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Beast Beastlington
Bragian Order Amarr Empire
237
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Posted - 2012.10.02 10:17:00 -
[1] - Quote
Please tell me they've worked on the basic shooting mechanics...
:(
I've yet to play this new build but all the feedback I'm reading is the that it's pretty much the same.
I can't believe CCP have just ignored everything that makes FPS's fun. |
Beast Beastlington
Bragian Order Amarr Empire
237
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Posted - 2012.10.02 17:17:00 -
[2] - Quote
BIGGS SHOTTA SHT wrote:LOL at the may players crying still thinking dust514 is being made for console noobs lmao. This game is an extension to EVE Online and for hardcore shooter fans that roll deep. You mag players want more input PAY FOR EVE ONLNE
You can keep fooling yourself as much as you want. There is absolutely nothing in Dust that is any deeper than any other FPS out there.
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Beast Beastlington
Bragian Order Amarr Empire
237
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Posted - 2012.10.02 17:29:00 -
[3] - Quote
BIGGS SHOTTA SHT wrote:I will point you the direction of Eve online. See CCP knows Where it's Bread And butter a paying consumer
Ok, explain to me exactly how being tied into EVE online makes the core gameplay of Dust deeper than any other first person shooter on the market.
I'm not talking about contracts, levelling up or any of that nonsense.
I'm referring to the core experience. |
Beast Beastlington
Bragian Order Amarr Empire
237
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Posted - 2012.10.03 00:33:00 -
[4] - Quote
BIGGS SHOTTA SHT wrote:Beast Beastlington wrote:BIGGS SHOTTA SHT wrote:I will point you the direction of Eve online. See CCP knows Where it's Bread And butter a paying consumer Ok, explain to me exactly how being tied into EVE online makes the core gameplay of Dust deeper than any other first person shooter on the market. I'm not talking about contracts, levelling up or any of that nonsense. I'm referring to the core experience. Wait tell me what shooter has 10,000 panets(maps) that's persistent and ties into a mmo on PC?
You just dodged my question.
To answer yours, none. The game could have a million maps for all it's worth. They are currently all extremely poorly designed. In fact, they aren't even designed, they are seeded.
Again, I want you to explain to me how Dust's core gameplay is deeper than any other FPS out there at the moment.
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Beast Beastlington
Bragian Order Amarr Empire
237
|
Posted - 2012.10.03 10:16:00 -
[5] - Quote
Illuminaughty-696 wrote:KingBlade82 wrote:dust badger wrote:I never get why people like high strafe speeds?
If you try running sideways whilst shooting and being shot at I bet you wouldnGÇÖt get far its how expert players on pc shooters play and bunny hopping or they just hack and if u played as many online games as i have u know what a cheater looks like Yeah, and I sooooo don't want this to be another crap PC FPS clone. Used to play counter strike hard core. Bunny hooping, strafe masters act like that's what skill is. Skill would be adapting and dominating regardless of whether your preferred mechanic is in. Beast Beastlington wrote:Please tell me they've worked on the basic shooting mechanics...
:(
I've yet to play this new build but all the feedback I'm reading is the that it's pretty much the same.
I can't believe CCP have just ignored everything that makes FPS's fun. Such an inaccurate statement. If that is EVERYTHING that makes FPS's fun then wow, just wow. I'm clearly having the wrong kind of fun, then.
I don't know, when I play a FPS I tend to enjoy the, you know, shooting part. The part of the game that makes up a good 99% of the experience? I'd tend to think that most people would agree with that.
If that's difficult for you to understand then, I really don't know what to say. |
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