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Xiree
Crux Special Tasks Group Gallente Federation
55
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Posted - 2012.10.01 02:51:00 -
[31] - Quote
As for rolling and vaulting... You could do that in FPS... Games like Brink, Mirror's edge**... Utilized automated traversing methods(on the fly, vaulting, and scaling walls) . Even in Skyrim you can roll.
I'd be alright if I could slide ... I loved Mirror's Edge... It never got much hype, because not many people were that good at doing park-our/ scaling in first person. Its an acquired skill of... Thinking out what comes next. An some people are just slow and need third person.
I like third person games... Just sometimes... Just too easy. |
wathak 514
Circle of Huskarl Minmatar Republic
106
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Posted - 2012.10.01 02:52:00 -
[32] - Quote
Well i honestly dont see this game becoming a third person though i did love fallout socom and all those others but mabey somewhere in the future theyll let us have the choice of third person first person or over the shoulder. Mostly as if we ever are allowed to walk in stations id want third person for a couple fist fights |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.10.01 02:56:00 -
[33] - Quote
Would be fun as an option for games in Gladiator Arena (E-sport) |
STB Vermaak Doe
558
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Posted - 2012.10.01 03:10:00 -
[34] - Quote
KAGEHOSHI Horned Wolf wrote:I usually prefer FPS over TPS, but if somehow this game turned into a TPS, I wouldn't have a problem as long as it works well as a TPS. Maybe then we could get stuff like rolling, and vaulting. Not a bad idea as parkour type stuff sucks in fpses |
STB Vermaak Doe
558
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Posted - 2012.10.01 03:13:00 -
[35] - Quote
Xiree wrote:Nope, third-person mode is a weak idea.
I've seen numerous posts about this already... It flakey, and lame idea. I hope they remove all the third person views... From vehicles and add some type of rear-view mirror side mirrors(like drones use).
It requires people to be more skillful... I like third person views, but they make the game incredibly easy, because you get a greater view. It requires less coherence, because you can see all around. First person requires you to be more perceptive.
If they would not had third person in tanks... No one would have used tanks... Just like in battlefield 3 until people figured out how to switch.
I understand why you want it though, because the game is so hard for you and you want it easier... But games are about acquiring skill and if its too easy, it becomes too kiddy.
I know you an yr lil pals like being sneaky, but if you and everyone else is in third person.. Then yr lil ability to sneak becomes pretty useless.
Yes i have a decent amount of war points and a kd over double because this game is to hard for me
Just cause yoy don't like a highly unlikely idea doesn't give you permission to troll it. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.10.01 03:15:00 -
[36] - Quote
It would be interesting in an arena match with AI clones running around. The 3rd person camera would be a drone that follows a player controlled clone, and when that clone falls it could just hop to an AI one. Other than that, no I don't think Dust would make a good TPS. |
STB Vermaak Doe
558
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Posted - 2012.10.01 03:17:00 -
[37] - Quote
Xiree wrote:As for rolling and vaulting... You could do that in FPS... Games like Brink, Mirror's edge**... Utilized automated traversing methods(on the fly, vaulting, and scaling walls) . Even in Skyrim you can roll.
I'd be alright if I could slide ... I loved Mirror's Edge... It never got much hype, because not many people were that good at doing park-our/ scaling in first person. Its an acquired skill of... Thinking out what comes next. An some people are just slow and need third person.
I like third person games... Just sometimes... Just too easy.
It loses it's cinematic quality in fpses as you can't see what your character is doing |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.10.01 03:22:00 -
[38] - Quote
STB Vermaak Doe wrote:Xiree wrote:As for rolling and vaulting... You could do that in FPS... Games like Brink, Mirror's edge**... Utilized automated traversing methods(on the fly, vaulting, and scaling walls) . Even in Skyrim you can roll.
I'd be alright if I could slide ... I loved Mirror's Edge... It never got much hype, because not many people were that good at doing park-our/ scaling in first person. Its an acquired skill of... Thinking out what comes next. An some people are just slow and need third person.
I like third person games... Just sometimes... Just too easy. It loses it's cinematic quality in fpses as you can't see what your character is doing It gain's a personal quality though. Mirrors Edge felt more like "I' was doing everything, where as games like Uncharted feel more like a story. The difference in PoV can make a big difference on the feel of a game. |
STB Vermaak Doe
558
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Posted - 2012.10.01 03:26:00 -
[39] - Quote
Veigar Mordekaiser wrote:STB Vermaak Doe wrote:Xiree wrote:As for rolling and vaulting... You could do that in FPS... Games like Brink, Mirror's edge**... Utilized automated traversing methods(on the fly, vaulting, and scaling walls) . Even in Skyrim you can roll.
I'd be alright if I could slide ... I loved Mirror's Edge... It never got much hype, because not many people were that good at doing park-our/ scaling in first person. Its an acquired skill of... Thinking out what comes next. An some people are just slow and need third person.
I like third person games... Just sometimes... Just too easy. It loses it's cinematic quality in fpses as you can't see what your character is doing It gain's a personal quality though. Mirrors Edge felt more like "I' was doing everything, where as games like Uncharted feel more like a story. The difference in PoV can make a big difference on the feel of a game. Either way you get a cinema effect, but in third person you're not missing most of it |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.10.01 03:27:00 -
[40] - Quote
TPS or FPS, I still want sliding, vaulting (over some reused elements like boxes), and rolling. Especially since I neve seen rolling in an FPS. |
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Vincam Velmoriar
Villore Sec Ops Gallente Federation
103
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Posted - 2012.10.01 04:17:00 -
[41] - Quote
I loved MGO (2- I guess- MGS4). The gameplay is obviously miles apart, but the sneaking aspect of that game and cqc made good use of the third person view. And you still had AR's and SMG's and all that stuff. The angle didn't bother me, and you had the option to switch to 1st person while you were aiming. That was a fun game... |
STB Vermaak Doe
558
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Posted - 2012.10.01 05:08:00 -
[42] - Quote
Vincam Velmoriar wrote:I loved MGO (2- I guess- MGS4). The gameplay is obviously miles apart, but the sneaking aspect of that game and cqc made good use of the third person view. And you still had AR's and SMG's and all that stuff. The angle didn't bother me, and you had the option to switch to 1st person while you were aiming. That was a fun game... It did add a bit -f challenge to have to cycle views to aim properly |
STB Vermaak Doe
558
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Posted - 2012.10.01 11:16:00 -
[43] - Quote
Bump |
STB Vermaak Doe
558
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Posted - 2012.10.02 02:01:00 -
[44] - Quote
Bump |
Bishop Sunrunner
Sanmatar Kelkoons Minmatar Republic
8
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Posted - 2012.10.19 12:45:00 -
[45] - Quote
Maybe an option would be nice, where players can switch which one to prefer their fit. And a shaky cam behind the player when hes running, would be awesome too... dont get me wrong, this game owns my ps3. its the only reason i switch my console on. but more changeable options would be rly great. |
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