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Crimson Moon V
Internal Error. Negative-Feedback
184
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Posted - 2012.10.02 05:51:00 -
[1] - Quote
frfqq wrote:This game is already pretty complicated and unique for a console shooter. Couple that with the high strafe speed which creates difficult to master, unpredictable gunplay and your potential playerbase is pretty small, just EVE players and some hardcore shooter fans. Lower strafe speeds, more familiar-feeling mechanics will probably keep more players playing the game. Plus who knows if CCP will ever get the hit detection right, I would rather play it safe with easier to hit targets. Consistency is key in a competitive shooter, the last build was very inconsistent in its gameplay mechanics. Either the hit detection was on your side or you were dead, rockets would ramdomly fly at you from dropships camping on towers, etc
Btw I haven't looked into patch notes and am going off of threads I'm seeing pop up of the new build. Tomorrow will be my first time playing this game in a month, the last build got boring real quickly. The exiting gameplay has to pull people in. Then the complex mmo aspects will keep them here. The gameplay is boring as **** right now. No one will play this game long enough to even appreciate the mmo aspects if the gameplay is this slow and boring. Seriously this game has turned into a campfest. The strafe speeds are even slower then CoD. There is no learning curve.
This game is looking more and more like a bad halo parody with terrible strafe speeds. |
Crimson Moon V
Internal Error. Negative-Feedback
184
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Posted - 2012.10.02 06:20:00 -
[2] - Quote
Saiibot wrote:xprotoman23 wrote:Crimson Moon V wrote:[quote=frfqq]This game is already pretty complicated and unique for a console shooter. Couple that with the high strafe speed which creates difficult to master, unpredictable gunplay and your potential playerbase is pretty small, just EVE players and some hardcore shooter fans. Lower strafe speeds, more familiar-feeling mechanics will probably keep more players playing the game. Plus who knows if CCP will ever get the hit detection right, I would rather play it safe with easier to hit targets. Consistency is key in a competitive shooter, the last build was very inconsistent in its gameplay mechanics. Either the hit detection was on your side or you were dead, rockets would ramdomly fly at you from dropships camping on towers, etc
Btw I haven't looked into patch notes and am going off of threads I'm seeing pop up of the new build. Tomorrow will be my first time playing this game in a month, the last build got boring real quickly. The exiting gameplay has to pull people in. Then the complex mmo aspects will keep them here. The gameplay is boring as **** right now. No one will play this game long enough to even appreciate the mmo aspects if the gameplay is this slow and boring. Seriously this game has turned into a campfest. The strafe speeds are even slower then CoD. There is no learning curve. This game is looking more and more like a bad halo parody with terrible strafe speeds.[/quote] that's all it's ever been ccp wasn't a big believer in the adage 'If the foundation is not strong, then the building will come down' Well they better get their **** together because they won't have 10 years to make a good game like they did with eve. If dust doesn't take off in the first 6-12 months of release, the game will suffer a slow painful death just like mag did. |
Crimson Moon V
Internal Error. Negative-Feedback
184
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Posted - 2012.10.02 06:39:00 -
[3] - Quote
Kai Sakuemi wrote:Wow.......depressing thread. Whats depressing is the overbearing optimism of this playerbase over the last 4 builds. There have been so many fanboy threads that anything that is constructive criticism gets trolled and buried. So much brown nosing. So much circle jerking.
Now here we are 4 builds later. Very little has improved. We have some cool new mmo aspects. Shinier graphics. The gameplay is still complete garbage though and some aspects have actually gotten worse. At the playerbases request of course.
Game is trash and the playerbase is helping ccp ruin it by telling them "no this is great you guys are doing an amazing job."
The entire game/gun mechanics health strafe speed ect needs to be redone. |
Crimson Moon V
Internal Error. Negative-Feedback
184
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Posted - 2012.10.02 07:00:00 -
[4] - Quote
Cortez The Killer wrote:Overbearing fanbase is bad why? CCP had a pretty good stock of fanboy playerbase last I logged in, and a solid history of growing that fanboy playerbase. I don't understand the problem, unless perhaps you know something that CCP and Sony do not. Overbearing optimism in a beta that needs some serious criticism, has hindered the progress of this game tbh. |
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