw DUST Fiend's post about that and I'm just going to bring up here what I brought up there:
1st -- I can see reward-wise why this would be nice. If your team is launching 6-12 O/S per match w/ 1-4 kills per O/S, then everyone on the team gets an extra 150-1200 WP for SP calculation.
2nd -- I can see how easily abused this would be & how much easier it would be to convince an entire team to farm O/S for an entire match.
3rd -- The reward for earning warpoints is that you can use them in battle to help out. The warpoints can be saved from one match to another on a corporate level. This means that you could save up enough warpoints to make it rain for an entire match & rack up a ridiculous number of points (like in #2 except blown to a ridiculous proportion).
All said, I agree that O/S should be kill assists for the person calling in the strike -- not kills for anyone whose boots are on the ground...but I'm not convinced that everyone on a team should get points for a single O/S being called in.
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Longshot Ravenwood
Algintal Core Gallente Federation
680
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Posted - 2012.10.03 02:16:00 -
[2] - Quote
KAGEHOSHI Horned Wolf wrote:The squad leader doesn't earn them on his own, its based on the squad's collective ar points. Why should he be the only one who gets rewarded? The squad leader might not even do anything at all in the game, and just get a strike by virtue of having good squad members.
Is it more fair to run the risk that one "bad squad leader" might take all of the points for an orbital strike for himself?
Is it more fair to doubly reward someone for farming WP then having an orbital strike give them even more WP (even if it can't be used for an O/S)?
Is it more fair to doubly reward someone for being a better player by letting all of the WP they've earned by dominating a match that turns into an O/S then provide addition WP to everyone in their squad?
Also, when people started complaining about Orbital Spam...
CCP Contra Merc wrote:Take in consideration that the War points can later be used for an Orbital Strike. So you have the choice to save them. So that begs the question of how they're saved & allocated for use. Depending on how they're saved there may be situations where the warpoints won't have even been earned by the players who are in the match...would it really be fair to provide extra rewards for the efforts of people who aren't even present to people who are terrible enough that they need to call in an orbital strike to have a fighting chance? |
Longshot Ravenwood
Algintal Core Gallente Federation
680
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Posted - 2012.10.03 03:39:00 -
[3] - Quote
KAGEHOSHI Horned Wolf wrote:I'm not exactly sure what the point you're making is, might be how you phrased it.
If getting a strike is a collective effort, why shouldn't the reward be shared as well? Would you prefer if the points from the assists were proportional to the war points contributed by each squad member? Can you link the source for corporations saving up war points? I was sure war points was suppose to be non-persistent. Already linked in red above the quote, but didn't get enough information to know how the system itself works.
The points for the assists could be proportional to the warpoints contributed (which would make sense - or be allocated in a lottery fashion randomly based on the proportions for warpoints contributed), but it still depends on what's actually being done on the back-end.
It looks like it'd be a nice addition, but we'd want to make sure it wasn't going to be an abuseable reward for WP farmers (since part of your SP gain is based on the WP you rake in). |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.03 04:12:00 -
[4] - Quote
KAGEHOSHI Horned Wolf wrote:Longshot Ravenwood wrote:KAGEHOSHI Horned Wolf wrote:I'm not exactly sure what the point you're making is, might be how you phrased it.
If getting a strike is a collective effort, why shouldn't the reward be shared as well? Would you prefer if the points from the assists were proportional to the war points contributed by each squad member? Can you link the source for corporations saving up war points? I was sure war points was suppose to be non-persistent. Already linked in red above the quote, but didn't get enough information to know how the system itself works. The points for the assists could be proportional to the warpoints contributed (which would make sense - or be allocated in a lottery fashion randomly based on the proportions for warpoints contributed), but it still depends on what's actually being done on the back-end. It looks like it'd be a nice addition, but we'd want to make sure it wasn't going to be an abuseable reward for WP farmers (since part of your SP gain is based on the WP you rake in). The quote you linked said nothing about the war points earned in one battle being usable to call strikes in another battle. It only said that basically once you have enough points to call a precision strike, you can choose not to spend it, and then wait for war points to keep getting higher so you can use it for to call an orbital strike. It never said that the orbital strike would be in a different battle. Missed that -.o so that makes me feel betterish about it.
I'm still very unfamiliar with the mechanics for the strikes, are the WP gains required to call in a strike Squad Specific or Team Specific? If it's squad specific I could see the possibility of giving everyone on a 4 man squad 25 point kill assists if they didn't count toward another strike. It the WP are team specific I'd rather see everyone on the team get a single bonus for having contributed WPs (+15 or +25) as a Bombardment Assist....but in either case I think the reward for the majority of the team is still going to be that they got to have an OS called in to help them out (and it encourages the Squad Leader to set objectives to help accrue the WP faster for themself). |
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